rtext: added functions for camel case and snake case
This commit is contained in:
parent
11202bf299
commit
e66ea61507
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@ -9479,6 +9479,17 @@
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}
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]
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},
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{
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"name": "TextToSnake",
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"description": "Get Snake case notation version of provided string",
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"returnType": "const char *",
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"params": [
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{
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"type": "const char *",
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"name": "text"
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}
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]
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},
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{
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"name": "TextToInteger",
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"description": "Get integer value from text (negative values not supported)",
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@ -6776,6 +6776,14 @@ return {
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{type = "const char *", name = "text"}
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}
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},
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{
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name = "TextToSnake",
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description = "Get Snake case notation version of provided string",
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returnType = "const char *",
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params = {
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{type = "const char *", name = "text"}
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}
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},
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{
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name = "TextToInteger",
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description = "Get integer value from text (negative values not supported)",
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@ -984,7 +984,7 @@ Callback 006: AudioCallback() (2 input parameters)
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Param[1]: bufferData (type: void *)
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Param[2]: frames (type: unsigned int)
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Functions found: 564
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Functions found: 565
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Function 001: InitWindow() (3 input parameters)
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Name: InitWindow
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@ -3641,30 +3641,35 @@ Function 423: TextToPascal() (1 input parameters)
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Return type: const char *
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Description: Get Pascal case notation version of provided string
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Param[1]: text (type: const char *)
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Function 424: TextToInteger() (1 input parameters)
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Function 424: TextToSnake() (1 input parameters)
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Name: TextToSnake
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Return type: const char *
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Description: Get Snake case notation version of provided string
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Param[1]: text (type: const char *)
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Function 425: TextToInteger() (1 input parameters)
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Name: TextToInteger
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Return type: int
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Description: Get integer value from text (negative values not supported)
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Param[1]: text (type: const char *)
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Function 425: TextToFloat() (1 input parameters)
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Function 426: TextToFloat() (1 input parameters)
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Name: TextToFloat
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Return type: float
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Description: Get float value from text (negative values not supported)
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Param[1]: text (type: const char *)
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Function 426: DrawLine3D() (3 input parameters)
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Function 427: DrawLine3D() (3 input parameters)
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Name: DrawLine3D
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Return type: void
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Description: Draw a line in 3D world space
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Param[1]: startPos (type: Vector3)
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Param[2]: endPos (type: Vector3)
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Param[3]: color (type: Color)
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Function 427: DrawPoint3D() (2 input parameters)
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Function 428: DrawPoint3D() (2 input parameters)
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Name: DrawPoint3D
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Return type: void
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Description: Draw a point in 3D space, actually a small line
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Param[1]: position (type: Vector3)
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Param[2]: color (type: Color)
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Function 428: DrawCircle3D() (5 input parameters)
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Function 429: DrawCircle3D() (5 input parameters)
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Name: DrawCircle3D
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Return type: void
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Description: Draw a circle in 3D world space
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@ -3673,7 +3678,7 @@ Function 428: DrawCircle3D() (5 input parameters)
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Param[3]: rotationAxis (type: Vector3)
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Param[4]: rotationAngle (type: float)
