Add RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8

This commit is contained in:
Fancy2209 2025-09-05 15:46:03 +00:00
parent 3e59797a68
commit f897107e74
9 changed files with 190 additions and 85 deletions

View File

@ -100,6 +100,7 @@ typedef enum {
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, // 32 bpp
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8, // 32 bpp
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32, // 32 bpp (1 channel - float)
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32, // 32*3 bpp (3 channels - float)
RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, // 32*4 bpp (4 channels - float)
@ -810,6 +811,7 @@ void *rl_load_pvr_from_memory(const unsigned char *file_data, unsigned int file_
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G6B5:
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: bpp = 32; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGB:
case RL_GPUTEX_PIXELFORMAT_COMPRESSED_PVRT_RGBA: bpp = 4; break;
@ -913,6 +915,7 @@ static int get_pixel_data_size(int width, int height, int format)
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: bpp = 32; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break;
case RL_GPUTEX_PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break;

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@ -518,6 +518,7 @@ int RGFW_formatToChannels(int format)
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: // 16 bpp (1 bit alpha)
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: // 16 bpp (4 bit alpha)
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: // 32 bpp
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: // 32 bpp
return 2;
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: // 32*3 bpp (3 channels - float)
case PIXELFORMAT_UNCOMPRESSED_R16G16B16: // 16*3 bpp (3 channels - half float)

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@ -843,6 +843,7 @@ typedef enum {
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, // 32 bpp
PIXELFORMAT_UNCOMPRESSED_B8G8R8A8, // 32 bpp
PIXELFORMAT_UNCOMPRESSED_R32, // 32 bpp (1 channel - float)
PIXELFORMAT_UNCOMPRESSED_R32G32B32, // 32*3 bpp (3 channels - float)
PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, // 32*4 bpp (4 channels - float)

View File

@ -458,6 +458,7 @@ typedef enum {
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, // 32 bpp
RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8, // 32 bpp
RL_PIXELFORMAT_UNCOMPRESSED_R32, // 32 bpp (1 channel - float)
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32, // 32*3 bpp (3 channels - float)
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, // 32*4 bpp (4 channels - float)
@ -3511,6 +3512,18 @@ void rlUpdateTexture(unsigned int id, int offsetX, int offsetY, int width, int h
else TRACELOG(RL_LOG_WARNING, "TEXTURE: [ID %i] Failed to update for current texture format (%i)", id, format);
}
#ifndef GL_BGRA8_EXT
#define GL_BGRA8_EXT 0x93A1
#endif
#ifndef GL_BGRA
#ifdef GL_BGRA_EXT
#define GL_BGRA GL_BGRA_EXT
#else
#define GL_BGRA 0x80E1
#endif
#endif
// Get OpenGL internal formats and data type from raylib PixelFormat
void rlGetGlTextureFormats(int format, unsigned int *glInternalFormat, unsigned int *glFormat, unsigned int *glType)
{
@ -3529,6 +3542,7 @@ void rlGetGlTextureFormats(int format, unsigned int *glInternalFormat, unsigned
case RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *glInternalFormat = GL_RGBA; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_SHORT_5_5_5_1; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *glInternalFormat = GL_RGBA; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_SHORT_4_4_4_4; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: *glInternalFormat = GL_RGBA; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_BYTE; break;
case RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: *glInternalFormat = GL_RGBA; *glFormat = GL_BGRA; *glType = GL_UNSIGNED_BYTE; break;
#if !defined(GRAPHICS_API_OPENGL_11)
#if defined(GRAPHICS_API_OPENGL_ES3)
case RL_PIXELFORMAT_UNCOMPRESSED_R32: if (RLGL.ExtSupported.texFloat32) *glInternalFormat = GL_R32F_EXT; *glFormat = GL_RED_EXT; *glType = GL_FLOAT; break;
@ -3560,6 +3574,7 @@ void rlGetGlTextureFormats(int format, unsigned int *glInternalFormat, unsigned
case RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *glInternalFormat = GL_RGB5_A1; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_SHORT_5_5_5_1; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *glInternalFormat = GL_RGBA4; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_SHORT_4_4_4_4; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: *glInternalFormat = GL_RGBA8; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_BYTE; break;
case RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: *glInternalFormat = GL_BGRA8_EXT; *glFormat = GL_BGRA; *glType = GL_UNSIGNED_BYTE; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R32: if (RLGL.ExtSupported.texFloat32) *glInternalFormat = GL_R32F; *glFormat = GL_RED; *glType = GL_FLOAT; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32: if (RLGL.ExtSupported.texFloat32) *glInternalFormat = GL_RGB32F; *glFormat = GL_RGB; *glType = GL_FLOAT; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: if (RLGL.ExtSupported.texFloat32) *glInternalFormat = GL_RGBA32F; *glFormat = GL_RGBA; *glType = GL_FLOAT; break;
@ -4842,6 +4857,7 @@ const char *rlGetPixelFormatName(unsigned int format)
case RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: return "R5G5B5A1"; break; // 16 bpp (1 bit alpha)
case RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: return "R4G4B4A4"; break; // 16 bpp (4 bit alpha)
case RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: return "R8G8B8A8"; break; // 32 bpp
case RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: return "B8G8R8A8"; break; // 32 bpp
case RL_PIXELFORMAT_UNCOMPRESSED_R32: return "R32"; break; // 32 bpp (1 channel - float)
case RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32: return "R32G32B32"; break; // 32*3 bpp (3 channels - float)
case RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32: return "R32G32B32A32"; break; // 32*4 bpp (4 channels - float)
@ -5110,6 +5126,7 @@ static int rlGetPixelDataSize(int width, int height, int format)
case RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
case RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
case RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: bpp = 32; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break;
case RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break;

