Ray
59bcf680aa
Code gardening...
2025-06-07 20:14:24 +02:00
Ray
533c12c386
Small security tweaks
2025-06-07 15:33:35 +02:00
katonar
060bd787b1
Refactor: Replace DRM swap buffer implementation with asynchronous page-flipping and framebuffer caching
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The original implementation created/destroyed framebuffers (FBs) per-frame, leading to kernel overhead and screen tearing. This commit replaces it with a different approach using:
- Asynchronous `drmModePageFlip()` with vblank sync
- Framebuffer caching to reduce repeated FB creation/removal operations
- Proper resource management through BO callbacks and buffer release synchronization
- Added error handling for busy displays, cache overflows, and flip failures
- Event-driven cleanup via page_flip_handler to prevent GPU/scanout conflicts
Co-authored-by: rob-bits
2025-06-05 15:50:07 +02:00
Ray
8d319b1004
Merge pull request #4983 from M374LX/miniaudio-update
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Update miniaudio to v0.11.22
2025-06-02 18:52:59 +02:00
Ray
d218db9eec
Merge pull request #4982 from LainLayer/rgfw-timeout
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Change `RGFW_window_eventWait` timeout to -1 to fix `EnableEventWaiting`
2025-06-02 18:50:11 +02:00
Ray
714de02a88
Merge pull request #4980 from williewillus/pr4980
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[rshapes] Fix incorrect parameter names in DrawRectangleGradientEx
2025-06-02 18:37:34 +02:00
M374LX
bb5b5434a7
Update miniaudio to v0.11.22
2025-06-01 14:37:01 -03:00
alqeeu
51958d6e2c
changed RGFW_window_eventWait timeout to -1
2025-06-01 17:37:31 +03:00
Vincent Lee
19ae6f2c2d
[rshapes] Fix incorrect parameter names in DrawRectangleGradientEx
...
Examining the code shows that the rectangle is drawn winding counterclockwise, starting
with the top left. Therefore the colors used should be in the order: topLeft, bottomLeft,
bottomRight, topRight.
However, the variables actually being used are topLeft, bottomLeft, topRight,
bottomRight. I was confused by this as I was getting striping where I didn't expect any.
Put another way, the last two parameters are misnamed.
This diff swaps the parameter names and their usages. The result is that no runtime
behaviour changes: the same parameter order yields the same visual result both before and
after this change, but the parameter names now correctly reflect what they are actually
used for.
You can actually see this in the implementation of DrawRectangleGradientV, which
(correctly) passes top, bottom, bottom, top to DrawRectangleGradientEx.
2025-05-31 23:00:40 -07:00
jestarray
296e3af470
add const qualifier to ImageDrawTriangleFan and ImageDrawTriangleStrip arguments
2025-05-31 14:24:56 -07:00
M374LX
6eeaf1dd5b
Update RGFW to 1.7.5-dev
2025-05-31 16:43:25 -03:00
Ray
c1bb53738e
Merge pull request #4974 from M374LX/rgfw-escape-fix
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RGFW: fix Escape always closing the window
2025-05-31 20:43:40 +02:00
Ray
9bf4388a4f
Merge pull request #4965 from M374LX/rgfw-update
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Update RGFW to 1.7
2025-05-31 20:42:08 +02:00
Ray
20c0c92bdb
Merge pull request #4963 from meowstr/master
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[rshapes] Add DrawEllipseV and DrawEllipseLinesV
2025-05-31 20:41:37 +02:00
M374LX
bc2b2864e0
RGFW: fix Escape always closing the window
2025-05-31 14:24:38 -03:00
M374LX
3418172617
Update comments
2025-05-29 23:01:48 -03:00
M374LX
a9525bfbc2
Update RGFW to 1.7
2025-05-29 16:03:39 -03:00
M374LX
16f398b464
Update comment (gamepad axes)
2025-05-29 15:01:01 -03:00
Meowster
6d5aedbd38
Add DrawEllipseV and DrawEllipseLinesV
2025-05-29 07:10:52 -04:00
Ray
913c236487
REVIEWED: MAX_GAMEPAD_AXES
2025-05-29 12:51:08 +02:00
Ray
341bfb22cc
REVIEWED: MAX_GAMEPAD_AXEX for consistency #4960
2025-05-29 12:25:00 +02:00
Ray
2afae1b3e1
Merge pull request #4962 from M374LX/rgfw-rctrl
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RGFW backend: add missing Right Control key
2025-05-29 12:09:01 +02:00
M374LX
c0cf57f8f0
RGFW backend: add missing Right Control key
2025-05-28 22:38:16 -03:00
M374LX
299f5350a4
Remove unused variable
2025-05-28 19:49:57 -03:00
Moros Smith
f7fe8b88cb
add EmscriptenKeyboardCallback to consume key events
2025-05-28 17:47:18 -04:00
Ray
d7148f5f9d
REDESIGNED: Base64 encoding/decoding functions
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Found some issues with output size when padding required, just re-implemented both functions from scratch.