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Param[5]: color (type: Color)
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Function 429: DrawTriangle3D() (4 input parameters)
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Function 430: DrawTriangle3D() (4 input parameters)
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Name: DrawTriangle3D
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Return type: void
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Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
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@ -3681,14 +3686,14 @@ Function 429: DrawTriangle3D() (4 input parameters)
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Param[2]: v2 (type: Vector3)
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Param[3]: v3 (type: Vector3)
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Param[4]: color (type: Color)
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Function 430: DrawTriangleStrip3D() (3 input parameters)
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Function 431: DrawTriangleStrip3D() (3 input parameters)
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Name: DrawTriangleStrip3D
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Return type: void
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Description: Draw a triangle strip defined by points
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Param[1]: points (type: Vector3 *)
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Param[2]: pointCount (type: int)
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Param[3]: color (type: Color)
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Function 431: DrawCube() (5 input parameters)
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Function 432: DrawCube() (5 input parameters)
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Name: DrawCube
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Return type: void
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Description: Draw cube
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@ -3697,14 +3702,14 @@ Function 431: DrawCube() (5 input parameters)
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Param[3]: height (type: float)
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Param[4]: length (type: float)
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Param[5]: color (type: Color)
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Function 432: DrawCubeV() (3 input parameters)
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Function 433: DrawCubeV() (3 input parameters)
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Name: DrawCubeV
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Return type: void
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Description: Draw cube (Vector version)
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Param[1]: position (type: Vector3)
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Param[2]: size (type: Vector3)
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Param[3]: color (type: Color)
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Function 433: DrawCubeWires() (5 input parameters)
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Function 434: DrawCubeWires() (5 input parameters)
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Name: DrawCubeWires
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Return type: void
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Description: Draw cube wires
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@ -3713,21 +3718,21 @@ Function 433: DrawCubeWires() (5 input parameters)
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Param[3]: height (type: float)
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Param[4]: length (type: float)
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Param[5]: color (type: Color)
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Function 434: DrawCubeWiresV() (3 input parameters)
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Function 435: DrawCubeWiresV() (3 input parameters)
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Name: DrawCubeWiresV
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Return type: void
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Description: Draw cube wires (Vector version)
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Param[1]: position (type: Vector3)
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Param[2]: size (type: Vector3)
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Param[3]: color (type: Color)
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Function 435: DrawSphere() (3 input parameters)
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Function 436: DrawSphere() (3 input parameters)
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Name: DrawSphere
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Return type: void
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Description: Draw sphere
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Param[1]: centerPos (type: Vector3)
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Param[2]: radius (type: float)
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Param[3]: color (type: Color)
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Function 436: DrawSphereEx() (5 input parameters)
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Function 437: DrawSphereEx() (5 input parameters)
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Name: DrawSphereEx
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Return type: void
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Description: Draw sphere with extended parameters
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@ -3736,7 +3741,7 @@ Function 436: DrawSphereEx() (5 input parameters)
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Param[3]: rings (type: int)
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Param[4]: slices (type: int)
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Param[5]: color (type: Color)
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Function 437: DrawSphereWires() (5 input parameters)
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Function 438: DrawSphereWires() (5 input parameters)
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Name: DrawSphereWires
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Return type: void
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Description: Draw sphere wires
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@ -3745,7 +3750,7 @@ Function 437: DrawSphereWires() (5 input parameters)
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Param[3]: rings (type: int)
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Param[4]: slices (type: int)
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Param[5]: color (type: Color)
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Function 438: DrawCylinder() (6 input parameters)
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Function 439: DrawCylinder() (6 input parameters)
