renamed: ios shutdown -> close
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128eddee58
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@ -33,7 +33,7 @@
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// UIKit/OpenGL bridge functions implemented in rcore_ios_main.m
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RLAPI bool ios_initialize_window(int requestedWidth, int requestedHeight, int *screenWidth, int *screenHeight, int *renderWidth, int *renderHeight, float *scaleX, float *scaleY);
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RLAPI void ios_make_current_context(void);
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RLAPI void ios_shutdown_window(void);
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RLAPI void ios_close_platform(void);
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RLAPI void ios_present_frame(void);
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RLAPI void *ios_get_window_handle(void);
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RLAPI void ios_get_window_metrics(int *screenWidth, int *screenHeight, int *renderWidth, int *renderHeight, float *scaleX, float *scaleY);
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@ -433,9 +433,11 @@ int InitPlatform(void)
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// Close platform
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void ClosePlatform(void)
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{
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ios_close_platform();
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CORE = (CoreData){ 0 };
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platform = (PlatformData){ 0 };
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touchRaw = (TouchRaw){ 0 };
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ios_shutdown_window();
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}
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// Find or allocate a touch slot for the given touchId
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