RadsammyT
385187f795
[rshapes] Review DrawRectangleLines() pixel offset ( #4261 )
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* [rshapes] Remove `DrawRectangleLines()`'s + 1 offset
* ... and replace it with a -/+ 0.5 offset divided by current cam's zoom.
2024-10-24 13:08:12 +02:00
Ray
6ff0b03629
REVIEWED: UpdateModelAnimationBoneMatrices() comments
2024-10-24 12:46:02 +02:00
Ray
5065b85d33
Update rlgl.h
2024-10-24 12:45:12 +02:00
Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
2024-10-24 12:25:05 +02:00
Ray
3483a4d9cb
Update raylib.h
2024-10-24 11:57:36 +02:00
Ray
5706cfd600
Update Makefile
2024-10-24 11:50:42 +02:00
Ray
d85c6fe2c0
Update raylib.h
2024-10-24 11:50:30 +02:00
Ray
2072b4fa04
Update raylib.h
2024-10-24 09:59:54 +02:00
Jeffery Myers
0b650f62a6
[RTEXTURES] Remove the panorama cubemap layout option ( #4425 )
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* Remove the panorama cubemap layout, it was not implemented.
Left a todo in the code for some aspiring developer to finish.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-24 09:06:24 +02:00
Ray
00c1f0836b
Update Makefile
2024-10-24 01:35:37 +02:00
Ray
708089f560
Reviewed and reverted unneeded module check, rtextures should not depend on rtext
2024-10-23 23:29:05 +02:00
Franz
6f4407cb15
Fix typo in rshapes.c ( #4421 )
2024-10-23 17:04:15 +02:00
Asdqwe
7a4a84a561
[rcore] Fix #4405 ( #4420 )
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* Fix #4405 at runtime
* Add parameter validation
* Remove default global deadzone
2024-10-23 00:59:50 +02:00
Ray
4b60ce700f
Update raylib.h
2024-10-23 00:21:14 +02:00
Ray
352f4ce2c4
Update config.h
2024-10-23 00:21:06 +02:00
Asdqwe
4cd243f0a3
Simplify EmscriptenResizeCallback() ( #4415 )
2024-10-22 13:44:53 +02:00
Asdqwe
f8f6aa0907
[rcore] Adds implementation to SetGamepadVibration() on PLATFORM_WEB and updates it on PLATFORM_DESKTOP_SDL to handle duration ( #4410 )
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* Updates SetGamepadVibration()
* Handle MAX_GAMEPAD_VIBRATION_TIME
* Revert low/high parameters back to left/rightMotor
* Fix missin semicolon
* Convert duration to seconds
* Add SetGamepadVibration() implementation to PLATFORM_WEB
2024-10-22 00:06:37 +02:00
Ray
cd3de0af0c
Merge branch 'master' of https://github.com/raysan5/raylib
2024-10-21 20:47:10 +02:00
Ray
f4cbc1fbae
REVIEWED: GetGestureHoldDuration() comments
2024-10-21 20:47:08 +02:00
Jeffery Myers
a2fcbc94fd
[Raymath] Add matrix operators to raymath for C++ ( #4409 )
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* Add matrix operators to raymath for C++
* Fix spaces
2024-10-21 18:38:42 +02:00
Ray
f60c6d472c
Update raymath.h
2024-10-21 17:26:42 +02:00
Ray
f141c75cde
Removed trailing spaces
2024-10-21 17:00:52 +02:00
Ray
c935ca3168
Reviewed formatting #4408
2024-10-21 16:59:55 +02:00
Rapha
f402147a63
Updated instanced rendering support loading ( #4408 )
2024-10-21 16:56:19 +02:00
Ray
7601468211
REVIEWED: Formatting and raymath version #4385
2024-10-21 16:25:45 +02:00
Jeffery Myers
72f8c354b0
[Raymath] Add C++ operator overloads for common math function ( #4385 )
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* Update raylib_api.* by CI
* Add math operators for C++ to raymath
* better #define for disabling C++ operators
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-10-21 16:17:50 +02:00
Sage Hane
110ee74875
build.zig: Merge src/build.zig to build.zig ( #4393 )
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* build.zig: Move `src/build.zig` to `build.zig`