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Name: DrawCylinder
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Return type: void
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Description: Draw a cylinder/cone
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@ -3755,7 +3760,7 @@ Function 438: DrawCylinder() (6 input parameters)
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Param[4]: height (type: float)
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Param[5]: slices (type: int)
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Param[6]: color (type: Color)
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Function 439: DrawCylinderEx() (6 input parameters)
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Function 440: DrawCylinderEx() (6 input parameters)
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Name: DrawCylinderEx
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Return type: void
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Description: Draw a cylinder with base at startPos and top at endPos
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@ -3765,7 +3770,7 @@ Function 439: DrawCylinderEx() (6 input parameters)
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Param[4]: endRadius (type: float)
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Param[5]: sides (type: int)
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Param[6]: color (type: Color)
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Function 440: DrawCylinderWires() (6 input parameters)
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Function 441: DrawCylinderWires() (6 input parameters)
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Name: DrawCylinderWires
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Return type: void
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Description: Draw a cylinder/cone wires
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@ -3775,7 +3780,7 @@ Function 440: DrawCylinderWires() (6 input parameters)
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Param[4]: height (type: float)
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Param[5]: slices (type: int)
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Param[6]: color (type: Color)
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Function 441: DrawCylinderWiresEx() (6 input parameters)
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Function 442: DrawCylinderWiresEx() (6 input parameters)
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Name: DrawCylinderWiresEx
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Return type: void
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Description: Draw a cylinder wires with base at startPos and top at endPos
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@ -3785,7 +3790,7 @@ Function 441: DrawCylinderWiresEx() (6 input parameters)
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Param[4]: endRadius (type: float)
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Param[5]: sides (type: int)
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Param[6]: color (type: Color)
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Function 442: DrawCapsule() (6 input parameters)
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Function 443: DrawCapsule() (6 input parameters)
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Name: DrawCapsule
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Return type: void
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Description: Draw a capsule with the center of its sphere caps at startPos and endPos
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@ -3795,7 +3800,7 @@ Function 442: DrawCapsule() (6 input parameters)
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Param[4]: slices (type: int)
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Param[5]: rings (type: int)
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Param[6]: color (type: Color)
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Function 443: DrawCapsuleWires() (6 input parameters)
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Function 444: DrawCapsuleWires() (6 input parameters)
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Name: DrawCapsuleWires
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Return type: void
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Description: Draw capsule wireframe with the center of its sphere caps at startPos and endPos
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@ -3805,51 +3810,51 @@ Function 443: DrawCapsuleWires() (6 input parameters)
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Param[4]: slices (type: int)
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Param[5]: rings (type: int)
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Param[6]: color (type: Color)
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Function 444: DrawPlane() (3 input parameters)
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Function 445: DrawPlane() (3 input parameters)
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Name: DrawPlane
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Return type: void
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Description: Draw a plane XZ
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Param[1]: centerPos (type: Vector3)
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Param[2]: size (type: Vector2)
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Param[3]: color (type: Color)
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Function 445: DrawRay() (2 input parameters)
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Function 446: DrawRay() (2 input parameters)
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Name: DrawRay
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Return type: void
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Description: Draw a ray line
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Param[1]: ray (type: Ray)
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Param[2]: color (type: Color)
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Function 446: DrawGrid() (2 input parameters)
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Function 447: DrawGrid() (2 input parameters)
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Name: DrawGrid
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Return type: void
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Description: Draw a grid (centered at (0, 0, 0))
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Param[1]: slices (type: int)
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Param[2]: spacing (type: float)
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Function 447: LoadModel() (1 input parameters)
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Function 448: LoadModel() (1 input parameters)
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Name: LoadModel
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Return type: Model
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Description: Load model from files (meshes and materials)
