diff --git a/examples/audio/audio_raw_stream_callback.c b/examples/audio/audio_raw_stream_callback.c index a9bb464c7..4423e881c 100644 --- a/examples/audio/audio_raw_stream_callback.c +++ b/examples/audio/audio_raw_stream_callback.c @@ -83,35 +83,27 @@ int main(void) if (IsKeyDown(KEY_UP)) { newSineFrequency += 10; - - if (newSineFrequency > 12500) - newSineFrequency = 12500; + if (newSineFrequency > 12500) newSineFrequency = 12500; } if (IsKeyDown(KEY_DOWN)) { newSineFrequency -= 10; - - if (newSineFrequency < 20) - newSineFrequency = 20; + if (newSineFrequency < 20) newSineFrequency = 20; } if (IsKeyDown(KEY_LEFT)) { pan -= 0.01f; + if (pan < -1.0f) pan = -1.0f; SetAudioStreamPan(stream, pan); - - if (pan < -1.0f) - pan = -1.0f; } if (IsKeyDown(KEY_RIGHT)) { pan += 0.01f; + if (pan > 1.0f) pan = 1.0f; SetAudioStreamPan(stream, pan); - - if (pan > 1.0f) - pan = 1.0f; } //---------------------------------------------------------------------------------- @@ -131,7 +123,8 @@ int main(void) int wavelength = SAMPLE_RATE/sineFrequency; // Draw a sine wave with the same frequency as the one being sent to the audio stream - for (int i = 0; i < screenWidth; i++) { + for (int i = 0; i < screenWidth; i++) + { int t0 = windowStart + i*windowSize/screenWidth; int t1 = windowStart + (i + 1)*windowSize/screenWidth; Vector2 startPos = { i, 250 + 50*sin(2*PI*t0/wavelength) };