coderoth
c05dbb4581
Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks ( #1381 )
2020-09-19 21:51:32 +02:00
raysan5
789c5fbdf9
Updated build script to generate .a on WebAssembly
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This is the recommended way
2020-09-18 20:53:57 +02:00
raysan5
4a242c2889
Updated library build script for HTML5 (emscripten 2.0.4)
2020-09-18 20:48:25 +02:00
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
2020-09-18 20:47:39 +02:00
raysan5
79d63e6ca1
Review comment
2020-09-18 16:44:28 +02:00
raysan5
152665ff48
REDESIGNED: GenTexture*() #721
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Functions have been redesigned to use rlgl and allow to externalize them (aka removing them from rlgl because they use custom shaders...).
2020-09-18 13:50:51 +02:00
raysan5
ccda320be4
REVIEWED: rlFramebufferAttach() to support texture layers
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Required to attach multiple color textures and multiple cubemap faces
2020-09-18 11:37:57 +02:00
kernelkinetic
6038c8fdd5
fixed wrong error message for input device on RPI ( #1379 )
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* fixed wrong error message for input device
* error message without errnofor input device on RPI
to prevent from including additional header
Co-authored-by: kkl <klingenberger@bfmc.de>
2020-09-18 08:52:52 +02:00
raysan5
04406c0f1a
Corrected minor framebuffer issue on OpenGL ES 2.0
2020-09-18 02:14:05 +02:00
raysan5
cdc8850e68
WARNING: REDESIGN of rlgl framebuffers API #721
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This redesign allows more flexibility when creating RenderTexture and a simplification (and hopefully removal) of `GenTexture*()` functions, that should not belong to this model but the user code, due to the use of custom shaders.
Also, this new API opens the door for a possible GBuffers type and advance rendering possibilities...
Some functions of the API have been also simplified or even removed.
rlgl module can be used as an standalone library, so, a version for the library has been added: v3.1.0, matching current raylib version.
2020-09-18 02:11:49 +02:00
raysan5
fa2c114636
WARNING: struct RenderTexture2D: Removed depthTexture
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Not required anymore, attachment type is queried when required
2020-09-17 13:44:03 +02:00
raysan5
cbdb9bfe42
REVIEWED: UnloadShader() issue
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Avoid unloading default shader, raylib will take care of it
2020-09-16 16:33:17 +02:00
raysan5
b870b9f828
Minor: remove tabs
2020-09-16 13:17:31 +02:00
raysan5
90befff4b8
Make sure to detach data before deleting
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Before deleting certain objects, they must be detached from their parents. That's the case for shader objects after linkage to shader program and also for the texture/cubemaps/renderbuffers attached to framebuffers. If objects are deleted before detached, they are kept in memory to avoid accessing deleted data.
2020-09-16 13:17:16 +02:00
raysan5
11fbd49b73
Avoid GETCWD() warning #1371
2020-09-16 11:44:48 +02:00
raysan5
43d82c1f21
Add security checks when loading data from memory
2020-09-16 11:33:56 +02:00
raysan5
c5c156d65e
Review GenDrawCube() and GenDrawQuad()
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Better organized and commented
2020-09-15 13:44:04 +02:00
raysan5
2d96196d25
REVIEWED: SaveWAV() to use memory write insted of file
2020-09-15 13:17:10 +02:00
raysan5
0983d7b45c
Solved issues when compiled for OpenGL 1.1
2020-09-15 11:30:20 +02:00
Ray
8cf0be4b6c
Review memory loading functions signesness
2020-09-14 19:20:38 +02:00
raysan5
5073619962
REVIEWED: GetTextureData(), allow retrieving 32bit float data
2020-09-14 16:03:45 +02:00
raysan5
43b9113c0c
Reverted some previous changes...
