rlparser: update raylib_api.* by CI

This commit is contained in:
github-actions[bot] 2026-06-03 18:16:31 +00:00
parent cef7718468
commit e8650c1b8e
4 changed files with 40 additions and 40 deletions

View File

@ -5489,7 +5489,7 @@
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "source" "name": "rec"
} }
] ]
}, },
@ -8913,7 +8913,7 @@
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "source" "name": "rec"
}, },
{ {
"type": "Vector2", "type": "Vector2",
@ -8927,7 +8927,7 @@
}, },
{ {
"name": "DrawTexturePro", "name": "DrawTexturePro",
"description": "Draw a part of a texture defined by a rectangle with 'pro' parameters", "description": "Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {
@ -8936,11 +8936,11 @@
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "source" "name": "srcrec"
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "dest" "name": "dstrec"
}, },
{ {
"type": "Vector2", "type": "Vector2",
@ -8971,7 +8971,7 @@
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "dest" "name": "dstrec"
}, },
{ {
"type": "Vector2", "type": "Vector2",
@ -10983,7 +10983,7 @@
}, },
{ {
"name": "DrawBillboardRec", "name": "DrawBillboardRec",
"description": "Draw a billboard texture defined by source", "description": "Draw a billboard texture defined by rectangle",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {
@ -10996,7 +10996,7 @@
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "source" "name": "rec"
}, },
{ {
"type": "Vector3", "type": "Vector3",
@ -11014,7 +11014,7 @@
}, },
{ {
"name": "DrawBillboardPro", "name": "DrawBillboardPro",
"description": "Draw a billboard texture defined by source and rotation", "description": "Draw a billboard texture defined by source rectangle with scaling and rotation",
"returnType": "void", "returnType": "void",
"params": [ "params": [
{ {
@ -11027,7 +11027,7 @@
}, },
{ {
"type": "Rectangle", "type": "Rectangle",
"name": "source" "name": "rec"
}, },
{ {
"type": "Vector3", "type": "Vector3",

View File

@ -4752,7 +4752,7 @@ return {
returnType = "void", returnType = "void",
params = { params = {
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"} {type = "Rectangle", name = "rec"}
} }
}, },
{ {
@ -6475,19 +6475,19 @@ return {
returnType = "void", returnType = "void",
params = { params = {
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"}, {type = "Rectangle", name = "rec"},
{type = "Vector2", name = "position"}, {type = "Vector2", name = "position"},
{type = "Color", name = "tint"} {type = "Color", name = "tint"}
} }
}, },
{ {
name = "DrawTexturePro", name = "DrawTexturePro",
description = "Draw a part of a texture defined by a rectangle with 'pro' parameters", description = "Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation",
returnType = "void", returnType = "void",
params = { params = {
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"}, {type = "Rectangle", name = "srcrec"},
{type = "Rectangle", name = "dest"}, {type = "Rectangle", name = "dstrec"},
{type = "Vector2", name = "origin"}, {type = "Vector2", name = "origin"},
{type = "float", name = "rotation"}, {type = "float", name = "rotation"},
{type = "Color", name = "tint"} {type = "Color", name = "tint"}
@ -6500,7 +6500,7 @@ return {
params = { params = {
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
{type = "NPatchInfo", name = "nPatchInfo"}, {type = "NPatchInfo", name = "nPatchInfo"},
{type = "Rectangle", name = "dest"}, {type = "Rectangle", name = "dstrec"},
{type = "Vector2", name = "origin"}, {type = "Vector2", name = "origin"},
{type = "float", name = "rotation"}, {type = "float", name = "rotation"},
{type = "Color", name = "tint"} {type = "Color", name = "tint"}
@ -7572,12 +7572,12 @@ return {
}, },
{ {
name = "DrawBillboardRec", name = "DrawBillboardRec",
description = "Draw a billboard texture defined by source", description = "Draw a billboard texture defined by rectangle",
returnType = "void", returnType = "void",
params = { params = {
{type = "Camera", name = "camera"}, {type = "Camera", name = "camera"},
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"}, {type = "Rectangle", name = "rec"},
{type = "Vector3", name = "position"}, {type = "Vector3", name = "position"},
{type = "Vector2", name = "size"}, {type = "Vector2", name = "size"},
{type = "Color", name = "tint"} {type = "Color", name = "tint"}
@ -7585,12 +7585,12 @@ return {
}, },
{ {
name = "DrawBillboardPro", name = "DrawBillboardPro",
description = "Draw a billboard texture defined by source and rotation", description = "Draw a billboard texture defined by source rectangle with scaling and rotation",
returnType = "void", returnType = "void",
params = { params = {
{type = "Camera", name = "camera"}, {type = "Camera", name = "camera"},
{type = "Texture2D", name = "texture"}, {type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"}, {type = "Rectangle", name = "rec"},
{type = "Vector3", name = "position"}, {type = "Vector3", name = "position"},
{type = "Vector3", name = "up"}, {type = "Vector3", name = "up"},
{type = "Vector2", name = "size"}, {type = "Vector2", name = "size"},

