review swMultMatrixf
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src/external/rlsw.h
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2
src/external/rlsw.h
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@ -4553,7 +4553,7 @@ void swScalef(float x, float y, float z)
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void swMultMatrixf(const float* mat)
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{
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sw_matrix_mul(*RLSW.currentMatrix, *RLSW.currentMatrix, mat);
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sw_matrix_mul(*RLSW.currentMatrix, mat, *RLSW.currentMatrix);
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if (RLSW.currentMatrixMode != SW_TEXTURE) {
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RLSW.isDirtyMVP = true;
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