moosey
f049f9dd3a
Tiny documentation fix in reasings.h ( #2640 )
2022-08-15 09:15:43 +02:00
SomeUnusualGames
71e43612d6
Fix typos and reworded a question in the FAQ ( #2628 )
2022-08-11 17:54:24 +02:00
Ray
75ece337ae
Revert "Update core_3d_camera_mode.c"
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This reverts commit 4f6fbaed41 .
2022-08-11 12:28:21 +02:00
Ray
4f6fbaed41
Update core_3d_camera_mode.c
2022-08-11 12:27:51 +02:00
archie2x
e87caa2687
Fix #2621 : Set CMP0054 policy to NEW and appropriately quote ${PLATFORM} ( #2622 )
2022-08-09 09:52:56 +02:00
Jacob Dennis
621d6ae856
Updated to work with zig master branch ( #2620 )
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Specifically, std.fs.OpenDirOptions struct no longer has the iterable
flag, now it's a standalone function call std.fs.openIterableDir
2022-08-08 17:36:22 +02:00
TheManTheMythTheGameDev
090e47dca0
Fix rendering issue in audio_raw_stream.c example ( #2608 )
2022-08-03 08:36:23 +02:00
Ray
b79df1c329
Updated easings examples
2022-08-02 18:55:49 +02:00
Ray
0ce8a8f360
Remove easings.h from raylib/src, moved to examples
2022-08-02 18:31:57 +02:00
Ray
b187d6ca16
Delete rlights.h
2022-08-02 18:30:54 +02:00
Ray
5840cd6e50
Remove unneeded comment
2022-08-02 18:12:57 +02:00
Ray
9cbbf149d8
Update audio_music_stream.c
2022-08-02 10:23:54 +02:00
Ray
328d65b1b3
Update Makefile.Web
2022-08-02 10:22:22 +02:00
Ray
c457835938
Update audio_raw_stream.c
2022-08-02 10:22:17 +02:00
Ray
d68ddda766
Added note for multi-threading web compilation
2022-08-02 09:59:12 +02:00
Ray
24e6bf0565
Update shapes_draw_ring.c
2022-08-02 09:58:56 +02:00
Ray
191c340409
Update Makefile.Web
2022-08-02 09:26:46 +02:00
Ray
ed7548051b
Update version to 4.2
2022-08-02 09:21:03 +02:00
Ray
fe9e82b2e6
Remove line breaks
2022-08-02 00:30:57 +02:00
Ray
b20d416131
Added latest examples
2022-08-02 00:30:26 +02:00
Ray
a0b4b28427
Update Makefile.Web
2022-08-01 23:57:09 +02:00
Ray
f9b71e7bcd
Update Makefile
2022-08-01 23:57:05 +02:00
sDos280
85bd13c41d
removing typo, Colours->Colors ( #2603 )
2022-07-31 10:31:14 +02:00
sDos280
d59ea21405
removing typo in line 41 line, presssed -> pressed ( #2602 )
2022-07-31 01:51:25 +02:00
Ray
93b633b6e6
Create audio_stream_effects.png
2022-07-29 19:56:36 +02:00
Ray
b6f87023ad
Update rlgl_standalone.c
2022-07-29 12:38:01 +02:00
Ray
fccdb68df8
Create audio_stream_effects.c
2022-07-29 12:36:56 +02:00
Ray
277dd2bb57
Update audio_music_stream.c
2022-07-29 12:36:51 +02:00
Ray
721e7914b1
Update audio_music_stream.c
2022-07-29 12:08:04 +02:00
Nikolay Krasheninnikov
52345fd883
[raymath] Rotation functions returns clockwise rotation matrix, #2595 ( #2599 )
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Co-authored-by: Nikolai Krasheninnikov <nikolai.krasheninnikov@kronshtadt.ru>
2022-07-29 11:54:37 +02:00
Ray
0abba4dc18
Update README.md
2022-07-22 11:48:00 +02:00
Ray
4a9391ae83
REVIEWED: examples descriptions
2022-07-20 01:28:37 +02:00
Ray
4fced50fd1
Reviewed example formating
2022-07-19 22:06:18 +02:00
Ray
a3a6b3f24a
Update core_2d_camera.c
2022-07-19 22:05:07 +02:00
Jeffery Myers
39ead974a4
add mouse zoom example ( #2583 )
2022-07-19 21:55:10 +02:00
Ray
8aa105fd5b
WARNING: REMOVED: raudio_standalone example
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Moved to raudio library repo: https://github.com/raysan5/raudio
2022-07-15 19:05:05 +02:00
Ray
53e3375186
Create rlgl_standalone.png
2022-07-09 00:12:50 +02:00
Ray
0295ab968c
Update README.md
2022-07-07 19:14:08 +02:00
Ray
ab23e2f130
Merge branch 'master' of https://github.com/raysan5/raylib
2022-07-07 19:12:44 +02:00
Ray
61695c5315
Added some examples screenshots
2022-07-07 19:12:37 +02:00
Ray
4e763b4aa3
Update example reviews raylib versions
2022-07-07 19:07:09 +02:00
Ray
870b7fa05f
Added new examples to Makefile
2022-07-07 18:29:06 +02:00
Ray
ff838b48fd
UPDATED: examples: Assigned **DIFFICULTY LEVELS**!
