fix DrawTextRec
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f5ac8402a8
commit
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21
src/text.c
21
src/text.c
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@ -901,10 +901,10 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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{
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int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
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int textOffsetY = 0; // Offset between lines (on line break '\n')
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float textOffsetY = 0; // Offset between lines (on line break '\n')
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float textOffsetX = 0.0f; // Offset X to next character to draw
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float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
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float scaleFactor = fontSize/(float)font.baseSize; // Character quad scaling factor
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// Word/character wrapping mechanism variables
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enum { MEASURE_STATE = 0, DRAW_STATE = 1 };
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@ -926,13 +926,13 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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if (codepoint == 0x3f) codepointByteCount = 1;
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i += (codepointByteCount - 1);
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int glyphWidth = 0;
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float glyphWidth = 0;
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if (codepoint != '\n')
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{
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glyphWidth = (font.chars[index].advanceX == 0) ? (int)(font.recs[index].width) : (int)(font.chars[index].advanceX);
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glyphWidth = (font.chars[index].advanceX == 0) ? font.recs[index].width * scaleFactor : font.chars[index].advanceX * scaleFactor;
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if (i + 1 < length)
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glyphWidth = glyphWidth * scaleFactor + spacing;
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glyphWidth = glyphWidth + spacing;
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}
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// NOTE: When wordWrap is ON we first measure how much of the text we can draw before going outside of the rec container
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@ -957,7 +957,6 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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else if ((i + 1) == length)
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{
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endLine = i;
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state = !state;
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}
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else if (codepoint == '\n') state = !state;
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@ -980,7 +979,7 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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{
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if (!wordWrap)
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{
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textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
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textOffsetY += (font.baseSize + font.baseSize / 2) * scaleFactor;
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textOffsetX = 0;
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}
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}
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@ -988,18 +987,18 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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{
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if (!wordWrap && ((textOffsetX + glyphWidth) > rec.width))
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{
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textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
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textOffsetY += (font.baseSize + font.baseSize / 2) * scaleFactor;
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textOffsetX = 0;
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}
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// When text overflows rectangle height limit, just stop drawing
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if ((textOffsetY + (int)(font.baseSize*scaleFactor)) > rec.height) break;
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if ((textOffsetY + font.baseSize*scaleFactor) > rec.height) break;
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// Draw selection background
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bool isGlyphSelected = false;
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if ((selectStart >= 0) && (k >= selectStart) && (k < (selectStart + selectLength)))
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{
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DrawRectangleRec((Rectangle){ rec.x + textOffsetX - 1, rec.y + textOffsetY, (float)glyphWidth, (float)font.baseSize*scaleFactor }, selectBackTint);
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DrawRectangleRec((Rectangle){ rec.x + textOffsetX - 1, rec.y + textOffsetY, glyphWidth, (float)font.baseSize * scaleFactor }, selectBackTint);
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isGlyphSelected = true;
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}
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@ -1012,7 +1011,7 @@ void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, f
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if (wordWrap && (i == endLine))
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{
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textOffsetY += (int)((font.baseSize + font.baseSize/2)*scaleFactor);
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textOffsetY += (font.baseSize + font.baseSize / 2) * scaleFactor;
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textOffsetX = 0;
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startLine = endLine;
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endLine = -1;
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