Commit Graph

423 Commits

Author SHA1 Message Date
Ray
59bcf680aa Code gardening... 2025-06-07 20:14:24 +02:00
M374LX
3418172617 Update comments 2025-05-29 23:01:48 -03:00
Ray
341bfb22cc REVIEWED: MAX_GAMEPAD_AXEX for consistency #4960 2025-05-29 12:25:00 +02:00
M374LX
299f5350a4 Remove unused variable 2025-05-28 19:49:57 -03:00
Ray
d7148f5f9d REDESIGNED: Base64 encoding/decoding functions
Found some issues with output size when padding required, just re-implemented both functions from scratch.
2025-05-28 17:19:19 +02:00
Ray
5ddd13b775 REVIEWED: Hexadecimal formatting to be consistent 2025-05-28 17:18:02 +02:00
Ray
afb52b19a4 WARNING: REDESIGNED: EncodeDataBase64(), NULL terminated string returned
Note that returned output size considers the NULL terminator as an additional byte.
2025-05-22 17:06:55 +02:00
Ray
f7d03efb49 REVIEWED: DecodeDataBase64(), follow convention:
- All `char *` refer to text strings
- All `unsigned char *` refer to generic byte arrays
2025-05-11 11:05:25 +02:00
Ray
693c9c292a Formatting tweaks 2025-05-10 22:45:08 +02:00
Bigfoot71
38aec920b5 makes path static in ScanDirectoryFilesRecursively 2025-05-04 14:47:52 +02:00
Bigfoot71
03988d2ce8 added a NULL check in UnloadDirectoryFiles 2025-05-04 14:46:39 +02:00
AndrewHamel111
fdb92b373b Warning to direct users to appropriate function 2025-04-15 21:08:35 -04:00
Ray
cc5739a6d7 REVIEWED: Some PRs formating 2025-04-13 20:55:38 +02:00
Jeffery Myers
60eb3a14d7 Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct. 2025-04-10 13:59:09 -07:00
Ray
909c83fd4a Avoid path filtering on TakeScreenshot() 2025-03-25 16:22:46 +01:00
sleeptightAnsiC
8e9c3ceb57 [rcore] fix: TRACELOG upon successfully changing directory
InitWindow() prints CWD during initialization,
but ChangeDirectory() does not, which is quite confusing when you start
messing with CWD. Now said function should log similar message.
2025-03-22 21:20:17 +01:00
Ray
266fba1111 Minor tweaks 2025-03-21 17:07:55 +01:00
Ray
749a512f13 REVIEWED: ScanDirectoryFiles*() #4833 2025-03-12 12:44:40 +01:00
MykBamberg
daa2921476 [rcore] Use snprintf to prevent buffer overflow in path construction 2025-03-12 01:38:39 +01:00
Ray
4c8c72778d Remove trailing spaces 2025-03-10 17:04:29 +01:00
sleeptightAnsiC
34159399cf
[rcore] fix crash in InitWindow, due to unchecked result of InitPlatform (#4803)
* [rcore] fix crash in InitWindow, due to unchecked result of InitPlatform

Check the result of InitPlatform(), if it isn't 0, report the Error
and return. This prevent crashes and allows for gracefully aborting
or recovering by checking IsWindowReady().

Partially-fixes: https://github.com/raysan5/raylib/issues/4801

* [rcore] style: store the result of InitPlatform() before checking it

Small style change that doesn't impact how the code behaves here.
Variable 'result' is not used anywhere else in this block,
it's just for compliance with Raylib's coding conventions.

Requested in PR: https://github.com/raysan5/raylib/pull/4803#discussion_r1976502788

* [rcore] use LOG_WARNING when InitPlatform() fails

...as this is preferred over LOG_ERROR.