2022-07-07 14:34:38 +02:00
Ray
8e229ada1d
ADDED: example: textures_gif_player
2022-07-07 12:15:55 +02:00
Ray
e121058eb6
RENAMED: example: textures_rectangle -> textures_sprite_anim
2022-07-07 12:09:30 +02:00
Ray
e3ff5f3dc2
ADDED: example: textures_fog_of_war
2022-07-07 11:13:45 +02:00
Ray
9e97a2c4a1
ADDED: example: core_window_should_close
2022-07-07 11:07:41 +02:00
Ray
8f65cb1d94
ADDED: example: text_codepoints_loading
2022-07-07 01:00:57 +02:00
Ray
e722a8dbef
WARNING: BREAKING: REMOVED: *StorageValue() functions
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Those functions were platform dependent and user has no control over the file created. They have been removed from raylib and just moved to `core_storage_values` example.
2022-07-05 13:24:14 +02:00
Ray
d0f53db65f
REMOVED: example: core_quat_conversion
2022-07-05 00:54:50 +02:00
Ray
bf07d17cec
REMOVED: example: core_quat_conversion
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This example requires a complete remake to be more clear. Also current quaternion maths could have issues.
2022-07-05 00:50:04 +02:00
Ray
5c5db2c016
Update rlgl_compute_shader.c
2022-07-04 18:34:38 +02:00
Ray
c6c71fe73c
REVIEWED: DrawMesh() #2511
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Disable color vertex attribute if not provided by mesh
2022-07-04 17:47:47 +02:00
Ray
061e828524
REVIEWED: example: gltf models loading -WIP-
2022-07-01 14:02:30 +02:00
Richard Smith
3c3f08c416
Fix CMake build on Raspberry Pi OS Bullseye ( #2548 )
2022-06-24 10:50:24 +02:00
Ray
d7a0b46006
Update rlights.h
2022-06-22 00:35:06 +02:00
Ray
77b9ca50e0
Update shaders_basic_lighting.c
2022-06-22 00:35:04 +02:00
Ray
3879decb9f
REVIEWED: example: shaders_mesh_instancing
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Simplified example
2022-06-21 21:06:03 +02:00
Ray
c1b01c0d5d
Added new comment to examples
2022-06-21 19:53:18 +02:00
Ray
d37a63fad7
Reviewed easings include
2022-06-12 23:01:48 +02:00
Ray
043fa4cba7
Removed extras directory
2022-06-12 21:13:46 +02:00
Ray
7743af853a
Update easings.h
2022-06-12 21:13:27 +02:00
Ray
96292bc859
Update models_skybox.c
2022-06-12 01:00:13 +02:00
Ray
f9426912f6
Update text_font_filters.c
2022-06-12 00:52:15 +02:00
Ray
ad332f49ed
Update core_drop_files.c
2022-06-12 00:04:25 +02:00
Ray
8c2019f5ad
Update core_drop_files.c
2022-06-12 00:01:47 +02:00
Ray
b8f67c6285
WARNING: BREAKING: REDESIGNED: Filepath loading API
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REDESIGNED: `LoadDirectoryFiles()`
ADDED: `LoadDirectoryFilesEx()`
REDESIGNED: `LoadDroppedFiles()`
ADDED: `IsPathFile()`
This BIG BREAKING change simplifies the functions and gives more control to the user:
- A new `struct FilePathList` has been added to avoid exposing complex pointers.