View File

@ -1374,6 +1374,18 @@ void ImageFormat(Image *image, int newFormat)
((unsigned char *)image->data)[i + 3] = (unsigned char)(pixels[k].w*255.0f);
}
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
image->data = (unsigned char *)RL_MALLOC(image->width*image->height*4*sizeof(unsigned char));
for (int i = 0, k = 0; i < image->width*image->height*4; i += 4, k++)
{
((unsigned char *)image->data)[i] = (unsigned char)(pixels[k].z*255.0f);
((unsigned char *)image->data)[i + 1] = (unsigned char)(pixels[k].y*255.0f);
((unsigned char *)image->data)[i + 2] = (unsigned char)(pixels[k].x*255.0f);
((unsigned char *)image->data)[i + 3] = (unsigned char)(pixels[k].w*255.0f);
}
} break;
case PIXELFORMAT_UNCOMPRESSED_R32:
{
// WARNING: Image is converted to GRAYSCALE equivalent 32bit
@ -1775,6 +1787,7 @@ void ImageResize(Image *image, int newWidth, int newHeight)
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)2); break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)3); break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)4); break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: stbir_resize_uint8_linear((unsigned char *)image->data, image->width, image->height, 0, output, newWidth, newHeight, 0, (stbir_pixel_layout)4); break;
default: break;
}
@ -1976,6 +1989,20 @@ void ImageAlphaClear(Image *image, Color color, float threshold)
}
}
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
unsigned char thresholdValue = (unsigned char)(threshold*255.0f);
for (int i = 3; i < image->width*image->height*4; i += 4)
{
if (((unsigned char *)image->data)[i] <= thresholdValue)
{
((unsigned char *)image->data)[i - 3] = color.b;
((unsigned char *)image->data)[i - 2] = color.g;
((unsigned char *)image->data)[i - 1] = color.r;
((unsigned char *)image->data)[i] = color.a;
}
}
} break;
case PIXELFORMAT_UNCOMPRESSED_R32G32B32A32:
{
for (int i = 3; i < image->width*image->height*4; i += 4)
@ -2464,7 +2491,7 @@ void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
RL_FREE(image->data); // free old image data
if ((image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8) && (image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8A8))
if ((image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8) && (image->format != PIXELFORMAT_UNCOMPRESSED_R8G8B8A8) && (image->format != PIXELFORMAT_UNCOMPRESSED_B8G8R8A8))
{
TRACELOG(LOG_WARNING, "IMAGE: Format is already 16bpp or lower, dithering could have no effect");
}
@ -3020,6 +3047,15 @@ Color *LoadImageColors(Image image)
k += 4;
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
pixels[i].b = ((unsigned char *)image.data)[k];
pixels[i].g = ((unsigned char *)image.data)[k + 1];
pixels[i].r = ((unsigned char *)image.data)[k + 2];
pixels[i].a = ((unsigned char *)image.data)[k + 3];
k += 4;
} break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8:
{
pixels[i].r = (unsigned char)((unsigned char *)image.data)[k];
@ -3262,6 +3298,14 @@ Color GetImageColor(Image image, int x, int y)
color.b = ((unsigned char *)image.data)[(y*image.width + x)*4 + 2];