Requested-by: https://github.com/raysan5/raylib/pull/4803#discussion_r1976651724
2025-03-02 17:05:09 +01:00
Ray
557d071fa2 Reviewed shader loading message 2025-02-25 17:50:46 +01:00
Rico P
1e2fd94209
fix linkage warnings under windows (#4766) 2025-02-24 13:54:17 +01:00
mannikim
ee946b2f16
use strstr instead of TextFindIndex (#4764) 2025-02-14 00:58:33 +01:00
Ray
74256943a4 REVIEWED: MAX_GAMEPAD_NAME_LENGTH #4695 2025-01-18 19:39:50 +01:00
Ray
2b2694a89f Fix #4680 2025-01-10 22:36:11 +01:00
Ray
fa0eada61a Update year to 2025 2025-01-01 00:02:52 +01:00
Ray
c0f2067dba REVIEWED: LoadShaderFromMemory(), use default locations for default shader #4641 2024-12-28 16:35:42 +01:00
Ray
6f0d8611fe Formating tweaks 2024-12-23 19:24:07 +01:00
Colleague Riley
58004723d8
[rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update RGFW (#4480)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating
2024-12-18 12:03:42 +01:00
Ray
6b220f2798 Review formating 2024-12-12 12:13:17 +01:00
Michael
d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 2024-12-08 12:48:54 +01:00
Ray
1f45e7af76 REVIEWED: Coding conventions 2024-12-03 19:14:14 +01:00
Ray
962f1c26ff Review formatting to follow raylib conventions 2024-12-01 23:10:59 +01:00
Everton Jr.
5cc06f4ba4
[rcore]: Issue an warning instead of an error when checking SUPPORT_CLIPBOARD_IMAGE necessary support detection (#4477) 2024-11-11 19:47:25 +01:00
Everton Jr.
00396e3436
[rcore] Clipboard Image Support (#4459)
* [rcore] add 'GetClipboardImage' for windows

* [rcore] GetClipboardImage removed some unneeded defines

* [rcore] PLATFORM_SDL: create a compatility layer for SDL3

* external: add win32_clipboard.h header only lib

* [rcore] using win32_clipboard on platforms rlfw and rgfw

* [rcore] fix warnings in SDL3 compatibility layer

* Makefile: Allow specifying SDL_LIBRARIES to link, this helps with SDL3

* Makefile: examples makefile now compile others/rlgl_standalone only when TARGET_PLATFORM is PLATFORM_DESKTOP_GFLW

* Makefile: examples makefile now compile others/rlgl_standalone only when TARGET_PLATFORM is PLATFORM_DESKTOP_GFLW

* [rcore]: PLATFORM_SDL: improve clipboard data retrieval

* external: remove unused function from win32_clipboard.h

* Makefile: allow for extra flags necessary when compiling for SDL3

* [rcore]: fix string typo

* [rcore]: Properly handle NULL dpi passing. As is allowed in SDL2

* external: fix arch finding on win32_clipboard.h to allow compilation on msvc cmake CI

* [rcore]: PLATFORM_SDL: Treat monitor as an ID in SDL3 as opposed to an index as in SDL2

* [rcore]: typo
2024-11-09 19:40:41 +01:00
Colleague Riley
7fe5f7126b
Fix MSVC errors for PLATFORM_DESKTOP_RGFW (#4441)
* (rcore_desktop_rgfw.c) fix errors when compiling with mingw

* define WideCharToMultiByte

* update RGFW

* move stdcall def to windows only

* fix raw cursor input

* Fix warnings, update RGFW, fix msvc errors (make sure windows macro _WIN32 is correct)
2024-10-26 22:59:10 +02:00
Asdqwe
7a4a84a561
[rcore] Fix #4405 (#4420)
* Fix #4405 at runtime

* Add parameter validation

* Remove default global deadzone
2024-10-23 00:59:50 +02:00
Ray
f141c75cde Removed trailing spaces 2024-10-21 17:00:52 +02:00
Anthony Carbajal
80393c0fb6
[rcore] added sha1 implementation (#4390)
* added sha1 implementation

