Commit Graph

2395 Commits

Author SHA1 Message Date
raysan5
959447d8ed Reorganized texture functions
Removed ImageAlphaMask() dependency on [text] LoadBMFont()
2020-05-09 12:05:00 +02:00
sikor666
db4a618c6f
Fix materials loading for IQM models (#1227) 2020-05-08 20:27:10 +02:00
armageddon421
df5c522049
Update CMakeLists.txt to fix CMake build for Raspberry Pi (#1229) 2020-05-07 22:22:09 +02:00
raysan5
d357b116fe Reviewed missing check for JPG 2020-05-07 18:08:35 +02:00
raysan5
6fa6757a8b Comment tweak 2020-05-07 13:39:41 +02:00
raysan5
f6ca045735 ADDED: DrawTriangle3D() and DrawTriangleStrip3D()
Those functions could be very useful for custom triangle data drawing, using internal batch system.
2020-05-07 12:46:45 +02:00
raysan5
2e8299742b Comments review 2020-05-07 12:45:44 +02:00
raysan5
67d8b43b0e Review first person movement Y waving
Some comments added
2020-05-07 12:45:23 +02:00
raysan5
fdad1f023b Avoid all MSVC compile warnings
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons.

Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only.

Some external libraries still generate warnings.
2020-05-06 19:12:09 +02:00
raysan5
526c85773f Replace deprectared usleep() calls 2020-05-06 11:33:08 +02:00
raysan5
b8055925bf Update raymath.h 2020-05-01 18:19:54 +02:00
raysan5
af744b07c3 Review latest PR formatting 2020-05-01 18:04:47 +02:00
Anata
4583987fb9
Add Vector2MoveTowards function (#1233) 2020-05-01 17:50:41 +02:00
raysan5
c83477ffca WARNING: Big internal redesign!
Created RenderBatch type and related functions to allow rlgl users creating custom and separate render batches and not only rely on one internal render batch.

This feature has not been exposed on raylib yet because it implies some breaking changes. Right now a custom RenderBatch is just used internally in rlgl.
2020-05-01 17:34:43 +02:00
raysan5
51c3bef497 Review exposed #defines and allow user re-defining
There are multiple #define values around raylib, usually not exposed for redefinition, just reviewed all of them to allow users redefining them on compile time if required.

Also, multiple #define have been renamed and commented.
2020-05-01 17:31:44 +02:00
raysan5
1c15dc7292 Reviewed UWP update
Mostly code formatting tweaks
2020-04-30 21:00:09 +02:00
raysan5
0981dde9d4 Remove strcmp() requirement 2020-04-30 20:17:16 +02:00
raysan5
4ca4326bf9 Review LoadGLTF() to read from memory buffer 2020-04-30 19:51:57 +02:00
Reece Mackie
4b03860810
UWP rework (#1231)
* First draft of UWP rework.

* Read desc

- Moved UWP specific functions to uwp_events.h
- Removed BaseApp.
- Implemented example UWP lifecycle.

* Added GIF recording and screenshot support.

* Character inputs and filesystem stuff

* Fix game closing on Xbox when B is pressed.

* Fix the gamepad binding hack

* Add as many keys as I believe are possible.

* Implemented mouse locking of a sort.

* Remove rogue todo, the rest are for a game dev using this example.

* Implemented touch how I "think" it should work. I cant test this.