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Param[1]: fileName (type: const char *)
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Function 448: LoadModelFromMesh() (1 input parameters)
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Function 449: LoadModelFromMesh() (1 input parameters)
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Name: LoadModelFromMesh
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Return type: Model
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Description: Load model from generated mesh (default material)
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Param[1]: mesh (type: Mesh)
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Function 449: IsModelReady() (1 input parameters)
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Function 450: IsModelReady() (1 input parameters)
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Name: IsModelReady
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Return type: bool
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Description: Check if a model is ready
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Param[1]: model (type: Model)
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Function 450: UnloadModel() (1 input parameters)
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Function 451: UnloadModel() (1 input parameters)
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Name: UnloadModel
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Return type: void
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Description: Unload model (including meshes) from memory (RAM and/or VRAM)
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Param[1]: model (type: Model)
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Function 451: GetModelBoundingBox() (1 input parameters)
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Function 452: GetModelBoundingBox() (1 input parameters)
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Name: GetModelBoundingBox
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Return type: BoundingBox
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Description: Compute model bounding box limits (considers all meshes)
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Param[1]: model (type: Model)
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Function 452: DrawModel() (4 input parameters)
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Function 453: DrawModel() (4 input parameters)
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Name: DrawModel
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Return type: void
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Description: Draw a model (with texture if set)
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@ -3857,7 +3862,7 @@ Function 452: DrawModel() (4 input parameters)
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Param[2]: position (type: Vector3)
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Param[3]: scale (type: float)
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Param[4]: tint (type: Color)
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Function 453: DrawModelEx() (6 input parameters)
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Function 454: DrawModelEx() (6 input parameters)
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Name: DrawModelEx
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Return type: void
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Description: Draw a model with extended parameters
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@ -3867,7 +3872,7 @@ Function 453: DrawModelEx() (6 input parameters)
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Param[4]: rotationAngle (type: float)
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Param[5]: scale (type: Vector3)
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Param[6]: tint (type: Color)
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Function 454: DrawModelWires() (4 input parameters)
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Function 455: DrawModelWires() (4 input parameters)
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Name: DrawModelWires
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Return type: void
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Description: Draw a model wires (with texture if set)
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@ -3875,7 +3880,7 @@ Function 454: DrawModelWires() (4 input parameters)
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Param[2]: position (type: Vector3)
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Param[3]: scale (type: float)
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Param[4]: tint (type: Color)
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Function 455: DrawModelWiresEx() (6 input parameters)
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Function 456: DrawModelWiresEx() (6 input parameters)
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Name: DrawModelWiresEx
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Return type: void
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Description: Draw a model wires (with texture if set) with extended parameters
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@ -3885,13 +3890,13 @@ Function 455: DrawModelWiresEx() (6 input parameters)
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Param[4]: rotationAngle (type: float)
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Param[5]: scale (type: Vector3)
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Param[6]: tint (type: Color)
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Function 456: DrawBoundingBox() (2 input parameters)
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Function 457: DrawBoundingBox() (2 input parameters)
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Name: DrawBoundingBox
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Return type: void
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Description: Draw bounding box (wires)
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Param[1]: box (type: BoundingBox)
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Param[2]: color (type: Color)
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Function 457: DrawBillboard() (5 input parameters)
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Function 458: DrawBillboard() (5 input parameters)
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Name: DrawBillboard
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Return type: void
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Description: Draw a billboard texture
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@ -3900,7 +3905,7 @@ Function 457: DrawBillboard() (5 input parameters)
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Param[3]: position (type: Vector3)
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Param[4]: size (type: float)
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Param[5]: tint (type: Color)
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Function 458: DrawBillboardRec() (6 input parameters)