* added missing part

* fixed issue

* fix to match other implementations
2024-10-18 01:15:19 +02:00
Ray
8cbf34ddc4 WARNING: BREAKING: Renamed several functions for data validation #3930 2024-10-16 19:26:12 +02:00
Ray
361b0e85c1 ADDED: Utility functions: ComputeCRC32() and ComputeMD5() 2024-10-16 16:49:50 +02:00
Anthony Carbajal
43b109a4e3
removed old comment (#4370) 2024-10-07 09:32:04 +02:00
Ray
13178b9373 Update rcore.c 2024-09-22 23:01:22 +02:00
Ray
291063c98f Update rcore.c 2024-09-22 22:56:21 +02:00
Ray
24a1cd8c5b Update rcore.c 2024-09-22 22:50:47 +02:00
Ray
352c450ad0 Update rcore.c 2024-09-22 22:43:35 +02:00
Ray
100f6624d6 Update rcore.c 2024-09-22 22:36:17 +02:00
Ray
55a25ac04b ADDED: MakeDirectory() 2024-09-22 22:11:08 +02:00
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning (#4321)
* Added optional GPU skinning

* Added skinned bone matrices support for different file formats.

* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.

* Added GPU skinning example.

* Removed variable declaration to avoid shadowing warning.
2024-09-20 17:30:37 +02:00
Ray
627e76cf7b REVIEWED: Directory filter tag #4323 2024-09-17 10:26:32 +02:00
foxblock
16e9317220
[rcore] Add filtering folders to LoadDirectoryFilesEx()/ScanDirectoryFiles() (#4302)
* Add filtering folders in ScanDirectoryFiles and ScanDirectoryFilesRecursively

Add define FILTER_FOLDER for that purpose
Fix folder names matching filter being added to result

* Move FILTER_FOLDER define to internals of rcore and document option in comment
2024-09-15 13:05:01 +02:00
base
d02fcc5262
chore: GetApplicationDirectory definition for FreeBSD (#4318) 2024-09-15 12:51:20 +02:00
Ray
4c9282b090 ADDED: isGpuReady flag, allow font loading with no GPU acceleration 2024-08-24 18:59:24 +02:00
Ray
039df36f4b REVIEWED: Automation events mouse wheel #4263 2024-08-20 19:13:18 +02:00
Lázaro Albuquerque
6e644a27fc
Change some global variables to have internal linkage (#4252)
* Change some global variables to have internal linkage

* Update rcore.c

* Update rcore.c
2024-08-13 19:16:07 +02:00
Jeffery Myers
9ef678d90a
Fix warnings (#4239)
* Update raylib_api.* by CI

* Fix typecast warnings

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-08-09 08:54:22 +02:00
maxmutant
9e39788e07
[rcore] fix gamepad axis movement and its automation event recording (#4184)
* [rcore] fix gamepad axis movement and its automation event recording

This commit fixes 2 issues:
- Automation events aren't recorded for negative axis movements on
  gamepads (e.g. stick going left/up)
- 'GetGamepadAxisMovement' drift check isn't working correctly for
  triggers. Axis values between [-0.1, 0.1] are clamped to 0.0

Behaviour change:
- 'GetGamepadAxisMovement' returns default value for each axis, even
  if gamepad isn't attached.

* [rcore] inline body of 'GetGamepadAxisMovementDefault' and remove it
2024-07-28 22:07:47 +02:00
Dave Green
e5a1fc4f20
No longer set the RL_TEXTURE_FILTER_LINEAR when high dpi flag is enabled. (#4189) 2024-07-27 20:19:05 +02:00
Ray
fde0dcd0ab ADDED: Working directory info at initialization 2024-07-21 10:28:23 +02:00
Ray
996f50393e Minor tweaks 2024-07-19 00:39:58 +02:00
Ray
d243094ede WARNING: BREAKING: Renamed PLATFORM_DESKTOP to PLATFORM_DESKTOP_GLFW
This could potentially be a breaking change, for consistency, now every possible desktop backend has the proper name assigned: GLFW, SDL, RGFW
raylib build system has been reviewed to fallback to `PLATFORM_DESKTOP_GLFW` by default when `PLATFORM_DESKTOP` defined
2024-07-01 18:28:44 +02:00
Jeffery Myers
e96bab7ce6
[Build] Fix warnings when building in VS 2022 (#4095)
* Update raylib_api.* by CI

* Fix warnings when building examples in MSVC 2022

* fix auto-format that sneaked in there.