* Review.
2020-04-30 19:48:39 +02:00
raysan5
ac8f436c3b Init CORE.Window.focused 2020-04-29 20:55:17 +02:00
raysan5
94ab5e2aab Review issue with vertex batch overflow #1223 2020-04-27 18:02:54 +02:00
raysan5
6e2d39c51b ADDED: IsWindowFocused() 2020-04-27 17:41:29 +02:00
raysan5
72cc3e0530 Corrected issue #1203 2020-04-26 13:23:03 +02:00
raysan5
8e59ecb50c ADDED: GetWindowScaleDPI() 2020-04-24 23:17:32 +02:00
Kevin Yonan
dd7dd1ac8b
Mempool and other Allocators Optimization (#1211)
Optimizations of allocators.
Renamed 'Stack' to 'Arena'.
Replaced certain define constants with an anonymous enum.
Refactored MemPool to no longer require active or deferred defragging.
2020-04-22 13:11:45 +02:00
flashback-fx
596499416f
Update easings.h (#1210)
Make easings.h use powf and sqrtf instead of pow and sqrt.
2020-04-21 21:17:58 +02:00
raysan5
baf5e02f43 Remove comment 2020-04-16 13:48:47 +02:00
raysan5
8d51ad567f Review UWP project -WIP- 2020-04-13 16:40:04 +02:00
G3bE
32387317bf
Make raymath more consistent (#1197)
* Make raymath naming and functions more consistent

* Minor fixes

* Fix examples

* Fix Physac

* New naming rules

* Apply naming to Quaternion functions

* Apply to models.c

* Remove *MulitplyValue / *DivideValue
2020-04-13 16:32:45 +02:00
raysan5
cc816345bf WARNING: API BREAK: Removed LoadImagePro()
Actually this function is useless and potentially dangerous, internally, a shallow copy of data was done. Same could be accomplished accesing image.data directly.
2020-04-10 19:26:36 +02:00
raysan5
b132da0ac2 WARNING: API BREAK: Reviewed ImageDrawText*() params order
To unify with DrawText*() equivalent functions
2020-04-10 19:10:15 +02:00
raysan5
d419602c99 Review display size init for RPI 2020-04-09 23:50:00 +02:00
raysan5
926651b708 Optimized ImageDrawPixel()
Now it's blazing fast. It modifies image.data directly.

Previous version could take up to 3-4 seconds to draw a line... now it takes some nanoseconds...
2020-04-09 22:44:10 +02:00
raysan5
0abe557af1 Fixed issue with ImageDrawLine() 2020-04-08 12:37:52 +02:00
Ahmad Fatoum
6c9f6cf084 Revert "CMake: Don't create symlinks on unsupporting file systems (#539)"
As noted in #539, the symlink check was to support compiling raylib on
VirtualBox vboxfs as no symlinks are supported there.

With me using Linux as daily driver outside VirtualBox now, this 'feature'
is most likely unused by anyone, but still annoys other users (#791).
Just revert it and be done with it. If there are really others building
raylib on vboxfs or a similarly crippled file system under Linux, they
should now step forward when their build breaks.

This reverts commit b8ca51fd01.
2020-04-08 11:01:26 +02:00
raysan5
42f09eb2b8 Delete .gitignore 2020-04-07 18:52:07 +02:00
raysan5
ef9e9bfa7d Review Android piepline
- Removed generate_android_toolchain, since version r21 AndroidNDK it's the toolchain
 - Removed external lib native_app_glue, provided by AndroidNDK
2020-04-07 17:54:08 +02:00
raysan5
f31b87fae8 Remove ANGLE project
Actually, project just adds 50MB of ANGLE libraries not related to raylib.
Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-04-07 17:43:21 +02:00
raysan5
62b7064e90 Corrected issue with depth initialization #1179 2020-04-06 19:58:28 +02:00
Louis Johnson
4f40f8bc47
added log warning for unsupported file extension for music stream (#1176)
* added log warning for unsupported file extension for music stream

* updated error log message for music stream when file format isn't supported
2020-04-06 11:26:09 +02:00
Benjamin Stigsen
2d6303e9fe
Allow for empty replacement string (#1178) 2020-04-05 22:42:59 +02:00
raysan5
90fb53bccc Review android_fopen() to support SDCard access 2020-04-05 17:51:27 +02:00
raysan5
4ceb4d3bf3 Some code tweaks, comments and defines 2020-04-05 17:50:37 +02:00
Benjamin Stigsen
9c280bc7af
TextReplace changes (#1172)
- Added NULL return if the replacement string (`by`) is empty
- Reordered sanity checks since there's no need to initialize variables if the strings are invalid.
2020-04-04 14:25:57 +02:00
SasLuca
8444c3f705
Fixed offset check in GenImageFontAtlas (#1171)
* Fixed offset check in GenImageFontAtlas