color.a = ((unsigned char *)image.data)[(y*image.width + x)*4 + 3];
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
color.b = ((unsigned char *)image.data)[(y*image.width + x)*4];
color.g = ((unsigned char *)image.data)[(y*image.width + x)*4 + 1];
color.r = ((unsigned char *)image.data)[(y*image.width + x)*4 + 2];
color.a = ((unsigned char *)image.data)[(y*image.width + x)*4 + 3];
} break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8:
{
@ -3429,6 +3473,14 @@ void ImageDrawPixel(Image *dst, int x, int y, Color color)
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 2] = color.b;
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 3] = color.a;
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
((unsigned char *)dst->data)[(y*dst->width + x)*4] = color.b;
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 1] = color.g;
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 2] = color.r;
((unsigned char *)dst->data)[(y*dst->width + x)*4 + 3] = color.a;
} break;
case PIXELFORMAT_UNCOMPRESSED_R32:
{
@ -5212,6 +5264,7 @@ Color GetPixelColor(void *srcPtr, int format)
} break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[2], ((unsigned char *)srcPtr)[3] }; break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: color = (Color){ ((unsigned char *)srcPtr)[2], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[3] }; break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: color = (Color){ ((unsigned char *)srcPtr)[0], ((unsigned char *)srcPtr)[1], ((unsigned char *)srcPtr)[2], 255 }; break;
case PIXELFORMAT_UNCOMPRESSED_R32:
{
@ -5349,6 +5402,14 @@ void SetPixelColor(void *dstPtr, Color color, int format)
((unsigned char *)dstPtr)[2] = color.b;
((unsigned char *)dstPtr)[3] = color.a;
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
((unsigned char *)dstPtr)[0] = color.b;
((unsigned char *)dstPtr)[1] = color.g;
((unsigned char *)dstPtr)[2] = color.r;
((unsigned char *)dstPtr)[3] = color.a;
} break;
default: break;
}
@ -5369,6 +5430,7 @@ int GetPixelDataSize(int width, int height, int format)
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1:
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: bpp = 16; break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8A8: bpp = 32; break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8: bpp = 32; break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: bpp = 24; break;
case PIXELFORMAT_UNCOMPRESSED_R32: bpp = 32; break;
case PIXELFORMAT_UNCOMPRESSED_R32G32B32: bpp = 32*3; break;
@ -5517,6 +5579,15 @@ static Vector4 *LoadImageDataNormalized(Image image)
k += 4;
} break;
case PIXELFORMAT_UNCOMPRESSED_B8G8R8A8:
{
pixels[i].z = (float)((unsigned char *)image.data)[k]/255.0f;
pixels[i].y = (float)((unsigned char *)image.data)[k + 1]/255.0f;
pixels[i].x = (float)((unsigned char *)image.data)[k + 2]/255.0f;
pixels[i].w = (float)((unsigned char *)image.data)[k + 3]/255.0f;
k += 4;
} break;
case PIXELFORMAT_UNCOMPRESSED_R8G8B8:
{
pixels[i].x = (float)((unsigned char *)image.data)[k]/255.0f;