2025-05-28 17:19:19 +02:00
Ray
5ddd13b775
REVIEWED: Hexadecimal formatting to be consistent
2025-05-28 17:18:02 +02:00
Moros Smith
8ef6473d33
return to ray's expected resize behavior
2025-05-25 18:58:35 -04:00
Moros Smith
cf2099f18a
the holy grail
2025-05-24 20:33:27 -04:00
Ray
afb52b19a4
WARNING: REDESIGNED: EncodeDataBase64(), NULL terminated string returned
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Note that returned output size considers the NULL terminator as an additional byte.
2025-05-22 17:06:55 +02:00
Ray
21f0fe2a73
Removed some spaces
2025-05-21 19:06:04 +02:00
Ray
e3b9dbe75b
Merge pull request #4947 from padmadevd/master
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[rcore] Fixed bug in hovering and input for android
2025-05-19 11:59:14 +02:00
Padmadev D
b6daa48a9c
Update rcore_android.c
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corrected coding conventions.
2025-05-19 15:09:58 +05:30
Colby Newman
21e711b13f
Fix typo in mesh animNormals
2025-05-18 19:35:21 -04:00
Padmadev D
5da2d10118
Update rcore_android.c
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Bug Fix Update
Code to Ignore Hovering Inputs Completely
2025-05-18 18:53:28 +05:30
Moros Smith
358917ffc3
trigger resize event when going into and out of fullscreen mode
2025-05-17 21:08:57 -04:00
Moros Smith
d0d42e78ea
inform glfw that a change of window size has taken place
2025-05-17 21:08:35 -04:00
Moros Smith
b618d7b35b
use parentElement's dimensions for width/height
2025-05-17 21:08:07 -04:00
Ray
8c99a508c6
REVIEWED: WindowSizeCallback(), GLFW
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It is called on window minification and setting internal width/height to 0, that can break things
2025-05-14 23:49:24 +02:00
Ray
a51d334440
Merge branch 'master' of https://github.com/raysan5/raylib
2025-05-14 23:47:32 +02:00
Ray
9d4c31533d
Update rtext.c
2025-05-14 23:47:03 +02:00
Ray
ba31219141
Merge pull request #4937 from Bigfoot71/fix-gen-tangents
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[rmodels] Fix and improve `GenMeshTangents`
2025-05-13 20:52:51 +02:00
Jeffery Myers
aa684a33de
make save file callback match const correctness of calling function
2025-05-12 19:54:34 -07:00
Bigfoot71
d135eef462
fix and improve GenMeshTangents
2025-05-12 23:16:06 +02:00
Ray
f7d03efb49
REVIEWED: DecodeDataBase64(), follow convention:
...