* build.zig: Remove uses of `@src`
* build.zig: Update entry point
2024-10-21 12:57:11 +02:00
Asdqwe
9d0b1f0171
Adds SetWindowOpacity() implementation for PLATFORM_WEB ( #4403 )
2024-10-21 09:47:19 +02:00
Asdqwe
cb21fe88d3
Fix MaximizeWindow() for PLATFORM_WEB ( #4404 )
2024-10-21 09:45:46 +02:00
Asdqwe
4290a0d9f2
[rcore] [web] Updates SetWindowState() and ClearWindowState() to handle FLAG_WINDOW_MAXIMIZED for PLATFORM_WEB ( #4402 )
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* Updates SetWindowState() and ClearWindowState() to handle FLAG_WINDOW_MAXIMIZED for PLATFORM_WEB
* Update MaximizeWindow() and RestoreWindow() to set/unset the FLAG_WINDOW_MAXIMIZED
2024-10-21 01:04:32 +02:00
Nikolas
51ff6586f4
[rtextures] ImageDraw(): Don't try to blend images without alpha ( #4395 )
2024-10-21 00:31:01 +02:00
Asdqwe
3dbbe60376
Adds MaximizeWindow() and RestoreWindow() implementation for PLATFORM_WEB ( #4397 )
2024-10-21 00:29:32 +02:00
Sage Hane
ce9259cd02
build.zig: Fix various issues around -Dconfig ( #4398 )
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* build.zig: Fix various issues around `-Dconfig`
* build.zig: Parse all relevant flags from `src/config.h` at comptime
2024-10-21 00:27:25 +02:00
Le Juez Victor
23354e1551
correction of comments ( #4400 )
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The indication of locations for bone ids and bone weights did not correspond to their default values in config.h
2024-10-21 00:26:15 +02:00
Nikolas
902d3c92e3
[rl_gputex] Correctly load mipmaps from DDS files ( #4399 )
2024-10-21 00:25:33 +02:00
Sage Hane
dc5e6e0ad0
build.zig: Clean up my mess ( #4387 )
2024-10-18 21:03:27 +02:00
Anthony Carbajal
80393c0fb6
[rcore] added sha1 implementation ( #4390 )
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* added sha1 implementation
* added missing part
* fixed issue
* fix to match other implementations
2024-10-18 01:15:19 +02:00
Asdqwe
a2e31c4e1b
Fix #4388 ( #4392 )
2024-10-17 15:35:49 +02:00
Ray
8cbf34ddc4
WARNING: BREAKING: Renamed several functions for data validation #3930
2024-10-16 19:26:12 +02:00
Ray
361b0e85c1
ADDED: Utility functions: ComputeCRC32() and ComputeMD5()
2024-10-16 16:49:50 +02:00
Jojaby
c9c830cb97
Fix rectangle width and height check to account for squares ( #4382 )
2024-10-15 19:04:30 +02:00
R-YaTian
8d267aaf23
qoi: Added support for image of channels 3 ( #4384 )
2024-10-15 19:03:17 +02:00
yuval_dev
99ff770edc
Fix the type mismatch caused due to unsupported ?[]const u8 ( #4383 )
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Co-authored-by: Yuval Herman <yuvalherman99@gmail.com>
2024-10-15 19:02:20 +02:00
Sage Hane
c18677e70f
build.zig: Very minor fixes ( #4381 )
2024-10-13 20:24:39 +02:00
Ray
735308f8eb
REVIEWED: CodepointToUTF8(), clean static buffer #4379
2024-10-13 20:02:40 +02:00
Sage Hane
bac3798ad3
build.zig: Fix @src logic and a few things ( #4380 )
2024-10-13 18:58:42 +02:00
Ray
d29eb34cfb
REMOVED: LoadImageSvg()
2024-10-10 21:17:31 +02:00
Ray
1effe92129
WARNING: REMOVED: SVG files loading and drawing, moving it to raylib-extras
2024-10-10 20:37:46 +02:00
Sage Hane
d3f86eb957
build.zig: Improve logic ( #4375 )
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* build.zig: Fix `@src` logic
* build.zig: Clarify build error
* build.zig: Add option for enabling `raygui`
* build.zig: Expose `Options` type
2024-10-10 18:56:43 +02:00
William Culver
c4be013294
Fix build.zig ( #4374 )
2024-10-10 18:56:29 +02:00
Harald Scheirich
454acca84b
