consistency tweak

This commit is contained in:
Bigfoot71 2026-03-17 19:55:40 +01:00
parent 5e532ff7c0
commit ee4d78a8b5

6
src/external/rlsw.h vendored
View File

@ -5345,10 +5345,8 @@ static void SW_RASTER_TRIANGLE(const sw_vertex_t *v0, const sw_vertex_t *v1, con
{ {
vLeft.screen[1] = vRight.screen[1] = y; vLeft.screen[1] = vRight.screen[1] = y;
if (vLeft.screen[0] < vRight.screen[0]) if (vLeft.screen[0] < vRight.screen[0]) SW_RASTER_TRIANGLE_SPAN(&vLeft, &vRight, dVXdy02.texcoord[0], dVXdy02.texcoord[1]);
SW_RASTER_TRIANGLE_SPAN(&vLeft, &vRight, dVXdy02.texcoord[0], dVXdy02.texcoord[1]); else SW_RASTER_TRIANGLE_SPAN(&vRight, &vLeft, dVXdy02.texcoord[0], dVXdy02.texcoord[1]);
else
SW_RASTER_TRIANGLE_SPAN(&vRight, &vLeft, dVXdy02.texcoord[0], dVXdy02.texcoord[1]);
sw_add_vertex_grad_PTCH(&vLeft, &dVXdy02); sw_add_vertex_grad_PTCH(&vLeft, &dVXdy02);
vLeft.screen[0] += dXdy02; vLeft.screen[0] += dXdy02;