- All `char *` refer to text strings
- All `unsigned char *` refer to generic byte arrays
2025-05-11 11:05:25 +02:00
Ray
3083f0cd43
REVIEWED: SaveFileText(), const input text
2025-05-11 11:03:49 +02:00
Ray
693c9c292a
Formatting tweaks
2025-05-10 22:45:08 +02:00
Jeffery Myers
ebaa922f6b
Properly clean up the default font on unload, it may be reused if the window is created again
2025-05-08 09:57:31 -07:00
Ray
7e07278368
Update rprand.h
2025-05-08 17:06:29 +02:00
Karl Zylinski
a15548fb5a
Add normals to DrawSphereEx
2025-05-06 13:09:05 +02:00
Ray
3d6e24af4f
Merge pull request #4906 from Bigfoot71/fix-clip
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[rlgl] Proposed fix for default near/far clipping range
2025-05-06 11:12:35 +02:00
Jeffery Myers
ee2ab11cc5
Use the animated verts and normals in GL 1.1 if they exist
2025-05-05 15:49:23 -07:00
Ray
31d63d08e2
Merge pull request #4922 from Bigfoot71/review-file-dir-2
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[rcore] Some adjustments for `FilePathList`
2025-05-05 16:57:22 +02:00
Ray
a7ad2d1965
Merge pull request #4918 from JeffM2501/default_font_image_leaks
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[rText] Fix issues with default font being used before InitWindow in the image API.
2025-05-05 12:06:55 +02:00
Jeffery Myers
e53a43b7b5
Assign meshes without bone weights to the bone they are attached to so they animate.
2025-05-04 17:32:37 -07:00
Bigfoot71
38aec920b5
makes path static in ScanDirectoryFilesRecursively
2025-05-04 14:47:52 +02:00
Bigfoot71
03988d2ce8
added a NULL check in UnloadDirectoryFiles
2025-05-04 14:46:39 +02:00
Le Juez Victor
c087144385
Merge branch 'raysan5:master' into fix-clip
2025-05-04 12:29:19 +02:00
Jeffery Myers
94c5de33a0
Make the default font loadable before InitWindow, for use with the image API.
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Make the default font loader early out if we have already loaded parts of it, so we don't leak memory
2025-04-30 17:56:30 -07:00
Ray
1ec281e86f
Merge pull request #4914 from Servall4/master
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[raudio] fix: GetMusicTimePlayed returns incorrect time after restarting a paused track
2025-04-28 23:13:31 +02:00
Duy Tran
f0de896f36
cmake: replace custom variable with built-in one
2025-04-28 11:57:53 -04:00
Ivan Ugryumov
ec5ce8c7fe
Update raudio.c
2025-04-28 14:29:51 +03:00
Gavin Rohrer
10478ff756
Revert GLFW_SCALE_FRAMEBUFFER to pre GLFW 4.3 behavior
2025-04-25 14:32:02 -04:00
Le Juez Victor
461c9c9d90
review tabs
2025-04-22 15:02:09 +02:00
Le Juez Victor
a7333a9dae
review near/far
2025-04-22 15:00:54 +02:00
Jeffery Myers
0f6b9ee738
format math the way ray likes it
2025-04-18 07:27:20 -07:00
Ray
b185f482d0
Merge pull request #4896 from mUnicorn/fix_bones_animation_scale
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[rmodels] Fix bones animation scale
2025-04-18 10:46:00 +02:00
Ray
73030e02d4
Merge pull request #4895 from AndrewHamel111/descriptive-window-flag-warning
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Add Warning to direct users to appropriate WindowState / ConfigFlag function
2025-04-18 10:43:24 +02:00
Jeffery Myers
5185d4c427
use the device channels and sample size when computing the default buffer size.
2025-04-16 18:13:41 -07:00
d.isakov
42a40b3920
move first mesh bones calculation under check for its presense
2025-04-16 08:04:58 +02:00
d.isakov
b4f1ff9a00
#4888 fix UpdateModelAnimationBones scale transform
2025-04-16 07:49:26 +02:00
AndrewHamel111
fdb92b373b
Warning to direct users to appropriate function
2025-04-15 21:08:35 -04:00
Ray
5b940692ea
REVIEWED: ExportFontAsCode() not checking isGpuReady #4894
2025-04-15 13:09:44 +02:00
Ray
80fcca4155
Update rcore_desktop_glfw.c
2025-04-14 12:37:06 +02:00
Ray
cc5739a6d7
REVIEWED: Some PRs formating
2025-04-13 20:55:38 +02:00
Jeffery Myers
60eb3a14d7
Only scale the screenshot by the DPI scale if we are doing automatic High DPI scaling, otherwise the native resolution is correct.