2020-09-14 15:55:31 +02:00
raysan5
d7853127db
Reviewed some structs to reduce size and padding
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Also updated raylib Wiki about struct sizes in 32bit and 64bit
2020-09-14 15:36:50 +02:00
Ray
c196b09d33
Remove function declaration added by error
2020-09-13 16:43:19 +02:00
Ray
db652daf42
ADDED: LoadFontFromMemory() (TTF only) #1327
2020-09-13 16:42:31 +02:00
Ray
88c5deac87
WARNING: REDESIGNED: LoadFontData()
2020-09-13 16:41:52 +02:00
Ray
250a0e3592
Minor tweak
2020-09-13 16:40:34 +02:00
Ray
63b739bbfa
Corrected issue on log
2020-09-13 16:01:51 +02:00
Ray
dace2172d1
Update cgltf library to v1.7
2020-09-13 15:55:48 +02:00
Ray
5b60a743bd
ADDED: LoadWaveFromMemory() #1327
2020-09-13 15:38:57 +02:00
Ray
768b29dd74
ADDED: LoadImageFromMemory() #1327
2020-09-13 15:37:15 +02:00
Ray
cb8cbb038b
WARNING: RENAMED: GetExtension() to GetFileExtension()
2020-09-13 14:07:08 +02:00
raysan5
f1ed8be5d7
REDESIGNED: ColorFromHSV()
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Replaced Vector3 by direct values, easier to use and understand
2020-09-07 19:33:06 +02:00
raysan5
85d5744679
REVIEW: glfwSetWindowMaximizeCallback() not available on web
2020-09-07 15:34:21 +02:00
raysan5
1134024985
Update rlgl.h
2020-09-01 21:27:47 +02:00
raysan5
05cdaf7d01
MOVED: rlUnproject() [rlgl] -> Vector3Unproject() [raymath]
2020-09-01 21:08:45 +02:00
raysan5
a1422ba1c1
Review custom blend modes mechanism
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rlBlendMode() has been added to rlgl to be used on BLEND_CUSTOM. This functionality is exposed to advance users.
In any case, new blending modes could be added if required.
2020-09-01 21:02:19 +02:00
cedemax
bfafb80cde
Multiple blendmodes ( #1324 )
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Co-authored-by: max <max.cedercreutz@cetopo.com>
2020-09-01 20:33:49 +02:00
Juan Medina
dcbe481a28
adding new windows functions ( #1357 )
2020-09-01 20:29:13 +02:00
raysan5
ffe2364334
Update miniaudio to version 0.10.18
2020-08-30 20:01:38 +02:00
raysan5
8b5485f822
Remove unused variable
2020-08-30 20:00:56 +02:00
raysan5
945a02798b
DrawTextEx(): Minor tweak
2020-08-29 13:57:59 +02:00
raysan5
d0ebeb1713
Reorder some functions
2020-08-23 21:18:39 +02:00
raysan5
ea832628c4
Review last PR formatting to follow raylib standards
2020-08-23 21:10:59 +02:00
chriscamacho
d140dc81c0
work on quat and matrix math - deleted multiple copies of raymath.h causing issues ( #1359 )
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Co-authored-by: codifies <nospam@antispam.com>
2020-08-23 21:01:26 +02:00
raysan5
816856eb75
Corrected compiling issue
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When using USE_PTHREADS=1 on libraylib.bc compilation, program requires --shared-memory passed to the linker and despite it compiles, it fails on execution (at least for me).
2020-08-23 21:01:10 +02:00
raysan5
e785ca73b5
Review compilation parameter for objective C code on GLFW
2020-08-20 19:37:03 +02:00
raysan5
06ff1ce2aa
Minor tweak for consistency
2020-08-20 19:31:54 +02:00
raysan5
b499b50154
Avoid architecture selection on gcc, use correct gcc version instead
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Review raylib resource file for DLL compilation
2020-08-20 17:37:01 +02:00
raysan5
249708dbb8
Support externally provided library name
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It can be useful in some cases qhen compiling for multiple architectures
2020-08-19 19:11:18 +02:00
raysan5
1e9de0f9ff
Review Android arch names to lowercase
2020-08-19 16:51:43 +02:00
raysan5
44dd1fc7f5
Trying to configure android_native_app_glue target compilation
2020-08-19 16:30:33 +02:00
raysan5
48f0dfa18e
Update Makefile
2020-08-19 16:25:51 +02:00
raysan5
ac0362d30e
Update Makefile
2020-08-19 16:17:27 +02:00
raysan5
34c8f4c39c
Update Makefile
2020-08-19 16:13:16 +02:00
raysan5
cc8626f6bb
Update Makefile
2020-08-19 15:47:36 +02:00
raysan5
1316183b3a
Trying to automate Android building...