* Fixed code formatting to follow raylib notation rules
2020-04-02 23:53:29 +02:00
raysan5
adb20569be Review shared library building 2020-04-01 11:06:05 +02:00
Ray
6a8b1079c1 Update project version for release 2020-03-30 23:42:17 +02:00
raysan5
8da6307456 Get icons back on shell.html
It seems there is some related issue on emscripten side... but I'll keep the icons here despite not displayed properly for the moment.
2020-03-30 21:34:45 +02:00
raysan5
e469f4ebf7 Update config.h, enable some file-formats by default 2020-03-30 17:42:42 +02:00
raysan5
8941cf3e66 Update textures.c 2020-03-30 17:42:19 +02:00
raysan5
fc7ec5e907 Update raylib.h 2020-03-30 17:11:35 +02:00
Dani Martin
1a948849f3
[cppcheck] Fix minor warnings in models.c and raudio.c (#1162)
Errores fixes:
models.c,2843 Either the condition 'fileData!=NULL' is redundant or there is possible null pointer dereference: fileData.
raudio.c,805, 806, 807, 808, %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'.
2020-03-30 17:08:01 +02:00
raysan5
e8a8d544c5 Review formating and signegness issues 2020-03-30 14:38:16 +02:00
Dani Martin
62cdb2299b
[cppcheck] Improvements in SaveStorageValue() in core.c (#1160)
* [cppcheck] Improvements in SaveStorageValue() in core.c

in file core.c cppcheck shows errors only in function SaveStorageValue():

* Common realloc mistake: 'fileData' nulled but not freed upon failure
* Memory pointed to by 'fileData' is freed twice.

Validation:
* Tested examples/core/core_storage_values.c
* Launched Unit Test for this function
* Rerun CPPCHECK afer fix

* [cppcheck] Change functions header to accept only positive position in files

Changes:
* Functions SaveStorageValue(), LoadStorageValue() (core.c)
* Functions LoadFileData(), SaveFileData() (utils.c)
* Headers in raylib.h

Validation:
* Tested examples/core/core_storage_values.c
* Launched Unit Test for these functions
* Rerun CPPCHECK afer fix
2020-03-30 13:51:36 +02:00
Valentin Lemière
41582f0448
Fix "variable is reassigned before use" linter warning on raymath.h (#1158) 2020-03-29 22:03:10 +02:00
raysan5
733ed972f7 Reorganize image functions 2020-03-29 13:37:33 +02:00
raysan5
5d7050bdf9 Reorganize image/texture functions for consistency 2020-03-29 13:31:12 +02:00
Rob Loach
a025636fa1
Update ImageDraw*() functions to match arguments of Draw*() (#1156)
* Update ImageDraw*() functions to match arguments of Draw*()

Updated draw functions:
ImageDrawPixel()
ImageDrawPixelV()
ImageDrawCircle()
ImageDrawCircleV()
ImageDrawLine()
ImageDrawLineV()
ImageDrawRectangle()
ImageDrawRectangleV()
ImageDrawRectangleRec()

* [nodepadpp] Update Notepad++ ImageDraw defintions

This updates the Notepad++ definitions with the updated ImageDraw methods.