2025-04-10 13:59:09 -07:00
Eike Decker
1c4aa1378f
[rcore][SDL2] First touch position is overwritten with mouse pos
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I believe it makes sense to only do this when there are no known
touch points. I am not even sure if this should be done at all.
See https://github.com/raysan5/raylib/issues/4872 for more information.
2025-04-01 23:10:19 +02:00
Ray
1a67dcb578
REVIEWED: RGB order on SDL3 #3568
2025-04-01 01:26:51 +02:00
Ray
9a049d1d27
Merge pull request #4859 from MikiZX1/master
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Update rcore_desktop_sdl.c
2025-03-28 18:03:32 +01:00
Jonathan Marler
af16f7823a
Improve description of RestoreWindow
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Restore window currently says it sets the window state to:
"not minimized/maximized"
However, if a window is maximized and then minimized, it's typical that
it would restore back to being maximized, which is what seems to happen
from my testing. I've reworded the description to better reflect
this behavior.
2025-03-28 10:39:22 -06:00
MikiZX1
55c6864092
Update rcore_desktop_sdl.c
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raylib app crashing when started and a gamepad is already connected to the PC (even if the gamepad is not used in the app). I only tested this with a gamepad that has a layout which is not recognized. Using SDL3 as backend.
2025-03-26 14:06:58 +01:00
Ray
3d83c1c796
Format tweak
2025-03-25 19:27:55 +01:00
Ray
909c83fd4a
Avoid path filtering on TakeScreenshot()
2025-03-25 16:22:46 +01:00
Ray
32c8f396c2
Merge branch 'master' of https://github.com/raysan5/raylib
2025-03-25 16:21:53 +01:00
Ray
63e608d485
comment tweak
2025-03-24 15:07:36 +01:00
sleeptightAnsiC
8e9c3ceb57
[rcore] fix: TRACELOG upon successfully changing directory
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InitWindow() prints CWD during initialization,
but ChangeDirectory() does not, which is quite confusing when you start
messing with CWD. Now said function should log similar message.
2025-03-22 21:20:17 +01:00
Ray
46cd07d2c7
WARNING: REVERTED CHANGE THAT BROKE BATCHING!!! #4849
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I'm sorry... I did not detect this change was breaking batching... :(
2025-03-21 17:17:45 +01:00
Ray
266fba1111
Minor tweaks
2025-03-21 17:07:55 +01:00
Myrddin Krustowski
589ad0a33d
Add early return to circle sector functions when angles are equal.
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Prevents unnecessary work and division by zero (when segments=0) in DrawCircleSector/DrawCircleSectorLines when startAngle equals endAngle, matching existing behavior in DrawRing/DrawRingLines.
2025-03-18 11:51:58 +02:00
Ray
2f63a15630
Merge pull request #4836 from JeffM2501/unscale_on_resize
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[rcore] Correctly handle window size on resize in auto-scaled HIGHDPI environment
2025-03-14 17:15:14 +01:00
Jeffery Myers
d56ab670c3
spaces not tabs
2025-03-14 08:18:26 -07:00
Ray
cb830bed72
Increased depth size and clip distances to avoid z-fighting issues
2025-03-13 16:34:39 +01:00
Ray
d0e638cc31
REVIEWED: Platform DRM messages...
2025-03-13 11:42:16 +01:00
Alex Anderson
99a9ecfaac
[rcore] Support window flags with initialization issues
...
This may not be the correct approach, however this appears to work. The idea is that before modifying `CORE.Window.flags` when first creating the window we keep a copy of the flags in order to call `SetWindowState` after initialization has completed, which should behave as if `MaximizeWindow` or `MinimizeWindow`, or conceptually any other flag modifying function were called after `InitWindow`.
