Removed raymath dependency for DrawLineEx
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@ -116,14 +116,15 @@ void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
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// Draw a line defining thickness
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void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
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{
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Vector2 delta = Vector2Subtract(endPos, startPos);
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float length = Vector2Length(delta);
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Vector2 delta = {endPos.x-startPos.x, endPos.y-startPos.y};
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float length = sqrtf(delta.x*delta.x + delta.y*delta.y);
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if (length > 0 && thick > 0)
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{
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float scale = thick/(2*length);
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Vector2 radius = {-scale*delta.y, scale*delta.x};
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Vector2 strip[] = {Vector2Subtract(startPos, radius), Vector2Add(startPos, radius), Vector2Subtract(endPos, radius), Vector2Add(endPos, radius)};
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Vector2 strip[] = {{startPos.x-radius.x, startPos.y-radius.y}, {startPos.x+radius.x, startPos.y+radius.y},
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{endPos.x-radius.x, endPos.y-radius.y}, {endPos.x+radius.x, endPos.y+radius.y}};
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DrawTriangleStrip(strip, 4, color);
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}
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