- User is responsible of memory loading/unloading
- Filepaths loading support recursive directories and file extension filters
2022-06-11 23:24:13 +02:00
Ray
59a808516e
Update README.md
2022-06-08 23:05:51 +02:00
Ray
e6bc401c93
WARNING: RENAMED: GetDroppedFiles() to LoadDroppedFiles()
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RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
2022-06-06 20:39:37 +02:00
Ray
609d92003b
WARNING: REMOVED raygui from raylib/src/extras
2022-06-06 11:11:39 +02:00
Ray
8da566d6e7
WARNING: Removed physac from raylib sources/examples
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`physac` is available on its own repo
2022-06-06 11:00:06 +02:00
Ray
91af3a3152
Update text_draw_3d.c
2022-06-02 19:22:31 +02:00
Ray
1f806b555d
ADDED: -latomic linkage, required by miniaudio on ARM 32bit #2452
2022-05-20 17:45:36 +02:00
ptarabbia
ea598f7d77
Fix crash with delay demo. ( #2472 )
2022-05-12 15:26:36 +02:00
Maiko Steeman
ccfac59c60
Fix for vr rendering not taking render target size into account ( #2424 )
2022-04-24 11:48:50 +02:00
Anilforextra
9c66e2f97e
[Examples] Free Allocated Matrices. ( #2425 )
2022-04-04 10:32:46 +02:00
Ray
709ec1663d
Update audio_music_stream.c
2022-03-30 20:25:46 +02:00
Ray
1612ba63ab
ADDED: Audio stream processors support -WIP- #2212
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This feature is still under consideration/testing and it doesn't work properly, at least the Delay Effect processor.
2022-03-30 20:13:02 +02:00
Ray
90fc7c0376
WARNING: BREAKING: REMOVED: GetRayCollisionModel() #2405
2022-03-30 20:11:22 +02:00
Ray
8e28872fe1
Rename audio callback
2022-03-25 10:19:40 +01:00
Ray
381236051f
ADDED: Audio stream input callback #2212 -WIP-
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WARNING: This addition is based on a PR and it's still under review, not sure if it will be maintained in the future. In general, raylib tries to avoid callbacks usage mechanisms.
2022-03-24 20:49:11 +01:00
Ray
ca12ef48e9
Fixes #2408
2022-03-24 11:44:52 +01:00
Ray
65f28460a1
Update shaders_raymarching.c
2022-03-22 23:53:32 +01:00
Ray
3634adf8d4
Update textures_draw_tiled.c
2022-03-22 21:11:56 +01:00
Ray
bd95408b06
Update textures_draw_tiled.c
2022-03-22 21:10:51 +01:00
Ray
cb62cb675f
Minor tweaks const
2022-03-22 18:45:41 +01:00
Kristian Lein-Mathisen
4954778f68
Improve joystick visualisation in gamepad example again ( #2391 )
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As prior commit, but complete fix for XBox controller and trigger
buttons too.
> The joystick range is a float from -1 through +1. Casting this to int
> yields only three possible values: -1, 0, and 1. This gives a
> misleading joystick placement in the demo.
>
> By casting to int after the multiplication to get pixel values, the
> demo reveals the analog feel of the joystick.
2022-03-14 17:16:09 +01:00
Kristian Lein-Mathisen
ec7250ca54
Improve joystick visualisation in gamepad example ( #2390 )
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The joystick range is a float from -1 through +1. Casting this to int
yields only three possible values: -1, 0, and 1. This gives a
misleading joystick placement in the demo.
By casting to int after the multiplication, the demo reveals the
analog feel of the joystick.
2022-03-14 16:00:59 +01:00
raysan5
61d0c71b3c
REVIEWED: example: shapes_top_down_lights
2022-01-16 18:07:11 +01:00
Jeffery Myers
4b998cfd05
[Examples] Top down lights example ( #2199 )
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* Start 2d lights example.
* finish example
* update image.
* Cleanup render textures
* Fixes to handle shadows on edges that are near to the light better.
* tabs
* move to shapes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2022-01-16 17:47:17 +01:00
ptarabbia
5ac07122bd
Add panning to raudio and update audio_raw_stream example. ( #2205 )
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* Add panning to raudio and update audio_raw_stream example.