This pull request only performs this for the windows platform, modify as needed in the switch statement at the end for others.
2025-03-12 14:56:02 -07:00
Jeffery Myers
4bed3741c1
Unscale the window size on resize if we are doing automatic HighDPI scaling.
2025-03-12 14:16:50 -07:00
Ray
749a512f13
REVIEWED: ScanDirectoryFiles*() #4833
2025-03-12 12:44:40 +01:00
Ray
654d5c80c2
Merge pull request #4833 from MykBamberg/master
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[rcore] Use snprintf to prevent buffer overflow in path construction
2025-03-12 12:40:25 +01:00
Nia Nightglow
fffbbad2f7
Guard against DEBUG Redefinition
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Undefine DEBUG to avoid external redefinition
warnings/conflicts. This is probably a common
definition for many external build systems'
debug configurations.
This ensures raylib will not emit
a warning about the DEBUG definition being
redefined in external build systems.
2025-03-12 00:13:01 -05:00
MykBamberg
daa2921476
[rcore] Use snprintf to prevent buffer overflow in path construction
2025-03-12 01:38:39 +01:00
Ray
b80250bee4
Merge pull request #4807 from RicoP/RicoP/sinfl_bsr
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[rcore] sinfl_bsr fix for TCC
2025-03-11 08:32:32 +01:00
Rico P
0934cdba48
fix C++ style cast
2025-03-11 07:09:10 +01:00
Rico P
7dc409d060
potential fix for MSVC compile error
2025-03-11 07:03:57 +01:00
Rico P
e7872a700d
update sinfl_bsr
2025-03-10 20:57:48 +01:00
Ray
7f8bf2233c
REVIEWED: Formating to follow raylib conventions
2025-03-10 17:08:18 +01:00
Ray
bd8e59f18d
Replace size_t by unsigned int
2025-03-10 17:07:18 +01:00
Ray
4c8c72778d
Remove trailing spaces
2025-03-10 17:04:29 +01:00
Ray
9c62a7823b
Update Makefile
2025-03-10 17:04:14 +01:00
Colleague Riley
0853c5b03f
[rcore][RGFW] bug fixes ( #4798 )
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* update RGFW to 1.6
* properly handle RGFW_quit events
* fix rcore_desktop_rgfw bugs
* update
* update
* uncomment out
2025-03-10 16:50:40 +01:00
Kaluub
9ba0cdbe6d
Fix GetCurrentMonitor comments. ( #4812 )
2025-03-07 19:21:08 +00:00
Ashish Bhattarai
f1385f3aec
Fix stb_truetype composite glyph scaling logic ( #4811 )
2025-03-04 18:53:11 +01:00
sleeptightAnsiC
34159399cf
[rcore] fix crash in InitWindow, due to unchecked result of InitPlatform ( #4803 )
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* [rcore] fix crash in InitWindow, due to unchecked result of InitPlatform
Check the result of InitPlatform(), if it isn't 0, report the Error
and return. This prevent crashes and allows for gracefully aborting
or recovering by checking IsWindowReady().
Partially-fixes: https://github.com/raysan5/raylib/issues/4801
* [rcore] style: store the result of InitPlatform() before checking it
Small style change that doesn't impact how the code behaves here.
Variable 'result' is not used anywhere else in this block,
it's just for compliance with Raylib's coding conventions.
Requested in PR: https://github.com/raysan5/raylib/pull/4803#discussion_r1976502788
* [rcore] use LOG_WARNING when InitPlatform() fails
...as this is preferred over LOG_ERROR.
Requested-by: https://github.com/raysan5/raylib/pull/4803#discussion_r1976651724
2025-03-02 17:05:09 +01:00
Rico P
539c45ee23
sinfl_bsr fix for TCC
2025-03-02 16:20:49 +01:00
Ray
b99c2848c1
Merge branch 'master' of https://github.com/raysan5/raylib
2025-03-02 13:43:32 +01:00
Ray
654131799e
Minor tweaks
2025-03-02 13:43:15 +01:00
sleeptightAnsiC
a20d9dedf3
[desktop_glfw] fix InitPlatform crash caused by glfwCreateWindow... ( #4804 )
...