View File

@ -2182,7 +2182,7 @@ Function 219: SetShapesTexture() (2 input parameters)
Return type: void Return type: void
Description: Set texture and rectangle to be used on shapes drawing Description: Set texture and rectangle to be used on shapes drawing
Param[1]: texture (type: Texture2D) Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle) Param[2]: rec (type: Rectangle)
Function 220: GetShapesTexture() (0 input parameters) Function 220: GetShapesTexture() (0 input parameters)
Name: GetShapesTexture Name: GetShapesTexture
Return type: Texture2D Return type: Texture2D
@ -3416,16 +3416,16 @@ Function 385: DrawTextureRec() (4 input parameters)
Return type: void Return type: void
Description: Draw a part of a texture defined by a rectangle Description: Draw a part of a texture defined by a rectangle
Param[1]: texture (type: Texture2D) Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle) Param[2]: rec (type: Rectangle)
Param[3]: position (type: Vector2) Param[3]: position (type: Vector2)
Param[4]: tint (type: Color) Param[4]: tint (type: Color)
Function 386: DrawTexturePro() (6 input parameters) Function 386: DrawTexturePro() (6 input parameters)
Name: DrawTexturePro Name: DrawTexturePro
Return type: void Return type: void
Description: Draw a part of a texture defined by a rectangle with 'pro' parameters Description: Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation
Param[1]: texture (type: Texture2D) Param[1]: texture (type: Texture2D)
Param[2]: source (type: Rectangle) Param[2]: srcrec (type: Rectangle)
Param[3]: dest (type: Rectangle) Param[3]: dstrec (type: Rectangle)
Param[4]: origin (type: Vector2) Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float) Param[5]: rotation (type: float)
Param[6]: tint (type: Color) Param[6]: tint (type: Color)
@ -3435,7 +3435,7 @@ Function 387: DrawTextureNPatch() (6 input parameters)
Description: Draw a texture (or part of it) that stretches or shrinks nicely Description: Draw a texture (or part of it) that stretches or shrinks nicely
Param[1]: texture (type: Texture2D) Param[1]: texture (type: Texture2D)
Param[2]: nPatchInfo (type: NPatchInfo) Param[2]: nPatchInfo (type: NPatchInfo)
Param[3]: dest (type: Rectangle) Param[3]: dstrec (type: Rectangle)
Param[4]: origin (type: Vector2) Param[4]: origin (type: Vector2)
Param[5]: rotation (type: float) Param[5]: rotation (type: float)
Param[6]: tint (type: Color) Param[6]: tint (type: Color)
@ -4185,20 +4185,20 @@ Function 495: DrawBillboard() (5 input parameters)
Function 496: DrawBillboardRec() (6 input parameters) Function 496: DrawBillboardRec() (6 input parameters)
Name: DrawBillboardRec Name: DrawBillboardRec
Return type: void Return type: void
Description: Draw a billboard texture defined by source Description: Draw a billboard texture defined by rectangle
Param[1]: camera (type: Camera) Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D) Param[2]: texture (type: Texture2D)
Param[3]: source (type: Rectangle) Param[3]: rec (type: Rectangle)
Param[4]: position (type: Vector3) Param[4]: position (type: Vector3)
Param[5]: size (type: Vector2) Param[5]: size (type: Vector2)
Param[6]: tint (type: Color) Param[6]: tint (type: Color)
Function 497: DrawBillboardPro() (9 input parameters) Function 497: DrawBillboardPro() (9 input parameters)
Name: DrawBillboardPro Name: DrawBillboardPro
Return type: void Return type: void
Description: Draw a billboard texture defined by source and rotation Description: Draw a billboard texture defined by source rectangle with scaling and rotation
Param[1]: camera (type: Camera) Param[1]: camera (type: Camera)
Param[2]: texture (type: Texture2D) Param[2]: texture (type: Texture2D)
Param[3]: source (type: Rectangle) Param[3]: rec (type: Rectangle)
Param[4]: position (type: Vector3) Param[4]: position (type: Vector3)
Param[5]: up (type: Vector3) Param[5]: up (type: Vector3)
Param[6]: size (type: Vector2) Param[6]: size (type: Vector2)