Some update to gltf loading ( #4373 )
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Only warns when there are more animations than currently implemented
Allows mesh indices to be unsigned char
2024-10-10 18:53:02 +02:00
Ray
3fb1ba25ac
Removed tabs and triple line-breaks
2024-10-08 18:45:52 +02:00
Colleague Riley
44e37c5f97
Update RGFW ( #4372 )
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* (rcore_desktop_rgfw.c) fix errors when compiling with mingw
* define WideCharToMultiByte
* update RGFW
* move stdcall def to windows only
* fix raw cursor input
2024-10-08 18:39:15 +02:00
Anthony Carbajal
712ab798d1
updated makefile to disable wayland by default ( #4369 )
2024-10-08 18:33:33 +02:00
Anthony Carbajal
43b109a4e3
removed old comment ( #4370 )
2024-10-07 09:32:04 +02:00
Visen
b290d47bd5
[zig] Fix build.zig bug ( #4366 )
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* fixed zig config.h bug
* zig fmt
2024-10-06 15:52:01 +02:00
Ray
f9e709915a
Fix #4355
2024-10-04 11:24:02 +02:00
Anthony Carbajal
da95f88c36
updated camera speeds with GetFrameTime ( #4362 )
2024-10-04 11:15:43 +02:00
Nikolas
0ef0791854
Allow Zig build script to change desktop backend ( #4358 )
2024-10-04 11:05:19 +02:00
Asdqwe
96d91a3892
[rlgl] Fix rlgl standalone defaults ( #4357 )
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* Fix rlgl standalone defaults
* Fix rmodels
2024-10-02 11:41:21 +02:00
Jeffery Myers
09987b01cc
[MODELS] Better fix for GPU skinning issues ( #4353 )
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* Make the max VBO match the animation flag.
* re-enable GPU skinning for mac, and fix the max buffer to be correct based on the GPU skinning support flag.
2024-10-02 10:49:56 +02:00
Asdqwe
d9c10ed264
Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL ( #4354 )
2024-10-02 10:49:06 +02:00
Asdqwe
282d6478ba
Complements the #4348 GPU skinning fix ( #4352 )
2024-10-01 12:09:06 +02:00
Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform ( #4348 )
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* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-09-30 12:10:02 +02:00
Ray
84a4d93bc4
Fix #4349
2024-09-30 12:06:53 +02:00
Jeffery Myers
0573ef0382
[SHAPES] Add more detail to comment for DrawPixel ( #4344 )
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* Update raylib_api.* by CI
* Add comment that draw pixel uses geometry and may be slow
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-09-27 23:06:54 +02:00
Menno van der Graaf
55e83468c9
Fix isGpuReady flag on android ( #4340 )
2024-09-24 20:02:54 +02:00
Ray
13178b9373
Update rcore.c
2024-09-22 23:01:22 +02:00
Ray
291063c98f
Update rcore.c
2024-09-22 22:56:21 +02:00
Ray
24a1cd8c5b
Update rcore.c
2024-09-22 22:50:47 +02:00
Ray
352c450ad0
Update rcore.c
2024-09-22 22:43:35 +02:00
Ray
100f6624d6
Update rcore.c
2024-09-22 22:36:17 +02:00
Ray
55a25ac04b
ADDED: MakeDirectory()
2024-09-22 22:11:08 +02:00
Ray
1eb8ff5e54
LoadFontDefault(): Initialize glyphs and recs to zero #4319
2024-09-22 18:05:58 +02:00
Asdqwe
212b1e5fe7
Fix rlgl standalone defaults ( #4334 )
2024-09-21 23:11:40 +02:00
Ray
e5d0cc978a
Some minor tweaks
2024-09-20 17:32:01 +02:00
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning ( #4321 )
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* Added optional GPU skinning
* Added skinned bone matrices support for different file formats.
* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.
* Added GPU skinning example.
* Removed variable declaration to avoid shadowing warning.
