build.zig: Add option for enabling raygui
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@ -358,6 +358,7 @@ pub fn build(b: *std.Build) !void {
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const options = Options{
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const options = Options{
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.platform = b.option(PlatformBackend, "platform", "Choose the platform backedn for desktop target") orelse defaults.platform,
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.platform = b.option(PlatformBackend, "platform", "Choose the platform backedn for desktop target") orelse defaults.platform,
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.raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio,
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.raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio,
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.raygui = b.option(bool, "raygui", "Compile with raygui support") orelse defaults.raygui,
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.rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels,
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.rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels,
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.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,
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.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,
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.rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures,
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.rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures,
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