View File

@ -2688,88 +2688,93 @@
"description": "32 bpp"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32",
"name": "PIXELFORMAT_UNCOMPRESSED_B8G8R8A8",
"value": 8,
"description": "32 bpp"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32",
"value": 9,
"description": "32 bpp (1 channel - float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
"value": 9,
"value": 10,
"description": "32*3 bpp (3 channels - float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
"value": 10,
"value": 11,
"description": "32*4 bpp (4 channels - float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R16",
"value": 11,
"value": 12,
"description": "16 bpp (1 channel - half float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R16G16B16",
"value": 12,
"value": 13,
"description": "16*3 bpp (3 channels - half float)"
},
{
"name": "PIXELFORMAT_UNCOMPRESSED_R16G16B16A16",
"value": 13,
"value": 14,
"description": "16*4 bpp (4 channels - half float)"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT1_RGB",
"value": 14,
"value": 15,
"description": "4 bpp (no alpha)"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
"value": 15,
"value": 16,
"description": "4 bpp (1 bit alpha)"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
"value": 16,
"description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
"value": 17,
"description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC1_RGB",
"name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
"value": 18,
"description": "4 bpp"
"description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC2_RGB",
"name": "PIXELFORMAT_COMPRESSED_ETC1_RGB",
"value": 19,
"description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
"name": "PIXELFORMAT_COMPRESSED_ETC2_RGB",
"value": 20,
"description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
"value": 21,
"description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_PVRT_RGB",
"value": 21,
"description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
"value": 22,
"description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
"name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
"value": 23,
"description": "4 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
"value": 24,
"description": "8 bpp"
},
{
"name": "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
"value": 24,
"value": 25,
"description": "2 bpp"
}
]

View File

@ -2688,88 +2688,93 @@ return {
description = "32 bpp"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32",
name = "PIXELFORMAT_UNCOMPRESSED_B8G8R8A8",
value = 8,
description = "32 bpp"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32",
value = 9,
description = "32 bpp (1 channel - float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
value = 9,
value = 10,
description = "32*3 bpp (3 channels - float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
value = 10,
value = 11,
description = "32*4 bpp (4 channels - float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R16",
value = 11,
value = 12,
description = "16 bpp (1 channel - half float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R16G16B16",
value = 12,
value = 13,
description = "16*3 bpp (3 channels - half float)"
},
{
name = "PIXELFORMAT_UNCOMPRESSED_R16G16B16A16",
value = 13,
value = 14,
description = "16*4 bpp (4 channels - half float)"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
value = 14,
value = 15,
description = "4 bpp (no alpha)"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
value = 15,
value = 16,
description = "4 bpp (1 bit alpha)"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
value = 16,
description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
value = 17,
description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
value = 18,
description = "4 bpp"
description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
value = 19,
description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
value = 20,
description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
value = 21,
description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
value = 21,
description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
value = 22,
description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
value = 23,
description = "4 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
value = 24,
description = "8 bpp"
},
{
name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
value = 24,
value = 25,
description = "2 bpp"
}
}

View File

@ -851,7 +851,7 @@ Enum 11: ShaderAttributeDataType (4 values)
Value[SHADER_ATTRIB_VEC2]: 1
Value[SHADER_ATTRIB_VEC3]: 2
Value[SHADER_ATTRIB_VEC4]: 3
Enum 12: PixelFormat (24 values)
Enum 12: PixelFormat (25 values)
Name: PixelFormat
Description: Pixel formats
Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
@ -861,23 +861,24 @@ Enum 12: PixelFormat (24 values)
Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5
Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6
Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7
Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10
Value[PIXELFORMAT_UNCOMPRESSED_R16]: 11
Value[PIXELFORMAT_UNCOMPRESSED_R16G16B16]: 12
Value[PIXELFORMAT_UNCOMPRESSED_R16G16B16A16]: 13
Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 14
Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 15
Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 16
Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 17
Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 18
Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 19
Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 20
Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 21
Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 22
Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 23
Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 24
Value[PIXELFORMAT_UNCOMPRESSED_B8G8R8A8]: 8
Value[PIXELFORMAT_UNCOMPRESSED_R32]: 9
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 10
Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 11
Value[PIXELFORMAT_UNCOMPRESSED_R16]: 12
Value[PIXELFORMAT_UNCOMPRESSED_R16G16B16]: 13
Value[PIXELFORMAT_UNCOMPRESSED_R16G16B16A16]: 14
Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 15
Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 16
Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 17
Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 18
Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 19
Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 20
Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 21
Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 22
Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 23
Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 24
Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 25
Enum 13: TextureFilter (6 values)
Name: TextureFilter
Description: Texture parameters: filter mode