2020-08-19 15:21:20 +02:00
raysan5
3416858d1c
Update Makefile
2020-08-19 14:04:53 +02:00
raysan5
0d05004468
Added resource file for DLL compilation info
2020-08-19 11:59:50 +02:00
raysan5
d98c471883
Add LDFLAGS when required
2020-08-19 11:25:13 +02:00
raysan5
05b3ca0a83
Update Makefile
2020-08-19 10:38:53 +02:00
raysan5
ab8ec9adad
Support multiple build architectures (x86, x64)
2020-08-17 23:23:42 +02:00
raysan5
090490389e
Improved Makefile clean on Windows
2020-08-17 22:41:26 +02:00
raysan5
921f0c02e2
Update Makefile
2020-08-17 22:27:22 +02:00
raysan5
2d0811d94c
Update Makefile
2020-08-17 20:38:06 +02:00
raysan5
c32ae480af
RENAMED: FormatText() -> TextFormat()
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This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2020-08-16 11:28:15 +02:00
Ray
7b346dbbe1
Review issue with .fnt -> .png path #1351
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When .fnt file is in the .exe path, image path was wrongly calculated
2020-08-15 11:32:23 +02:00
raysan5
ad1b3330b7
Support mulstiple WAV sampleSize for MusicStream #1340
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24bit per sample is not supported internally and automatically converted 16bit
2020-08-11 19:08:07 +02:00
Ahmad Fatoum
6108ba89df
CMake: don't use raylib_static name for MinGW on Windows
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There are no *.lib files that could overwrite each other when building
both static and shared versions of raylib at once. So just use the
normal library name without _static suffix.
2020-08-08 01:11:45 +02:00
raysan5
2c7dc70878
Reset close status for next frame #1339
2020-08-06 11:47:46 +02:00
Rfaile313
9e75f870bb
Update Makefile for web ( #1332 )
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When you install emsdk out of the box, the directory is no longer `$(EMSDK_PATH)/python/33.7.4_64bit` but rather `$(EMSDK_PATH)/python/3.7.4-pywin32_64bit` noting the `3.7.4-pywin32_64bit` change on the last file.
Thus, without adjusting this in the raylib Makefile it will throw an error:
```
PS C:\raylib\raylib\src> make PLATFORM=PLATFORM_WEB -B emcc -c core.c -Wall -D_DEFAULT_SOURCE -Wno-missing-braces -Werror=pointer-arith -fno-strict-aliasing -std=gnu99 -Os -s USE_GLFW=3 -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw -DPLATFORM_WEB -DGRAPHICS_API_OPENGL_ES2 '"python"' is not recognized as an internal or external command, operable program or batch file.