View File

@ -1352,7 +1352,7 @@
</Function> </Function>
<Function name="SetShapesTexture" retType="void" paramCount="2" desc="Set texture and rectangle to be used on shapes drawing"> <Function name="SetShapesTexture" retType="void" paramCount="2" desc="Set texture and rectangle to be used on shapes drawing">
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="source" desc="" /> <Param type="Rectangle" name="rec" desc="" />
</Function> </Function>
<Function name="GetShapesTexture" retType="Texture2D" paramCount="0" desc="Get texture that is used for shapes drawing"> <Function name="GetShapesTexture" retType="Texture2D" paramCount="0" desc="Get texture that is used for shapes drawing">
</Function> </Function>
@ -2251,14 +2251,14 @@
</Function> </Function>
<Function name="DrawTextureRec" retType="void" paramCount="4" desc="Draw a part of a texture defined by a rectangle"> <Function name="DrawTextureRec" retType="void" paramCount="4" desc="Draw a part of a texture defined by a rectangle">
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="source" desc="" /> <Param type="Rectangle" name="rec" desc="" />
<Param type="Vector2" name="position" desc="" /> <Param type="Vector2" name="position" desc="" />
<Param type="Color" name="tint" desc="" /> <Param type="Color" name="tint" desc="" />
</Function> </Function>
<Function name="DrawTexturePro" retType="void" paramCount="6" desc="Draw a part of a texture defined by a rectangle with 'pro' parameters"> <Function name="DrawTexturePro" retType="void" paramCount="6" desc="Draw a part of a texture defined by a source rectangle to destination rectangle, with scaling and rotation">
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="source" desc="" /> <Param type="Rectangle" name="srcrec" desc="" />
<Param type="Rectangle" name="dest" desc="" /> <Param type="Rectangle" name="dstrec" desc="" />
<Param type="Vector2" name="origin" desc="" /> <Param type="Vector2" name="origin" desc="" />
<Param type="float" name="rotation" desc="" /> <Param type="float" name="rotation" desc="" />
<Param type="Color" name="tint" desc="" /> <Param type="Color" name="tint" desc="" />
@ -2266,7 +2266,7 @@
<Function name="DrawTextureNPatch" retType="void" paramCount="6" desc="Draw a texture (or part of it) that stretches or shrinks nicely"> <Function name="DrawTextureNPatch" retType="void" paramCount="6" desc="Draw a texture (or part of it) that stretches or shrinks nicely">
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="NPatchInfo" name="nPatchInfo" desc="" /> <Param type="NPatchInfo" name="nPatchInfo" desc="" />
<Param type="Rectangle" name="dest" desc="" /> <Param type="Rectangle" name="dstrec" desc="" />
<Param type="Vector2" name="origin" desc="" /> <Param type="Vector2" name="origin" desc="" />
<Param type="float" name="rotation" desc="" /> <Param type="float" name="rotation" desc="" />
<Param type="Color" name="tint" desc="" /> <Param type="Color" name="tint" desc="" />
@ -2797,18 +2797,18 @@
<Param type="float" name="scale" desc="" /> <Param type="float" name="scale" desc="" />
<Param type="Color" name="tint" desc="" /> <Param type="Color" name="tint" desc="" />
</Function> </Function>
<Function name="DrawBillboardRec" retType="void" paramCount="6" desc="Draw a billboard texture defined by source"> <Function name="DrawBillboardRec" retType="void" paramCount="6" desc="Draw a billboard texture defined by rectangle">
<Param type="Camera" name="camera" desc="" /> <Param type="Camera" name="camera" desc="" />
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="source" desc="" /> <Param type="Rectangle" name="rec" desc="" />
<Param type="Vector3" name="position" desc="" /> <Param type="Vector3" name="position" desc="" />
<Param type="Vector2" name="size" desc="" /> <Param type="Vector2" name="size" desc="" />
<Param type="Color" name="tint" desc="" /> <Param type="Color" name="tint" desc="" />
</Function> </Function>
<Function name="DrawBillboardPro" retType="void" paramCount="9" desc="Draw a billboard texture defined by source and rotation"> <Function name="DrawBillboardPro" retType="void" paramCount="9" desc="Draw a billboard texture defined by source rectangle with scaling and rotation">
<Param type="Camera" name="camera" desc="" /> <Param type="Camera" name="camera" desc="" />
<Param type="Texture2D" name="texture" desc="" /> <Param type="Texture2D" name="texture" desc="" />
<Param type="Rectangle" name="source" desc="" /> <Param type="Rectangle" name="rec" desc="" />
<Param type="Vector3" name="position" desc="" /> <Param type="Vector3" name="position" desc="" />
<Param type="Vector3" name="up" desc="" /> <Param type="Vector3" name="up" desc="" />
<Param type="Vector2" name="size" desc="" /> <Param type="Vector2" name="size" desc="" />