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-06-24 17:47:32 +02:00
Ray
8cbde7f84c tweaks 2024-06-09 13:16:29 +02:00
Ray
c335c3c52c ADDED: IsFileNameValid() 2024-05-29 17:01:42 +02:00
Colleague Riley
9805fe0b1a
make RGFW a custom platform (#3941)
* fix minor bugs and errors (x86) for the RGFW platform, update RGFW platform license, update makefile info for RGFW platform

* revert

* (RGFW) (winapi) fix mouse hide bug when cursor changes

* ensure PLATFORM_SHELL is defined (PLATFORM_RGFW)

---------

Co-authored-by: ColleagueRiley <ColleagueRiley@gmail.com>
2024-05-07 20:30:52 +02:00
Ray
2e77443209 WARNING: Fix breaking issue (introduced some days ago) 2024-04-23 22:55:51 +02:00
KotzaBoss
4b0e25d3af
Add rlCullDistance variables/getters and rlSetClipPlanes function (#3912)
The `RL_CULL_DISTANCE_` definition remains as the initial value
of the variables.

Basic usage can be:
```c
#include <raylib.h>
#include <rlgl.h>

rlSetClipPlanes(RL_CULL_DISTANCE_NEAR, MY_CULL_DISTANCE_FAR);

if (must_reset_clip_planes)
    rlSetClipPlanes(RL_CULL_DISTANCE_NEAR, RL_CULL_DISTANCE_FAR);
```
2024-04-23 14:24:37 +02:00
Ray
3caa424ad4 Review formatting 2024-04-21 12:29:09 +02:00
Ray
e85f245ad4 REVIEWED: Remove final punctuation in code comments 2024-04-20 20:31:06 +02:00
Ray
29ce13b777 Code gardening
- Review formatting
 - Improve readability for some functions result return
 - Minimize early returns
 - Align LoadFileData() to UnloadFileData()
2024-04-20 13:53:13 +02:00
Ray
d30cfea82d REVIEWED: GetScreenToWorldRayEx() 2024-04-03 20:10:15 +02:00
Rob Loach
9070eb9a13
Fix framerate recording for .gifs (#3894) 2024-04-03 12:10:52 +02:00
Ray
646d70e93a Remove trailing spaces 2024-04-02 09:38:06 +02:00
Ray
dcb9db5fe6 Update rcore.c 2024-03-21 15:43:00 +01:00
Ray
93a828f744 REVIEWED: GetMouseRay() functions rename #3830 2024-03-07 12:33:37 +01:00
aiafrasinei
3b7be85151
Screen space related functions consistency (#3830)
* Screen/world-space related functions rename

* Update raylib_api.* by CI

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-07 12:28:11 +01:00
GideonSerf
371d25c8c9
Gamepad rumble support with SDL2 (#3819)
* Added gamepad rumble to rcore_desktop.c and rcore_desktop_sdl.c
Still need to add to the rest of the platforms.

* Add SetGamepadVibration warnings to unimplemented platforms.