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Function 459: DrawBillboardRec() (6 input parameters)
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Name: DrawBillboardRec
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Return type: void
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Description: Draw a billboard texture defined by source
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@ -3910,7 +3915,7 @@ Function 458: DrawBillboardRec() (6 input parameters)
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Param[4]: position (type: Vector3)
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Param[5]: size (type: Vector2)
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Param[6]: tint (type: Color)
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Function 459: DrawBillboardPro() (9 input parameters)
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Function 460: DrawBillboardPro() (9 input parameters)
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Name: DrawBillboardPro
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Return type: void
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Description: Draw a billboard texture defined by source and rotation
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@ -3923,13 +3928,13 @@ Function 459: DrawBillboardPro() (9 input parameters)
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Param[7]: origin (type: Vector2)
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Param[8]: rotation (type: float)
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Param[9]: tint (type: Color)
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Function 460: UploadMesh() (2 input parameters)
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Function 461: UploadMesh() (2 input parameters)
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Name: UploadMesh
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Return type: void
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Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
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Param[1]: mesh (type: Mesh *)
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Param[2]: dynamic (type: bool)
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Function 461: UpdateMeshBuffer() (5 input parameters)
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Function 462: UpdateMeshBuffer() (5 input parameters)
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Name: UpdateMeshBuffer
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Return type: void
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Description: Update mesh vertex data in GPU for a specific buffer index
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@ -3938,19 +3943,19 @@ Function 461: UpdateMeshBuffer() (5 input parameters)
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Param[3]: data (type: const void *)
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Param[4]: dataSize (type: int)
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Param[5]: offset (type: int)
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Function 462: UnloadMesh() (1 input parameters)
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Function 463: UnloadMesh() (1 input parameters)
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Name: UnloadMesh
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Return type: void
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Description: Unload mesh data from CPU and GPU
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Param[1]: mesh (type: Mesh)
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Function 463: DrawMesh() (3 input parameters)
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Function 464: DrawMesh() (3 input parameters)
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Name: DrawMesh
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Return type: void
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Description: Draw a 3d mesh with material and transform
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Param[1]: mesh (type: Mesh)
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Param[2]: material (type: Material)
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Param[3]: transform (type: Matrix)
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Function 464: DrawMeshInstanced() (4 input parameters)
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Function 465: DrawMeshInstanced() (4 input parameters)
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Name: DrawMeshInstanced
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Return type: void
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Description: Draw multiple mesh instances with material and different transforms
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@ -3958,35 +3963,35 @@ Function 464: DrawMeshInstanced() (4 input parameters)
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Param[2]: material (type: Material)
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Param[3]: transforms (type: const Matrix *)
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Param[4]: instances (type: int)
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Function 465: GetMeshBoundingBox() (1 input parameters)
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Function 466: GetMeshBoundingBox() (1 input parameters)
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Name: GetMeshBoundingBox
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Return type: BoundingBox
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Description: Compute mesh bounding box limits
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Param[1]: mesh (type: Mesh)
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Function 466: GenMeshTangents() (1 input parameters)
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Function 467: GenMeshTangents() (1 input parameters)
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Name: GenMeshTangents
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Return type: void
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Description: Compute mesh tangents
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Param[1]: mesh (type: Mesh *)
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Function 467: ExportMesh() (2 input parameters)
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Function 468: ExportMesh() (2 input parameters)
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Name: ExportMesh
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Return type: bool
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Description: Export mesh data to file, returns true on success
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Param[1]: mesh (type: Mesh)
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Param[2]: fileName (type: const char *)
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Function 468: ExportMeshAsCode() (2 input parameters)
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Function 469: ExportMeshAsCode() (2 input parameters)
