ExportMesh iterated 1/3 of the faces instead of all, hack to fix txt
memory issue on windows?
This commit is contained in:
parent
6342cf103a
commit
f27fe0114a
|
|
@ -1651,7 +1651,7 @@ bool ExportMesh(Mesh mesh, const char *fileName)
|
|||
mesh.triangleCount/3* (int)strlen("f 00000/00000/00000 00000/00000/00000 00000/00000/00000");
|
||||
|
||||
// NOTE: Text data buffer size is estimated considering mesh data size
|
||||
char *txtData = (char *)RL_CALLOC(dataSize + 2000, sizeof(char));
|
||||
char *txtData = (char *)RL_CALLOC(dataSize + 2000, sizeof(char)*4);
|
||||
|
||||
int byteCount = 0;
|
||||
byteCount += sprintf(txtData + byteCount, "# //////////////////////////////////////////////////////////////////////////////////\n");
|
||||
|
|
@ -1684,9 +1684,9 @@ bool ExportMesh(Mesh mesh, const char *fileName)
|
|||
byteCount += sprintf(txtData + byteCount, "vn %.3f %.3f %.3f\n", mesh.normals[v], mesh.normals[v + 1], mesh.normals[v + 2]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < mesh.triangleCount; i += 3)
|
||||
for (int i = 0; i < mesh.vertexCount; i += 3)
|
||||
{
|
||||
byteCount += sprintf(txtData + byteCount, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", i, i, i, i + 1, i + 1, i + 1, i + 2, i + 2, i + 2);
|
||||
byteCount += sprintf(txtData + byteCount, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", i+1, i+1, i+1, i + 2, i + 2, i + 2, i + 3, i + 3, i + 3);
|
||||
}
|
||||
|
||||
byteCount += sprintf(txtData + byteCount, "\n");
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user