```
However, changing this line in the Makefile compiles raylib for web as expected
`"raylib library generated (libraylib.bc)!"`
2020-08-02 20:21:59 +02:00
raysan5
6e9e7bd6bc
LoadSound(): Use memory loading (WAV, OGG, MP3, FLAC) #1312
2020-07-31 12:13:04 +02:00
seanpringle
1d895616f7
rlCheckErrors ( #1321 )
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* rlglCheckErrors
* rlglCheckErrors LOG_WARNING
* rename to rlCheckErrors; improve messages; revert core.c
2020-07-30 12:50:20 +02:00
raysan5
9c2ff464b0
Support pthreads on PLATFORM_WEB compilation
2020-07-28 20:36:10 +02:00
raysan5
20301d1e5d
Corrected issue with framebuffer size storage #1298
2020-07-28 11:44:45 +02:00
Ray
b5eb104b08
Consider empty title for window #1323
2020-07-24 18:20:37 +02:00
Ray
14d37464ad
DrawTriangleFan(): Add a comment about vertex order #1316
2020-07-22 11:12:04 +02:00
seanpringle
cebcdea80f
[wip] MeshNormalsSmooth() ( #1317 )
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* MeshSmoothNormals() by average
* wrong comment
* spelling
* use correct function naming convention
2020-07-20 11:05:18 +02:00
raysan5
6ec847a93f
Find a better mechanism to avoid FBO on OpenGL 2.1 if required #1290
2020-07-17 19:41:38 +02:00
raysan5
feedf332a8
Issue with render size assignment on RPI/Android #1314
2020-07-17 18:39:31 +02:00
raysan5
642f42bb4f
Reviewed comment in LoadIQM() #1315
2020-07-17 18:22:09 +02:00
seanpringle
bdd253a66a
clamp ray hit y position to ground plane height ( #1311 )
2020-07-15 11:13:03 +02:00
Random
7760575d3f
fix emcc warning (-Wparentheses-equality) ( #1310 )
2020-07-14 21:25:21 +02:00
raysan5
dd5f448f25
Update Makefile Android
2020-07-14 19:09:58 +02:00
raysan5
0b52c57a24
Update Makefile emsdk paths
2020-07-14 19:07:51 +02:00
raysan5
d2d50bc60f
Update miniaudio to v0.10.14
2020-07-14 18:59:00 +02:00
seanpringle
a9d676a5fd
scale perspective top calc for near culing plane ( #1309 )
2020-07-14 10:36:22 +02:00
raysan5
bf429a0058
Remove conditional __EMSCRIPTEN__
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Not required anymore
2020-07-13 18:57:46 +02:00
Random
4de362b405
Updated miniaudio to v0.10.13, fixes emscripten compilation error ( #1306 )
2020-07-13 18:56:17 +02:00
raysan5
0db0e6acd8
WARNING: REMOVED: LoadImageEx()
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Reason for removal: This function forces a specific Image data format, it copies data internally (it could be confusing and lead to memory leaks), it's redundant, there is a simpler alternative and raylib promotes using structures directly
2020-07-10 19:18:29 +02:00
raysan5
7199dd570f
REVIEW: Pointer lock emscripten API does not work #1241
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It seems some internals change recently due to web security reasons and some emscripten HTML5 funtionalities like pointerLock or fullscreen modes behave very weird or just don't work as expected
2020-07-10 18:23:17 +02:00
raysan5
3f4c6fee11
Correct issue when not supporting GIF format
2020-07-10 17:24:37 +02:00
raysan5
c57323f29c
ADDED: LoadImageAnim() to load animated sequence of images
2020-07-10 13:59:01 +02:00
raysan5
fa7799143e
Update miniaudio to v0.10.12, solves #1288
2020-07-10 13:29:42 +02:00
raysan5
57dc8a91dd
Disable FBO support on OpenGL 2.1 #1290
2020-07-10 13:14:56 +02:00
Random
86a8f1d5d5
Chromium needs a larger audio buffer ( #1300 )
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* Chromium needs a larger audio buffer: https://github.com/dr-soft/miniaudio/issues/150
* changed PLATFORM_WEB to __EMSCRIPTEN__
2020-07-10 12:34:35 +02:00
raysan5
0877019fb6
Review comment
2020-07-10 12:15:52 +02:00
Terry Nguyen
871cd1a76a
Free leaked allocations from render objects ( #1302 )
2020-07-09 20:42:20 +02:00
Doyle
00fda3be65
Fix incorrect color transform to 255 space ( #1297 )
2020-07-05 20:02:32 +02:00
Ray
5986eee6ab
Expose additional configuration options
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Some internal defines have been exposed in config.h
2020-06-30 11:05:09 +02:00