Set correct return to window in case of fail to get monitor.

This commit is contained in:
Hristo Stamenov 2021-03-07 21:07:08 +02:00
parent 640914df2a
commit fd8278dff7

View File

@ -1048,9 +1048,7 @@ void ToggleFullscreen(void)
CORE.Window.fullscreen = false; // Toggle fullscreen flag
CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE;
int modesCount = 0;
const GLFWvidmode *modes = glfwGetVideoModes(glfwGetPrimaryMonitor(), &modesCount);
glfwSetWindowMonitor(CORE.Window.handle, glfwGetPrimaryMonitor(), 0, 0, modes[modesCount - 1].width, modes[modesCount - 1].height, GLFW_DONT_CARE);
glfwSetWindowMonitor(CORE.Window.handle, NULL, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE);
return;
}