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Name: ExportMeshAsCode
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Return type: bool
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Description: Export mesh as code file (.h) defining multiple arrays of vertex attributes
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Param[1]: mesh (type: Mesh)
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Param[2]: fileName (type: const char *)
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Function 469: GenMeshPoly() (2 input parameters)
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Function 470: GenMeshPoly() (2 input parameters)
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Name: GenMeshPoly
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Return type: Mesh
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Description: Generate polygonal mesh
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Param[1]: sides (type: int)
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Param[2]: radius (type: float)
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Function 470: GenMeshPlane() (4 input parameters)
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Function 471: GenMeshPlane() (4 input parameters)
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Name: GenMeshPlane
|
||||
Return type: Mesh
|
||||
Description: Generate plane mesh (with subdivisions)
|
||||
|
|
@ -3994,42 +3999,42 @@ Function 470: GenMeshPlane() (4 input parameters)
|
|||
Param[2]: length (type: float)
|
||||
Param[3]: resX (type: int)
|
||||
Param[4]: resZ (type: int)
|
||||
Function 471: GenMeshCube() (3 input parameters)
|
||||
Function 472: GenMeshCube() (3 input parameters)
|
||||
Name: GenMeshCube
|
||||
Return type: Mesh
|
||||
Description: Generate cuboid mesh
|
||||
Param[1]: width (type: float)
|
||||
Param[2]: height (type: float)
|
||||
Param[3]: length (type: float)
|
||||
Function 472: GenMeshSphere() (3 input parameters)
|
||||
Function 473: GenMeshSphere() (3 input parameters)
|
||||
Name: GenMeshSphere
|
||||
Return type: Mesh
|
||||
Description: Generate sphere mesh (standard sphere)
|
||||
Param[1]: radius (type: float)
|
||||
Param[2]: rings (type: int)
|
||||
Param[3]: slices (type: int)
|
||||
Function 473: GenMeshHemiSphere() (3 input parameters)
|
||||
Function 474: GenMeshHemiSphere() (3 input parameters)
|
||||
Name: GenMeshHemiSphere
|
||||
Return type: Mesh
|
||||
Description: Generate half-sphere mesh (no bottom cap)
|
||||
Param[1]: radius (type: float)
|
||||
Param[2]: rings (type: int)
|
||||
Param[3]: slices (type: int)
|
||||
Function 474: GenMeshCylinder() (3 input parameters)
|
||||
Function 475: GenMeshCylinder() (3 input parameters)
|
||||
Name: GenMeshCylinder
|
||||
Return type: Mesh
|
||||
Description: Generate cylinder mesh
|
||||
Param[1]: radius (type: float)
|
||||
Param[2]: height (type: float)
|
||||
Param[3]: slices (type: int)
|
||||
Function 475: GenMeshCone() (3 input parameters)
|
||||
Function 476: GenMeshCone() (3 input parameters)
|
||||
Name: GenMeshCone
|
||||
Return type: Mesh
|
||||
Description: Generate cone/pyramid mesh
|
||||
Param[1]: radius (type: float)
|
||||
Param[2]: height (type: float)
|
||||
Param[3]: slices (type: int)
|
||||
Function 476: GenMeshTorus() (4 input parameters)
|
||||
Function 477: GenMeshTorus() (4 input parameters)
|
||||
Name: GenMeshTorus
|
||||
Return type: Mesh
|
||||
Description: Generate torus mesh
|
||||
|
|
@ -4037,7 +4042,7 @@ Function 476: GenMeshTorus() (4 input parameters)
|
|||
Param[2]: size (type: float)
|
||||
Param[3]: radSeg (type: int)
|
||||
Param[4]: sides (type: int)
|
||||
Function 477: GenMeshKnot() (4 input parameters)
|
||||
Function 478: GenMeshKnot() (4 input parameters)
|
||||
Name: GenMeshKnot
|
||||
Return type: Mesh
|
||||
Description: Generate trefoil knot mesh
|
||||
|
|
@ -4045,84 +4050,84 @@ Function 477: GenMeshKnot() (4 input parameters)
|
|||
Param[2]: size (type: float)
|
||||
Param[3]: radSeg (type: int)
|
||||
Param[4]: sides (type: int)
|
||||
Function 478: GenMeshHeightmap() (2 input parameters)
|
||||
Function 479: GenMeshHeightmap() (2 input parameters)
|
||||
Name: GenMeshHeightmap
|
||||
Return type: Mesh
|
||||
Description: Generate heightmap mesh from image data
|
||||
Param[1]: heightmap (type: Image)
|
||||
Param[2]: size (type: Vector3)
|
||||
Function 479: GenMeshCubicmap() (2 input parameters)
|
||||
Function 480: GenMeshCubicmap() (2 input parameters)
|
||||
Name: GenMeshCubicmap
|
||||
Return type: Mesh
|
||||
Description: Generate cubes-based map mesh from image data
|
||||
Param[1]: cubicmap (type: Image)
|
||||
Param[2]: cubeSize (type: Vector3)
|
||||
Function 480: LoadMaterials() (2 input parameters)
|
||||
Function 481: LoadMaterials() (2 input parameters)
|
||||
Name: LoadMaterials
|
||||
Return type: Material *
|
||||
Description: Load materials from model file
|
||||
Param[1]: fileName (type: const char *)
|
||||
Param[2]: materialCount (type: int *)
|
||||
Function 481: LoadMaterialDefault() (0 input parameters)
|
||||
Function 482: LoadMaterialDefault() (0 input parameters)
|
||||
Name: LoadMaterialDefault
|
||||
Return type: Material
|
||||
Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
|
||||
No input parameters
|
||||
Function 482: IsMaterialReady() (1 input parameters)
|
||||
Function 483: IsMaterialReady() (1 input parameters)
|
||||
Name: IsMaterialReady
|
||||
Return type: bool
|
||||
Description: Check if a material is ready
|
||||
Param[1]: material (type: Material)
|
||||
Function 483: UnloadMaterial() (1 input parameters)
|
||||
Function 484: UnloadMaterial() (1 input parameters)
|
||||
Name: UnloadMaterial
|
||||
Return type: void
|
||||
Description: Unload material from GPU memory (VRAM)
|
||||
Param[1]: material (type: Material)
|
||||
Function 484: SetMaterialTexture() (3 input parameters)
|
||||
Function 485: SetMaterialTexture() (3 input parameters)
|
||||
Name: SetMaterialTexture
|
||||
Return type: void
|
||||
Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
|
||||
Param[1]: material (type: Material *)
|
||||
Param[2]: mapType (type: int)
|
||||
Param[3]: texture (type: Texture2D)
|
||||
Function 485: SetModelMeshMaterial() (3 input parameters)
|
||||
Function 486: SetModelMeshMaterial() (3 input parameters)
|
||||
Name: SetModelMeshMaterial
|
||||
Return type: void
|
||||
Description: Set material for a mesh
|
||||
Param[1]: model (type: Model *)
|
||||
Param[2]: meshId (type: int)
|
||||
Param[3]: materialId (type: int)
|
||||
Function 486: LoadModelAnimations() (2 input parameters)
|
||||
Function 487: LoadModelAnimations() (2 input parameters)
|
||||
Name: LoadModelAnimations
|
||||
Return type: ModelAnimation *
|
||||
Description: Load model animations from file
|
||||
Param[1]: fileName (type: const char *)
|
||||
Param[2]: animCount (type: int *)
|
||||
Function 487: UpdateModelAnimation() (3 input parameters)
|
||||
Function 488: UpdateModelAnimation() (3 input parameters)
|
||||
Name: UpdateModelAnimation
|
||||
Return type: void
|
||||
Description: Update model animation pose
|
||||
Param[1]: model (type: Model)
|
||||
Param[2]: anim (type: ModelAnimation)
|
||||
Param[3]: frame (type: int)
