Make the max VBO match the animation flag.
This commit is contained in:
parent
0e7bcd5639
commit
e938c18dde
|
|
@ -237,7 +237,11 @@
|
||||||
// rmodels: Configuration values
|
// rmodels: Configuration values
|
||||||
//------------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------------
|
||||||
#define MAX_MATERIAL_MAPS 12 // Maximum number of shader maps supported
|
#define MAX_MATERIAL_MAPS 12 // Maximum number of shader maps supported
|
||||||
|
#ifdef RL_SUPPORT_MESH_ANIMATION_VBO
|
||||||
#define MAX_MESH_VERTEX_BUFFERS 9 // Maximum vertex buffers (VBO) per mesh
|
#define MAX_MESH_VERTEX_BUFFERS 9 // Maximum vertex buffers (VBO) per mesh
|
||||||
|
#else
|
||||||
|
#define MAX_MESH_VERTEX_BUFFERS 7 // Maximum vertex buffers (VBO) per mesh
|
||||||
|
#endif
|
||||||
|
|
||||||
//------------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------------
|
||||||
// Module: raudio - Configuration Flags
|
// Module: raudio - Configuration Flags
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user