* remove pan smoothing, code formatting changes following pull request comments
Co-authored-by: Ray <raysan5@gmail.com>
2022-01-16 12:49:58 +01:00
Ray
a134b8bc6d
Update Makefile
2022-01-11 15:39:08 +01:00
Ray
b61c9afd04
Update Makefile, simplified
2022-01-11 11:57:26 +01:00
Ray
0416d5ff7b
Update Makefile
2022-01-11 11:26:45 +01:00
Ray
cabb5518e5
Improve Makefile organization
2022-01-11 11:20:04 +01:00
Archie
7b7424802f
Fixes an error in the spelling of "appearance" ( #2276 )
2022-01-10 23:55:21 +01:00
raysan5
a940f41b4b
Update year to 2022
2021-12-31 20:06:22 +01:00
Ray
611e54e67e
Reviewed makefiles
2021-12-27 19:01:07 +01:00
Ray
31dd7b95bc
Update Makefile.Web
2021-12-23 11:01:52 +01:00
Damien Pitard
bb7b13ef3c
fixed cross-compilation from x86-64 (debian buster) to Raspberry Pi (raspbian) ( #2233 )
2021-12-21 19:03:25 +01:00
raysan5
22d0baa896
Review makefiles debug flag
2021-12-21 12:24:03 +01:00
raysan5
ef5be632fe
REVIEWED: ExportMesh() #2220
2021-12-17 20:55:38 +01:00
Ray
7787102573
Remove hardcoded path #2200
2021-12-10 10:42:13 +01:00
Ray
48d4806e53
Update raylib_compile_execute.bat
2021-12-03 15:39:46 +01:00
Tobias Berger
7c6adc5d97
Update LICENSE.md ( #2179 )
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Fix typo in link
2021-12-01 15:12:56 +01:00
Anders Holmberg
71f2e2b1e4
Add macos support to zig build system ( #2175 )
2021-11-27 10:46:18 +01:00
Ray
c3d32c156c
REMOVED: Network examples
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They were not working
2021-11-02 18:59:52 +01:00
Ray
5e3db0aa83
Updated some scripts paths
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NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly.
2021-11-02 18:40:45 +01:00
Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
2021-10-31 12:28:04 +01:00
Astie Teddy
f090f5444c
Add Conway's Game of Life compute shader example. ( #2088 )
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* Add Conway's Game of Life compute shader example.
* Fix various shaders problems, and tune command buffer size.
* Various coding convention changes.
2021-10-31 11:46:38 +01:00
Peter0x44
2bb4d36c43
Add missing file extensions for drag-and-drop support ( #2090 )
2021-10-30 23:43:07 +02:00
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
2021-10-25 10:21:16 +02:00
Ray
ae13f438ba
Update Makefile.Web
2021-10-22 23:08:42 +02:00
raysan5
6ce38e599a
Remove big asset
2021-10-22 21:24:26 +02:00
raysan5
1883343944
Update core_input_gamepad.c
2021-10-22 15:04:31 +02:00
raysan5
dd6e006d78
Reviewed multitouch example #1988
2021-10-22 11:53:47 +02:00
Ray
2d82788e42
Reviewed uniform name
2021-10-20 11:55:00 +02:00
Ray
fba117478d
Update Makefile.Web
2021-10-20 11:40:46 +02:00
raysan5
2e151408bb
REVIEWED: models_yaw_pitch_roll
2021-10-19 14:58:04 +02:00
raysan5
fec0ce34c5
Remove trailing spaces
2021-10-19 14:57:12 +02:00
Ray
7763ccd8ad
Resync .obj models! gitignore was ignoring them!
2021-10-18 23:17:37 +02:00
raysan5
628e6e52f3
Update examples screenshots
2021-10-17 21:39:52 +02:00
raysan5
f437f7b405
Reviewed makefile and examples building
2021-10-17 21:00:52 +02:00
raysan5
cf12992b6a
Remove trailing spaces
2021-10-17 21:00:20 +02:00
raysan5
6243466770
Create Makefile.Web
2021-10-17 19:10:33 +02:00
raysan5
0f8caeb186
Added new examples to Makefile
2021-10-17 19:10:28 +02:00
raysan5
c20df9aa47
Reviewed examples
2021-10-17 19:10:09 +02:00
raysan5
2a6bd973bd
Review some comments
2021-10-14 15:38:50 +02:00
raysan5
d7266ea8f3
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-14 13:41:55 +02:00
raysan5
ef858b0dbb
Review examples
2021-10-14 13:37:22 +02:00
Ryan Roden-Corrent
588131c9d5
Add zig buildfile for examples. ( #2051 )
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* Add zig buildfile for examples.