|
||||
Function 488: UnloadModelAnimation() (1 input parameters)
|
||||
Function 489: UnloadModelAnimation() (1 input parameters)
|
||||
Name: UnloadModelAnimation
|
||||
Return type: void
|
||||
Description: Unload animation data
|
||||
Param[1]: anim (type: ModelAnimation)
|
||||
Function 489: UnloadModelAnimations() (2 input parameters)
|
||||
Function 490: UnloadModelAnimations() (2 input parameters)
|
||||
Name: UnloadModelAnimations
|
||||
Return type: void
|
||||
Description: Unload animation array data
|
||||
Param[1]: animations (type: ModelAnimation *)
|
||||
Param[2]: animCount (type: int)
|
||||
Function 490: IsModelAnimationValid() (2 input parameters)
|
||||
Function 491: IsModelAnimationValid() (2 input parameters)
|
||||
Name: IsModelAnimationValid
|
||||
Return type: bool
|
||||
Description: Check model animation skeleton match
|
||||
Param[1]: model (type: Model)
|
||||
Param[2]: anim (type: ModelAnimation)
|
||||
Function 491: CheckCollisionSpheres() (4 input parameters)
|
||||
Function 492: CheckCollisionSpheres() (4 input parameters)
|
||||
Name: CheckCollisionSpheres
|
||||
Return type: bool
|
||||
Description: Check collision between two spheres
|
||||
|
|
@ -4130,40 +4135,40 @@ Function 491: CheckCollisionSpheres() (4 input parameters)
|
|||
Param[2]: radius1 (type: float)
|
||||
Param[3]: center2 (type: Vector3)
|
||||
Param[4]: radius2 (type: float)
|
||||
Function 492: CheckCollisionBoxes() (2 input parameters)
|
||||
Function 493: CheckCollisionBoxes() (2 input parameters)
|
||||
Name: CheckCollisionBoxes
|
||||
Return type: bool
|
||||
Description: Check collision between two bounding boxes
|
||||
Param[1]: box1 (type: BoundingBox)
|
||||
Param[2]: box2 (type: BoundingBox)
|
||||
Function 493: CheckCollisionBoxSphere() (3 input parameters)
|
||||
Function 494: CheckCollisionBoxSphere() (3 input parameters)
|
||||
Name: CheckCollisionBoxSphere
|
||||
Return type: bool
|
||||
Description: Check collision between box and sphere
|
||||
Param[1]: box (type: BoundingBox)
|
||||
Param[2]: center (type: Vector3)
|
||||
Param[3]: radius (type: float)
|
||||
Function 494: GetRayCollisionSphere() (3 input parameters)
|
||||
Function 495: GetRayCollisionSphere() (3 input parameters)
|
||||
Name: GetRayCollisionSphere
|
||||
Return type: RayCollision
|
||||
Description: Get collision info between ray and sphere
|
||||
Param[1]: ray (type: Ray)
|
||||
Param[2]: center (type: Vector3)
|
||||
Param[3]: radius (type: float)
|
||||
Function 495: GetRayCollisionBox() (2 input parameters)
|
||||
Function 496: GetRayCollisionBox() (2 input parameters)
|
||||
Name: GetRayCollisionBox
|
||||
Return type: RayCollision
|
||||
Description: Get collision info between ray and box
|
||||
Param[1]: ray (type: Ray)
|
||||
Param[2]: box (type: BoundingBox)
|
||||
Function 496: GetRayCollisionMesh() (3 input parameters)
|
||||
Function 497: GetRayCollisionMesh() (3 input parameters)
|
||||
Name: GetRayCollisionMesh
|
||||
Return type: RayCollision
|
||||
Description: Get collision info between ray and mesh
|
||||
Param[1]: ray (type: Ray)
|
||||
Param[2]: mesh (type: Mesh)
|
||||
Param[3]: transform (type: Matrix)
|
||||
Function 497: GetRayCollisionTriangle() (4 input parameters)
|
||||
Function 498: GetRayCollisionTriangle() (4 input parameters)
|
||||
Name: GetRayCollisionTriangle
|
||||
Return type: RayCollision
|
||||
Description: Get collision info between ray and triangle
|
||||
|
|
@ -4171,7 +4176,7 @@ Function 497: GetRayCollisionTriangle() (4 input parameters)
|
|||
Param[2]: p1 (type: Vector3)
|
||||
Param[3]: p2 (type: Vector3)
|
||||
Param[4]: p3 (type: Vector3)
|
||||
Function 498: GetRayCollisionQuad() (5 input parameters)
|
||||
Function 499: GetRayCollisionQuad() (5 input parameters)
|
||||
Name: GetRayCollisionQuad
|
||||
Return type: RayCollision
|
||||
Description: Get collision info between ray and quad
|
||||
|
|
@ -4180,158 +4185,158 @@ Function 498: GetRayCollisionQuad() (5 input parameters)
|
|||
Param[3]: p2 (type: Vector3)
|
||||
Param[4]: p3 (type: Vector3)
|
||||
Param[5]: p4 (type: Vector3)
|
||||
Function 499: InitAudioDevice() (0 input parameters)
|
||||
Function 500: InitAudioDevice() (0 input parameters)
|
||||
Name: InitAudioDevice
|
||||
Return type: void
|
||||
Description: Initialize audio device and context
|
||||
No input parameters
|
||||
Function 500: CloseAudioDevice() (0 input parameters)
|
||||
Function 501: CloseAudioDevice() (0 input parameters)
|
||||
Name: CloseAudioDevice
|
||||
Return type: void
|
||||
Description: Close the audio device and context
|
||||
No input parameters
|
||||
Function 501: IsAudioDeviceReady() (0 input parameters)
|
||||
Function 502: IsAudioDeviceReady() (0 input parameters)
|
||||
Name: IsAudioDeviceReady
|
||||
Return type: bool
|
||||
Description: Check if audio device has been initialized successfully
|
||||
No input parameters
|
||||
Function 502: SetMasterVolume() (1 input parameters)
|
||||
Function 503: SetMasterVolume() (1 input parameters)
|
||||
Name: SetMasterVolume
|
||||
Return type: void
|
||||
Description: Set master volume (listener)
|
||||
Param[1]: volume (type: float)
|
||||
Function 503: GetMasterVolume() (0 input parameters)
|
||||
Function 504: GetMasterVolume() (0 input parameters)
|
||||
Name: GetMasterVolume
|
||||
Return type: float
|
||||
Description: Get master volume (listener)
|
||||
No input parameters
|
||||
Function 504: LoadWave() (1 input parameters)
|
||||
Function 505: LoadWave() (1 input parameters)
|
||||
Name: LoadWave
|
||||
Return type: Wave
|
||||
Description: Load wave data from file
|
||||
Param[1]: fileName (type: const char *)
|
||||
Function 505: LoadWaveFromMemory() (3 input parameters)
|
||||
Function 506: LoadWaveFromMemory() (3 input parameters)
|
||||
Name: LoadWaveFromMemory
|
||||
Return type: Wave
|
||||
Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
|
||||
Param[1]: fileType (type: const char *)
|
||||
Param[2]: fileData (type: const unsigned char *)
|
||||
Param[3]: dataSize (type: int)
|
||||
Function 506: IsWaveReady() (1 input parameters)
|
||||
Function 507: IsWaveReady() (1 input parameters)
|
||||
Name: IsWaveReady
|
||||
Return type: bool
|
||||
Description: Checks if wave data is ready
|
||||
Param[1]: wave (type: Wave)
|
||||
Function 507: LoadSound() (1 input parameters)
|
||||
Function 508: LoadSound() (1 input parameters)
|
||||
Name: LoadSound
|
||||
Return type: Sound
|
||||
Description: Load sound from file
|
||||
Param[1]: fileName (type: const char *)
|
||||
Function 508: LoadSoundFromWave() (1 input parameters)
|
||||
Function 509: LoadSoundFromWave() (1 input parameters)
|
||||
Name: LoadSoundFromWave
|
||||
Return type: Sound
|
||||
Description: Load sound from wave data
|
||||
Param[1]: wave (type: Wave)
|
||||
Function 509: LoadSoundAlias() (1 input parameters)
|
||||
Function 510: LoadSoundAlias() (1 input parameters)
|
||||
Name: LoadSoundAlias
|
||||
Return type: Sound
|
||||
Description: Create a new sound that shares the same sample data as the source sound, does not own the sound data
|
||||
Param[1]: source (type: Sound)
|
||||
Function 510: IsSoundReady() (1 input parameters)
|
||||
