Stop sound source before unloading
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@ -353,6 +353,8 @@ void UnloadWave(Wave wave)
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// Unload sound
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// Unload sound
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void UnloadSound(Sound sound)
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void UnloadSound(Sound sound)
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{
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{
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alSourceStop(sound.source);
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alDeleteSources(1, &sound.source);
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alDeleteSources(1, &sound.source);
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alDeleteBuffers(1, &sound.buffer);
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alDeleteBuffers(1, &sound.buffer);
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