2024-09-20 17:30:37 +02:00
Ray
0a03ed913b
Update raylib.h
2024-09-17 17:30:40 +02:00
Ray
627e76cf7b
REVIEWED: Directory filter tag #4323
2024-09-17 10:26:32 +02:00
Ray
186787e311
Merge branch 'master' of https://github.com/raysan5/raylib
2024-09-15 13:21:22 +02:00
Ray
0e4ebaf89d
REVIEWED: DrawTexturePro() to avoid negative dest rec #4316
2024-09-15 13:20:43 +02:00
foxblock
16e9317220
[rcore] Add filtering folders to LoadDirectoryFilesEx()/ScanDirectoryFiles() ( #4302 )
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* Add filtering folders in ScanDirectoryFiles and ScanDirectoryFilesRecursively
Add define FILTER_FOLDER for that purpose
Fix folder names matching filter being added to result
* Move FILTER_FOLDER define to internals of rcore and document option in comment
2024-09-15 13:05:01 +02:00
Ray
e9bbf02b2b
Update rtextures.c
2024-09-15 13:03:12 +02:00
Ray
b807f633d9
REVIEWED: ColorLerp() formatting #4310
2024-09-15 13:01:59 +02:00
SusgUY446
ddc523ffbe
[rtextures] add MixColors. a function to mix 2 colors together ( #4310 )
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* added MixColors function to mix 2 colors together (Line 1428 raylib.h and Line 4995 in rtextures.c)
* renamed MixColors to ColorLerp (https://github.com/raysan5/raylib/pull/4310#issuecomment-2340121038 )
* changed ColorLerp to be more like other functions
---------
Co-authored-by: CI <-ci@not-real.com>
2024-09-15 12:55:45 +02:00
base
d02fcc5262
chore: GetApplicationDirectory definition for FreeBSD ( #4318 )
2024-09-15 12:51:20 +02:00
Jett
ed702673ea
fix for hardcoded index values in vboID array ( #4312 )
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changing any of the #defines in CONFIG.H would cause issues when rendering.
2024-09-11 22:57:19 +02:00
masnm
0656440e38
fix vld1q_f16 undeclared in arm on stb_image_resize2.h v2.10 ( #4309 )
2024-09-08 20:24:53 +02:00
masnm
10b01ba7c2
Change implicit conversion to explicit conversion to remove warning ( #4308 )
2024-09-06 23:16:17 +02:00
Michał Jaskólski
42022c3531
fix: In certain cases the connector status is reported UNKNOWN, should be conisdered as CONNECTED ( #4305 )
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Co-authored-by: Michal Jaskolski <michal.jaskolski@hexagon.com>
2024-09-03 14:38:12 +02:00
carverdamien
59b44a4908
Add uConsole mapping ( #4297 )
2024-09-02 10:01:30 +02:00
hanaxars
5f49ec3d64
Fix missing equal sign ( #4294 )
...
I just noticed there is a missing equal sign. This PR fixes this.
2024-08-28 18:35:35 +02:00
Hesham Abourgheba
8ea5db3ec4
fix(rcore/android): Allow main() to return it its caller on configuration changes. ( #4288 )
2024-08-25 18:51:08 +02:00
Jeffery Myers
91a9888baa
[rModels] Correctly split obj meshes by material ( #4285 )
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* Correctly split meshes from tinyobj by material so they can be represented by raylib correctly
* PR Feedback
2024-08-25 18:49:52 +02:00
Ray
f5ef357810
Update rtext.c
2024-08-25 13:55:53 +02:00
Ray
5604f6d8a3
Update rlgl.h
2024-08-25 12:57:05 +02:00
Ray
157c7c21d4
ADDED: more uniform data type options #4137
2024-08-25 12:52:27 +02:00
Ray
dec7f12b14
Update raylib.h
2024-08-25 12:51:55 +02:00
Tchan0
d314afc451
rlgl.h: glint64 did not exist before OpenGL 3.2 ( #4284 )
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Compilation breaks on rlgl.h for early OpenGL versions.
Glint64 did not exist on those versions (< OpenGL 3.2)
2024-08-24 20:35:49 +02:00
Dave Green
0c06a08e07
[rcore][desktop_glfw] Keeping CORE.Window.position properly in sync with glfw window position ( #4190 )
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* WindowPosCallback added.
CORE.Window.position is now properly kept in sync with the glfw window position.
* Update rcore_desktop_glfw.c
Comments updated.
* Setting CORE.Window.position correctly in InitPlatform() as well.
This also fixes not centering the window correctly when the high dpi flag was enabled.
* Fixes centering the window in the SetWindowMonitor() function.
Here the render size has to be used again in case the high dpi flag is enabled.
* Update Window Position
Update Window Position right away in ToggleFullscreen() & ToggleBorderlessWindowed() functions
2024-08-24 20:33:21 +02:00