View File

@ -560,7 +560,7 @@
<Value name="SHADER_ATTRIB_VEC3" integer="2" desc="Shader attribute type: vec3 (3 float)" />
<Value name="SHADER_ATTRIB_VEC4" integer="3" desc="Shader attribute type: vec4 (4 float)" />
</Enum>
<Enum name="PixelFormat" valueCount="24" desc="Pixel formats">
<Enum name="PixelFormat" valueCount="25" desc="Pixel formats">
<Value name="PIXELFORMAT_UNCOMPRESSED_GRAYSCALE" integer="1" desc="8 bit per pixel (no alpha)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA" integer="2" desc="8*2 bpp (2 channels)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R5G6B5" integer="3" desc="16 bpp" />
@ -568,23 +568,24 @@
<Value name="PIXELFORMAT_UNCOMPRESSED_R5G5B5A1" integer="5" desc="16 bpp (1 bit alpha)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R4G4B4A4" integer="6" desc="16 bpp (4 bit alpha)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R8G8B8A8" integer="7" desc="32 bpp" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R32" integer="8" desc="32 bpp (1 channel - float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R32G32B32" integer="9" desc="32*3 bpp (3 channels - float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R32G32B32A32" integer="10" desc="32*4 bpp (4 channels - float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R16" integer="11" desc="16 bpp (1 channel - half float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R16G16B16" integer="12" desc="16*3 bpp (3 channels - half float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R16G16B16A16" integer="13" desc="16*4 bpp (4 channels - half float)" />
<Value name="PIXELFORMAT_COMPRESSED_DXT1_RGB" integer="14" desc="4 bpp (no alpha)" />
<Value name="PIXELFORMAT_COMPRESSED_DXT1_RGBA" integer="15" desc="4 bpp (1 bit alpha)" />
<Value name="PIXELFORMAT_COMPRESSED_DXT3_RGBA" integer="16" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_DXT5_RGBA" integer="17" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ETC1_RGB" integer="18" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ETC2_RGB" integer="19" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA" integer="20" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_PVRT_RGB" integer="21" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_PVRT_RGBA" integer="22" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA" integer="23" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA" integer="24" desc="2 bpp" />
<Value name="PIXELFORMAT_UNCOMPRESSED_B8G8R8A8" integer="8" desc="32 bpp" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R32" integer="9" desc="32 bpp (1 channel - float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R32G32B32" integer="10" desc="32*3 bpp (3 channels - float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R32G32B32A32" integer="11" desc="32*4 bpp (4 channels - float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R16" integer="12" desc="16 bpp (1 channel - half float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R16G16B16" integer="13" desc="16*3 bpp (3 channels - half float)" />
<Value name="PIXELFORMAT_UNCOMPRESSED_R16G16B16A16" integer="14" desc="16*4 bpp (4 channels - half float)" />
<Value name="PIXELFORMAT_COMPRESSED_DXT1_RGB" integer="15" desc="4 bpp (no alpha)" />
<Value name="PIXELFORMAT_COMPRESSED_DXT1_RGBA" integer="16" desc="4 bpp (1 bit alpha)" />
<Value name="PIXELFORMAT_COMPRESSED_DXT3_RGBA" integer="17" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_DXT5_RGBA" integer="18" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ETC1_RGB" integer="19" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ETC2_RGB" integer="20" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA" integer="21" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_PVRT_RGB" integer="22" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_PVRT_RGBA" integer="23" desc="4 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA" integer="24" desc="8 bpp" />
<Value name="PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA" integer="25" desc="2 bpp" />
</Enum>
<Enum name="TextureFilter" valueCount="6" desc="Texture parameters: filter mode">
<Value name="TEXTURE_FILTER_POINT" integer="0" desc="No filter, just pixel approximation" />