diff --git a/src/rshapes.c b/src/rshapes.c index da03c6ee3..0d9edc87d 100644 --- a/src/rshapes.c +++ b/src/rshapes.c @@ -2320,8 +2320,8 @@ RLAPI bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Ve { float dx = p1.x - p2.x; float dy = p1.y - p2.y; - float length_sqr = ((dx * dx) + (dy * dy)); - float dotProduct = (((center.x - p1.x) * (p2.x - p1.x)) + ((center.y - p1.y) * (p2.y - p1.y))) / (length_sqr); + float lengthSQ = ((dx * dx) + (dy * dy)); + float dotProduct = (((center.x - p1.x) * (p2.x - p1.x)) + ((center.y - p1.y) * (p2.y - p1.y))) / (lengthSQ); if (dotProduct > 1.0f) { @@ -2334,9 +2334,9 @@ RLAPI bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Ve float dx2 = (p1.x - (dotProduct * (dx))) - center.x; float dy2 = (p1.y - (dotProduct * (dy))) - center.y; - float distance_sqr = ((dx2 * dx2) + (dy2 * dy2)); + float distanceSQ = ((dx2 * dx2) + (dy2 * dy2)); - return (distance_sqr <= radius * radius); + return (distanceSQ <= radius * radius); } // Get collision rectangle for two rectangles collision