* [examples] Add ImageDraw calls to textures_image_drawing

* Update ImageDraw*() methods
2020-03-29 12:43:34 +02:00
raysan5
66e0d774bd Revert "Update compilation warning flags (#1151)"
This reverts commit 2528854664.
2020-03-28 18:39:56 +01:00
raysan5
e333eb415b Update window rc 2020-03-28 18:27:56 +01:00
raysan5
d28e73849b Review TRACELOG() messages 2020-03-27 18:49:21 +01:00
raysan5
d7b15ac1cf Review TRACELOG() categories 2020-03-27 18:45:37 +01:00
raysan5
c0c775e45d [rlgl] Review TRACELOG() messages, categorized 2020-03-27 18:31:36 +01:00
raysan5
b5842434c2 Corrected missing semicolon 2020-03-27 18:31:16 +01:00
raysan5
c7e9951795 [core] Review TRACELOG() messages, categorized 2020-03-27 18:06:09 +01:00
raysan5
70ed975b99 [models] Review TRACELOG() messages, categorized 2020-03-27 17:43:51 +01:00
raysan5
7e2b1b4ff0 [textures] Review TRACELOG() messages 2020-03-27 17:43:38 +01:00
raysan5
915b5f370b [raudio] Review TRACELOG() messages, categorized 2020-03-27 17:43:24 +01:00
raysan5
0c6c421508 [raudio] Review TRACELOG() messages, categorized 2020-03-27 17:16:30 +01:00
raysan5
bc2c6251f8 [text] Review TRACELOG() messages, categorized 2020-03-27 17:16:07 +01:00
raysan5
b9dd459d5a [textures] Review TRACELOG() messages, categorized 2020-03-27 17:15:44 +01:00
raysan5
28da2522fe [utils] Review TRACELOG() messages, categorized 2020-03-27 17:15:26 +01:00
Dani Martin
2528854664
Update compilation warning flags (#1151)
* Update compilation warning flags

Removed the -Wall flag that allow many warnings and added manually all the warning flags that don't generate warnings in the src/external folder.
Specifically, these are some of the flags reporting errors in src/external:

-Wmissing-prototypes
-Wunused-variable
-Wunused-value
-Wunused-parameter
-Wunused-function

* Uptade compilation flags in examples with missing -std=c99
2020-03-26 18:48:34 +01:00
raysan5
7ae7a87f8a Remove trail spaces 2020-03-25 19:41:51 +01:00
raysan5
3d41c1b6cd Minor tweaks 2020-03-25 19:38:55 +01:00
raysan5
96005f2566 ADDED: IsWindowFullscreen() 2020-03-25 18:52:38 +01:00
raysan5
e37d021cd3 Enable IQM models support on config.h 2020-03-25 18:51:46 +01:00
raysan5
133a882556 Update config.h 2020-03-25 18:39:28 +01:00
Random
e07281f8bd
Fixed DrawTextRecEx() selection when wordwrap is ON (again) (#1149) 2020-03-25 10:27:43 +01:00
raysan5
d657537821 Support mtl loading by tinyobj_parse_obj() #1134
I don't like this solution but well... let's use it for the moment...
2020-03-24 18:42:57 +01:00
Ádám Dóda
584e2d664c
GenMeshHeightmap flat shading normals (#1140) 2020-03-24 13:27:49 +01:00
raysan5
51a8e1d692 Remove define not required 2020-03-24 13:26:34 +01:00
Doyle
da836a732c
Android: Better track touch input returned from IsMouse*() (#1144)
* Android: Better track touch input returned from IsMouse*()

Switch to actually tracking touch input to use for "mouse" input rather
than the gestures system. The gesture system as an abstraction ontop of
raw touch input loses some information needed to map to "mouse"
input.

Before,
- IsMouseButtonReleased() triggers immediately after the initial touch
(because GESTURE_TAP activates immediately on touch) instead of waiting for the
touch to be released.
- IsMouseButtonUp() returns false, when it should just be the opposite
of IsMouseButtonDown().
- IsMouseButtonDown() returns true only after GESTURE_HOLD (which
activates after some period of time after GESTURE_TAP), when instead it
should just be true whenever there is touch input i.e. gesture !=
GESTURE_NONE or alternatively when any input is received on the screen.