* Added MAX_GAMEPAD_VIBRATION_TIME
The rumble in SDL2 will continue for MAX_GAMEPAD_VIBRATION_TIME unless the user cancels it with a call to SetGamepadVibration(0.0f,0.0f,0.0f)

* Cast float duration value to Uint 32

* Changed defines from int to float and fixed typo

---------

Co-authored-by: Gideon Serfontein <gse@newspacesystems.com>
2024-02-24 16:47:27 +01:00
Ray
e42e3188f5 Remove some unneeded line breaks 2024-02-18 11:59:40 +01:00
Ray
401c5a8638 Minor tweaks to avoid some CodeQL warnings 2024-02-13 15:58:02 +01:00
Jeffery Myers
4cd71a9750
Fix warnings in raylib (#3793) 2024-02-10 20:02:05 +01:00
Luís Almeida
9a5dddc311
Added viewport independent raycast (#3709)
* added viewport independent raycast

* Renamed GetMouseRayEx to GetViewRay
2024-02-04 11:37:10 +01:00
Ray
f033b30703 Review formating and some defines naming consistency 2024-02-04 11:33:38 +01:00
oblerion
d91e9104aa
[rcore] Fix GetFileNameWithoutExt() (#3771)
* Update rcore.c

fix [rcore] GetFileNameWithoutExt

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c

* Update rcore.c
2024-02-04 11:28:58 +01:00
Ray
deaffb0698 Review PR #3746 formating 2024-01-29 21:16:17 +01:00
Jeffery Myers
bebf9547bd
[CORE,RLGL] Fix scale issues when ending a mode (#3746)
* Only restore GL scale back to screen scale if we are returning to a screen, not a render texture.

* blankspace

* reset back to default screen scale when ending a render texture since we are back on the default fbo
2024-01-29 21:10:23 +01:00
John
192f7f1b29
[rcore rglfw] Feature Test Macros before include (#3737)
Move/Add Feature Test Macros before any includes.
See: [GNU Feature Test Macros](https://www.gnu.org/software/libc/manual/html_node/Feature-Test-Macros.html)
> You should define these macros by using ‘#define’ preprocessor directives at the top of your source code files. These directives must come before any #include of a system header file. It is best to make them the very first thing in the file, preceded only by comments.

Alternative changes to rcore would be to change _POSIX_C_SOURCE to
200809L, which removes the need to define _XOPEN_SOURCE >= 500.

These changes allow for compilation with -std=c* (such as -std=c99)
without adding -D macros to the build step.

Co-authored-by: JayLCypher <jaylcypher@github.com>
2024-01-20 21:08:19 +01:00
Hongyu Ouyang
64ba5cb570
Update a comment (#3724) 2024-01-11 19:33:24 +01:00
Ray
3f1e59a7cf Update copyright to 2024 2024-01-02 20:58:12 +01:00
Antonis Geralis
7ca95512d8
Review UnloadAutomationEventList (#3658)
* Review UnloadAutomationEventList

* Update raylib.h

* Update rcore.c

* Update core_automation_events.c

* Fix mistake
2023-12-23 12:14:39 +01:00
Matthew Oros
cec2261e96
[rcore] Flip VR screens (#3633) 2023-12-13 21:24:24 +01:00
Ray
299cd9b830 Update rcore.c 2023-11-21 00:14:42 +01:00
Ray
5c79c5a2ec Update rcore.c 2023-11-13 16:11:10 +01:00
Ray
4f67f5f159 REVIEWED: TakeScreenshot(), potential issues 2023-11-12 12:38:10 +01:00
ubkp
9634c84e1c
Fix automation recording (#3523) 2023-11-11 16:06:23 +01:00
Ray
16b79f2c70 Format tweaks 2023-11-10 19:22:22 +01:00
maksut
1b524bb2ec
WindowShouldClose(), reset shouldClose flag when window is inited (#3518) 2023-11-09 23:36:22 +01:00
Ray
80aafdb38f REVIEWED: BeginScissorMode() #3510 2023-11-09 23:35:24 +01:00
Ray
e7114a5c2a Update rcore.c 2023-11-08 19:34:29 +01:00
Jeffery Myers
6cd37e57a6
Fix warnings in visual studio (#3512) 2023-11-06 20:31:07 +01:00