chore: add bazel core examples

This commit is contained in:
Ezekiel Warren 2024-06-06 16:01:41 -07:00
parent 8fc27c43c7
commit e9d536b8a1
4 changed files with 202 additions and 1 deletions

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@ -46,7 +46,7 @@ cc_library(
":bundled_glfw",
":bundled_external_misc",
],
local_defines = select({
defines = select({
"@platforms//os:android": ["PLATFORM_ANDROID"],
"@platforms//os:wasi": ["PLATFORM_WEB"],
"@platforms//os:emscripten": ["PLATFORM_WEB"],
@ -58,8 +58,18 @@ cc_library(
name = "raylib",
visibility = ["//visibility:public"],
strip_include_prefix = "src",
srcs = [
"src/rglfw.c",
"src/rtext.c",
"src/utils.c",
"src/rshapes.c",
"src/rtextures.c",
"src/raudio.c",
"src/rmodels.c",
],
hdrs = [
"src/raylib.h",
"src/rcamera.h",
"src/raymath.h",
"src/rlgl.h",
],
@ -69,6 +79,12 @@ cc_library(
":bundled_glfw_sources",
":bundled_external_misc",
],
linkopts = select({
"@platforms//os:windows": [
"/DEFAULTLIB:winmm",
],
"//conditions:default": [],
}),
)
cc_binary(
@ -78,6 +94,9 @@ cc_binary(
target_compatible_with = [
"@platforms//os:windows",
],
linkopts = [
"/DEFAULTLIB:winmm",
],
deps = [
":rcore",
":bundled_glfw",

0
examples/BUILD.bazel Normal file
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6
examples/MODULE.bazel Normal file
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@ -0,0 +1,6 @@
module(name = "raylib_examples")
bazel_dep(name = "rules_cc", version = "0.0.9")
bazel_dep(name = "platforms", version = "0.0.10")
bazel_dep(name = "raylib")
local_path_override(module_name = "raylib", path = "..")

176
examples/core/BUILD.bazel Normal file
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@ -0,0 +1,176 @@
load("@rules_cc//cc:defs.bzl", "cc_binary")
cc_binary(
name = "core_2d_camera",
srcs = ["core_2d_camera.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_2d_camera_mouse_zoom",
srcs = ["core_2d_camera_mouse_zoom.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_2d_camera_platformer",
srcs = ["core_2d_camera_platformer.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_2d_camera_split_screen",
srcs = ["core_2d_camera_split_screen.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_3d_camera_first_person",
srcs = ["core_3d_camera_first_person.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_3d_camera_free",
srcs = ["core_3d_camera_free.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_3d_camera_mode",
srcs = ["core_3d_camera_mode.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_3d_camera_split_screen",
srcs = ["core_3d_camera_split_screen.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_3d_picking",
srcs = ["core_3d_picking.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_automation_events",
srcs = ["core_automation_events.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_basic_screen_manager",
srcs = ["core_basic_screen_manager.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_basic_window",
srcs = ["core_basic_window.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_basic_window_web",
srcs = ["core_basic_window_web.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_custom_frame_control",
srcs = ["core_custom_frame_control.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_custom_logging",
srcs = ["core_custom_logging.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_drop_files",
srcs = ["core_drop_files.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_gamepad",
srcs = ["core_input_gamepad.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_gamepad_info",
srcs = ["core_input_gamepad_info.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_gestures",
srcs = ["core_input_gestures.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_gestures_web",
srcs = ["core_input_gestures_web.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_keys",
srcs = ["core_input_keys.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_mouse",
srcs = ["core_input_mouse.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_mouse_wheel",
srcs = ["core_input_mouse_wheel.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_input_multitouch",
srcs = ["core_input_multitouch.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_loading_thread",
target_compatible_with = [
"@platforms//os:linux",
],
linkopts = ["-pthread"],
srcs = ["core_loading_thread.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_random_values",
srcs = ["core_random_values.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_scissor_test",
srcs = ["core_scissor_test.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_smooth_pixelperfect",
srcs = ["core_smooth_pixelperfect.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_storage_values",
srcs = ["core_storage_values.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_vr_simulator",
srcs = ["core_vr_simulator.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_window_flags",
srcs = ["core_window_flags.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_window_letterbox",
srcs = ["core_window_letterbox.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_window_should_close",
srcs = ["core_window_should_close.c"],
deps = ["@raylib"],
)
cc_binary(
name = "core_world_screen",
srcs = ["core_world_screen.c"],
deps = ["@raylib"],
)