...returning NULL. This was causing a crash few lines later.
Refs: https://github.com/raysan5/raylib/issues/4801#issuecomment-2691201072
Partially-fixes: https://github.com/raysan5/raylib/issues/4801
2025-03-01 23:42:07 +01:00
Colleague Riley
e4dcdfa1f2
update RGFW to 1.6 ( #4795 )
2025-02-25 21:49:37 +01:00
Ray
557d071fa2
Reviewed shader loading message
2025-02-25 17:50:46 +01:00
Ray
da8a08006a
Added some comments on latest change
2025-02-25 12:46:06 +01:00
Destructor17
27af359d1c
[rlgl] Preserve texture on mode switching ( #4364 )
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* Fix textures on draw mode switch
* formatting fix
* ident
2025-02-25 12:39:00 +01:00
Ray
0037ee5420
Merge branch 'master' of https://github.com/raysan5/raylib
2025-02-25 11:43:32 +01:00
Ray
a979b10966
Minor format tweak
2025-02-25 11:43:22 +01:00
Rico P
1e2fd94209
fix linkage warnings under windows ( #4766 )
2025-02-24 13:54:17 +01:00
Ray
294da26042
Update raymath.h
2025-02-23 23:07:12 +01:00
Ray
fc5ff8db5c
Update raymath.h
2025-02-23 23:06:31 +01:00
Ray
a5907bfdca
REVIEWED: MatrixDeterminant() #4780
2025-02-23 23:04:52 +01:00
Mario Nachbaur
85a87baf69
Support IsWindowHidden() on web. ( #4789 )
2025-02-23 18:19:42 +01:00
Ralph Caraveo
4522ecae1a
[raudio] Fixed memory leak on early-return of WaveFormat func ( #4779 )
...
In the case of a failure within miniaudio on the function: ma_convert_frames, the dynamic memory allocated for the `data` variable will leak on the early return.
2025-02-21 15:29:12 +01:00
Colleague Riley
c34ef35433
Update RGFW and ensure it's consistent with the GLFW backend ( #4783 )
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* add PLATFORM_WEB_RGFW
* fix some bugs
* fix web_rgfw gamepad
* send fake screensize
* fix gamepad bugs (linux) | add L3 + R3 (gamepad)
* fix?
* update RGFW (again)
* update raylib (merge)
* fix xinput stuff
* delete makefile added by mistake
* update RGFW
* update RGFW (rename joystick to gamepad to avoid misunderstandings
* update RGFW (fix X11 bug)
* update RGFW
* use RL_MALLOC for RGFW
* update RGFW (fixes xdnd bug)
* fix some formating
* Update RGFW
* update RGFW
* undo change
* undo change
* undo change
* undo change
* have .scroll be 0 by default
* update RGFW
* update RGFW
* update RGFW
* fix year
* fix wasm key event bug
* update RGFW
* link to IOKit
* update
2025-02-21 12:32:09 +01:00
Ray
5ea60dd3ce
Minor tweaks
2025-02-20 18:10:01 +01:00
Ray
32fcfd3549
Minor tweaks
2025-02-19 13:38:22 +01:00
sleeptightAnsiC
77df0ab1e8
[rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros ( #4777 )
...
Raylib allows for providing custom allocators via macros.
GLFW supports this too, but via function pointers.
Make sure that GLFW uses those Raylib macros, by wrapping them in
function calls and setting them up inside of InitPlatform().
This is possible because of glfwInitAllocator() and GLFWallocator.
Fixes: https://github.com/raysan5/raylib/issues/4776
Relates-to: https://github.com/raysan5/raylib/issues/4751
2025-02-18 22:53:18 +01:00
Brian E
11090ab6cb
[raylib.h] Added space after comma ( #4774 )
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args for ImageResizeNN were missing a space in the arguments after a comma, i just added one.