After this PR, touches map closer to mouse input.
- IsMouseButtonReleased() triggers when touch is released (last frame
was touched, this frame not touched).
- IsMouseButtonUp() returns the opposite of IsMouseButtonDown()
- IsMouseButtonDown() is true when
(AMOTION_EVENT_ACTION_DOWN || AMOTION_EVENT_ACTION_MOVE) and false when
(AMOTION_EVENT_ACTION_UP)

* RPI: Include index check for RPI in GetTouchPosition()
2020-03-24 13:23:34 +01:00
Ahmad Fatoum
0229f9b1a4 CMakeLists.txt: report generated CMAKE_CONFIGURATION_TYPES
We might want to customize this in feature for multi-config builds (e.g.
a Visual studio build with both Debug and Release configurations).

Output the variable value for user awareness.
2020-03-24 06:37:22 +01:00
raysan5
fcdb120935 Comment tweaks 2020-03-23 20:24:20 +01:00
raysan5
8f45370073 Comment tweaks 2020-03-23 20:24:09 +01:00
raysan5
5aebd2a16c Review formating from PR #1138 2020-03-21 20:30:40 +01:00
Sourav Gupta
574c689ff7
Added draw functions to ImageDraw*() (#1138)
Added draw functions:
ImageClearBackground()
ImageDrawPixel()
ImageDrawLineEx()
ImageDrawCircle()
2020-03-21 20:23:50 +01:00
Doyle
01e035e28b
Android: Track touch motion across screen (#1137)
This was working in 2.6 but no longer does in current git tree.
It appears touch position is only tracked on
AMOTION_EVENT_ACTION_[DOWN|UP], which only registers the initial touch
on the screen. Subsequent movement is not tracked into CORE.

Touch position and the Gesture System appears to be updated twice in
AndroidInputCallback in what looks like perhaps a copy paste error (code
is identical) with the exception of tracking AMOTION_EVENT_ACTION_UP in
the 2nd copy of the code (but this is not necessary to track).

If you need to track the first touch or release touch position, you can
do so with checking IsMouseButton[Pressed|Released] on the same frame.

This patch makes it so the touch position is always updated, and merges the
duplicated code into 1 singular code path.
2020-03-19 16:56:48 +01:00
raysan5
4af4483f5f Added security check in case init fails #1135 2020-03-17 20:57:01 +01:00
raysan5
2344941974 Replace external libraries custom allocators by raylib ones #1074
NOTE: Two libraries still use custom allocators: glfw and stb_vorbis
2020-03-17 13:40:07 +01:00
raysan5
71b06caed4 Corrected typo 2020-03-15 17:06:08 +01:00
raysan5
4611406c68 REVIEWED: ImageTextEx() to support line breaks #1131
NOTE: This functionality has an important issue, line space is fixed to 1.5 font.baseSize pixels, depending on the font and how it has been generated that spacing could be too wide or too narrow...
2020-03-15 16:18:48 +01:00
Doyle
427be604b9
Android: Set display.[width, height] before screen size check (#1132)
In `InitGraphicsDevice(...)`, the Android section has a screen security check
like other platforms- but CORE.display.width, CORE.display.height are
not set yet, so the security check sets it to 0. So ensure we query the
device's screen width and height before the screen size security check.

This also gives you the ability to run a proper full-screen application
on Android without any scaling and guess work on the target device by
setting screen width and height to 0 in `InitWindow(...)` and using
`GetScreen[Width|Height]()` to get the actual values.
2020-03-15 15:56:43 +01:00
Ray
d57b5ac89a Added note on transparent framebuffer w/o X11 on RPI 2020-03-12 17:47:35 +01:00
Ray
7fa12844ed [text] TextToUpper(): Added note on diacritics 2020-03-12 13:02:09 +01:00
Ray
4c728f0b54 Minor tweaks 2020-03-09 18:45:37 +01:00
Ray
5895fb6adc Address issue #1125 2020-03-09 13:01:10 +01:00
SasLuca
680f9d5772
Changed if to else if. (#1122) 2020-03-08 18:03:23 +01:00
Ray
c67bc02dd1 Reviewed missing include 2020-03-07 21:54:54 +01:00