- `zig build` to compile all examples
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
You can use `-Dtarget=` to compile for a non-native platform, such as
`zig build -Dtarget=x86_64-windows-gnu` to compile from Linux to
Windows.
* Skip pthread example on Windows.
* Select appropriate lib file based on target.
2021-10-14 13:24:00 +02:00
raysan5
51b147cd32
Update models_loading_vox.c
2021-10-13 21:08:58 +02:00
raysan5
942731cc22
REVIEWED: macOS does not require GLAD library #2052
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It directly uses the libraries provided by the system
2021-10-13 19:29:29 +02:00
raysan5
f9d4601057
Create LICENSE
2021-10-12 21:26:41 +02:00
raysan5
f1659d78d3
Reviewed models examples paths
2021-10-12 21:01:49 +02:00
raysan5
d92531b81d
Rename examples for consistency
2021-10-12 20:23:59 +02:00
raysan5
670eab8b17
Review comments
2021-10-12 20:23:46 +02:00
raysan5
1b91ac0b0d
REVIEWED: EXAMPLE: shaders_shapes_outline
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Removed unneeded resources to use raylib ones.
2021-10-12 13:36:31 +02:00
raysan5
599d6e810f
REVIEWED: models resources structure
2021-10-12 12:47:50 +02:00
raysan5
75b5cc0084
REMOVED: EXAMPLE: models_gltf_animation
2021-10-12 12:47:10 +02:00
raysan5
9a568654be
REMOVED: EXAMPLE: models_material_pbr
2021-10-12 12:46:41 +02:00
Ray
bb2763cc1f
Update models_rlgl_solar_system.c
2021-10-07 16:08:39 +02:00
raysan5
3e71232a04
WARNING: BREAKING: REMOVED: GenImagePerlinNoise()
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raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.
2021-10-06 21:20:36 +02:00
Ray
f869229b7f
Minor format tweaks
2021-10-03 12:09:59 +02:00
Ray
239c37246a
WARNING: REVIEWED: Follow a set of conventions
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CONVENTIONS:
- Functions are always self-contained, no function use another raymath function inside, required code is directly re-implemented inside
- Functions input parameters are always received by value
- Functions use always a "result" variable for return
- Functions are always defined inline
- Angles are always in radians (DEG2RAD/RAD2DEG macros provided for convenience)
2021-10-03 11:44:59 +02:00
Chris
9882796df0
Rename BRDG typo to BDRF ( #2028 )
2021-10-02 14:07:42 +02:00
raysan5
b63c2619e3
Update Makefile for web compilation
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Some flags are only for the linker, not the compiler
2021-09-10 19:01:09 +02:00
procfxgen
a422d2fc8b
Vox loaded ( #1981 )
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* new models_magicavoxel_loading example
* Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example.
* models_magicavoxel_loading example added to CMakeLists.txt and Makefile
* fix models_magicavoxel_loading example for linux.
* * vox_loader into "src/external/vox_loader.h"
* vox file support for "models.c"
* updated example "models/models_magicavoxel_loading.c"
* * Fix Vox_FreeArrays (removed memory leak)
* * removed magicavoxel_loader.h
* * Revert vs2019 solution
* * vox_loader.h -> Support custom memory allocators
* vox_loader.h -> Reverse Y<>Z for left to right handed system
* models/models_magicavoxel_loading.c -> fix model center
* * vox_loader.h -> Removed Raylib dependencies
* * Changed Vox_LoadFileName to Vox_LoadFromMemory
2021-09-10 15:24:01 +02:00
procfxgen
dfc465ca6d
new models_magicavoxel_loading example ( #1940 )
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* new models_magicavoxel_loading example
* Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example.
* models_magicavoxel_loading example added to CMakeLists.txt and Makefile
* fix models_magicavoxel_loading example for linux.
* * vox_loader into "src/external/vox_loader.h"
* vox file support for "models.c"
* updated example "models/models_magicavoxel_loading.c"
* * Fix Vox_FreeArrays (removed memory leak)
* * removed magicavoxel_loader.h
* * Revert vs2019 solution
2021-09-04 19:55:09 +02:00
Ray
59e7275464
REVIEWED: Glyphs
2021-09-02 00:35:55 +02:00