2025-02-17 12:12:59 +01:00
vict-Yang
b49c079b1d
Fix typo in rshapes.c ( #4772 )
2025-02-16 15:43:32 +01:00
Le Juez Victor
2b59e7475f
Implement Android-specific functions ( #4769 )
...
`GetWindowScaleDPI` and monitor physical dimensions
2025-02-15 19:34:51 +01:00
Le Juez Victor
c647d33703
Better default values for normals and tangents (VBOs) ( #4763 )
2025-02-14 01:00:05 +01:00
mannikim
ee946b2f16
use strstr instead of TextFindIndex ( #4764 )
2025-02-14 00:58:33 +01:00
veins1
1d87932d93
TextSubtext fixes ( #4759 )
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Fix buffer write overflow
Fix reading past the end of text
2025-02-12 23:12:10 +01:00
goto40
6a644b48f0
doc: audio stream processor, number of channels ( #4753 )
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* doc: audio stream processor
* fixed accidental encoding effect
2025-02-08 11:22:34 +01:00
Ray
cceabf6961
Formatting review
2025-02-02 13:00:20 +01:00
Ray
cfe96931f5
REVIEWED: Formatting #4739
2025-02-02 12:59:34 +01:00
Nikolas
bddb5df0d4
[rmodels] Separate GLTF roughness and metallic channels on load ( #4739 )
2025-02-02 12:48:18 +01:00
Henrik A. Glass
4f5a20a634
Add missing increments of k in LoadImageDataNormalized() ( #4745 )
2025-02-01 21:30:21 +01:00
whaley
e85ae86f70
[platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed ( #4742 )
2025-02-01 10:50:25 +01:00
sleeptightAnsiC
99dfec070a
[rtext] fix: misuse of cast in GetCodepointCount ( #4741 )
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I was really wondering what is going on here :D I believe this code
tried initially to out-cast 'const' specifier but this is not needed here
at all. Currently, it just confuses whoever reads this so I changed it.
The old code would also trigger -Wcast-qual warning on some compilers.
2025-01-31 14:44:23 +01:00
Eike Decker
1f6de0c507
Replacing hardcoded canvas id references with module variable usages ( #4735 )
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Should also have the benefit of being faster.
2025-01-31 00:34:51 +01:00
Ray
d46ba9a671
Merge branch 'master' of https://github.com/raysan5/raylib
2025-01-28 16:19:39 +01:00
Ray
9789ff123b
REVERTING: emscripten_sleep() previous removal #4713
2025-01-28 16:19:30 +01:00
Peter0x44
2492dd3d0a
[build] [Makefile]: Undefine _GNU_SOURCE for rglfw.c ( #4732 )
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Currently, a warning about _GNU_SOURCE being redefined is emitted when
compiling rglfw.c
In file included from rglfw.c:99:
external/glfw/src/posix_poll.c:27:9: warning: "_GNU_SOURCE" redefined
27 | #define _GNU_SOURCE
| ^~~~~~~~~~~
<command-line>: note: this is the location of the previous definition
This can be avoided by not defining _GNU_SOURCE on the command line for
this file.
Defining feature test macros in source code is not really good practice
so this should probably reviewed in glfw itself, at least to maybe check
#ifdef _GNU_SOURCE first. But for now this change will suffice.
Fixes #4725
2025-01-27 23:15:09 +01:00
Asdqwe
f6f31a9f21
[rtextures] Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union ( #4729 )
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* Fix HalfToFloat() and FloatToHalf() dereferencing issues with an union
* Remove unnecessary initialization
* Moved the union to inside the functions
2025-01-26 21:26:18 +01:00
Asdqwe
139de05e9d
[rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking ( #4724 )
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* Fix gamepad SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED event handling for PLATFORM_DESKTOP_SDL by adding joystick instance id tracking
* Fix gamepad button handling
2025-01-25 20:49:42 +01:00