Function 511: IsSoundReady() (1 input parameters)
|
||||
Name: IsSoundReady
|
||||
Return type: bool
|
||||
Description: Checks if a sound is ready
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 511: UpdateSound() (3 input parameters)
|
||||
Function 512: UpdateSound() (3 input parameters)
|
||||
Name: UpdateSound
|
||||
Return type: void
|
||||
Description: Update sound buffer with new data
|
||||
Param[1]: sound (type: Sound)
|
||||
Param[2]: data (type: const void *)
|
||||
Param[3]: sampleCount (type: int)
|
||||
Function 512: UnloadWave() (1 input parameters)
|
||||
Function 513: UnloadWave() (1 input parameters)
|
||||
Name: UnloadWave
|
||||
Return type: void
|
||||
Description: Unload wave data
|
||||
Param[1]: wave (type: Wave)
|
||||
Function 513: UnloadSound() (1 input parameters)
|
||||
Function 514: UnloadSound() (1 input parameters)
|
||||
Name: UnloadSound
|
||||
Return type: void
|
||||
Description: Unload sound
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 514: UnloadSoundAlias() (1 input parameters)
|
||||
Function 515: UnloadSoundAlias() (1 input parameters)
|
||||
Name: UnloadSoundAlias
|
||||
Return type: void
|
||||
Description: Unload a sound alias (does not deallocate sample data)
|
||||
Param[1]: alias (type: Sound)
|
||||
Function 515: ExportWave() (2 input parameters)
|
||||
Function 516: ExportWave() (2 input parameters)
|
||||
Name: ExportWave
|
||||
Return type: bool
|
||||
Description: Export wave data to file, returns true on success
|
||||
Param[1]: wave (type: Wave)
|
||||
Param[2]: fileName (type: const char *)
|
||||
Function 516: ExportWaveAsCode() (2 input parameters)
|
||||
Function 517: ExportWaveAsCode() (2 input parameters)
|
||||
Name: ExportWaveAsCode
|
||||
Return type: bool
|
||||
Description: Export wave sample data to code (.h), returns true on success
|
||||
Param[1]: wave (type: Wave)
|
||||
Param[2]: fileName (type: const char *)
|
||||
Function 517: PlaySound() (1 input parameters)
|
||||
Function 518: PlaySound() (1 input parameters)
|
||||
Name: PlaySound
|
||||
Return type: void
|
||||
Description: Play a sound
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 518: StopSound() (1 input parameters)
|
||||
Function 519: StopSound() (1 input parameters)
|
||||
Name: StopSound
|
||||
Return type: void
|
||||
Description: Stop playing a sound
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 519: PauseSound() (1 input parameters)
|
||||
Function 520: PauseSound() (1 input parameters)
|
||||
Name: PauseSound
|
||||
Return type: void
|
||||
Description: Pause a sound
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 520: ResumeSound() (1 input parameters)
|
||||
Function 521: ResumeSound() (1 input parameters)
|
||||
Name: ResumeSound
|
||||
Return type: void
|
||||
Description: Resume a paused sound
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 521: IsSoundPlaying() (1 input parameters)
|
||||
Function 522: IsSoundPlaying() (1 input parameters)
|
||||
Name: IsSoundPlaying
|
||||
Return type: bool
|
||||
Description: Check if a sound is currently playing
|
||||
Param[1]: sound (type: Sound)
|
||||
Function 522: SetSoundVolume() (2 input parameters)
|
||||
Function 523: SetSoundVolume() (2 input parameters)
|
||||
Name: SetSoundVolume
|
||||
Return type: void
|
||||
Description: Set volume for a sound (1.0 is max level)
|
||||
Param[1]: sound (type: Sound)
|
||||
Param[2]: volume (type: float)
|
||||
Function 523: SetSoundPitch() (2 input parameters)
|
||||
Function 524: SetSoundPitch() (2 input parameters)
|
||||
Name: SetSoundPitch
|
||||
Return type: void
|
||||
Description: Set pitch for a sound (1.0 is base level)
|
||||
Param[1]: sound (type: Sound)
|
||||
Param[2]: pitch (type: float)
|
||||
Function 524: SetSoundPan() (2 input parameters)
|
||||
Function 525: SetSoundPan() (2 input parameters)
|
||||
Name: SetSoundPan
|
||||
Return type: void
|
||||
Description: Set pan for a sound (0.5 is center)
|
||||
Param[1]: sound (type: Sound)
|
||||
Param[2]: pan (type: float)
|
||||
Function 525: WaveCopy() (1 input parameters)
|
||||
Function 526: WaveCopy() (1 input parameters)
|
||||
Name: WaveCopy
|
||||
Return type: Wave
|
||||
Description: Copy a wave to a new wave
|
||||
Param[1]: wave (type: Wave)
|
||||
Function 526: WaveCrop() (3 input parameters)
|
||||
Function 527: WaveCrop() (3 input parameters)
|
||||
Name: WaveCrop
|
||||
Return type: void
|
||||
Description: Crop a wave to defined frames range
|
||||
Param[1]: wave (type: Wave *)
|
||||
Param[2]: initFrame (type: int)
|
||||
Param[3]: finalFrame (type: int)
|
||||
Function 527: WaveFormat() (4 input parameters)
|
||||
Function 528: WaveFormat() (4 input parameters)
|
||||
Name: WaveFormat
|
||||
Return type: void
|
||||
Description: Convert wave data to desired format
|
||||
|
|
@ -4339,203 +4344,203 @@ Function 527: WaveFormat() (4 input parameters)
|
|||
Param[2]: sampleRate (type: int)
|
||||
Param[3]: sampleSize (type: int)
|
||||
Param[4]: channels (type: int)
|
||||
Function 528: LoadWaveSamples() (1 input parameters)
|
||||
Function 529: LoadWaveSamples() (1 input parameters)
|
||||
Name: LoadWaveSamples
|
||||
Return type: float *
|
||||
Description: Load samples data from wave as a 32bit float data array
|
||||
Param[1]: wave (type: Wave)
|
||||
Function 529: UnloadWaveSamples() (1 input parameters)
|
||||
Function 530: UnloadWaveSamples() (1 input parameters)
|
||||
Name: UnloadWaveSamples
|
||||
Return type: void
|
||||
Description: Unload samples data loaded with LoadWaveSamples()
|
||||
Param[1]: samples (type: float *)
|
||||
Function 530: LoadMusicStream() (1 input parameters)
|
||||
Function 531: LoadMusicStream() (1 input parameters)
|
||||
Name: LoadMusicStream
|
||||
Return type: Music
|
||||
Description: Load music stream from file
|
||||
Param[1]: fileName (type: const char *)
|
||||
Function 531: LoadMusicStreamFromMemory() (3 input parameters)
|
||||
Function 532: LoadMusicStreamFromMemory() (3 input parameters)
|
||||
Name: LoadMusicStreamFromMemory
|
||||
Return type: Music
|
||||
Description: Load music stream from data
|
||||
Param[1]: fileType (type: const char *)
|
||||
Param[2]: data (type: const unsigned char *)
|
||||
Param[3]: dataSize (type: int)
|
||||
Function 532: IsMusicReady() (1 input parameters)
|
||||
Function 533: IsMusicReady() (1 input parameters)
|
||||
Name: IsMusicReady
|
||||
Return type: bool
|
||||
Description: Checks if a music stream is ready
|
||||
Param[1]: music (type: Music)
|
||||
Function 533: UnloadMusicStream() (1 input parameters)
|
||||
Function 534: UnloadMusicStream() (1 input parameters)
|
||||
Name: UnloadMusicStream
|
||||
Return type: void
|
||||
Description: Unload music stream
|
||||
Param[1]: music (type: Music)
|
||||
Function 534: PlayMusicStream() (1 input parameters)
|
||||
Function 535: PlayMusicStream() (1 input parameters)
|
||||
Name: PlayMusicStream
|
||||
Return type: void
|
||||
Description: Start music playing
|
||||
Param[1]: music (type: Music)
|
||||
Function 535: IsMusicStreamPlaying() (1 input parameters)
|
||||
Function 536: IsMusicStreamPlaying() (1 input parameters)
|
||||
Name: IsMusicStreamPlaying
|
||||
Return type: bool
|
||||
Description: Check if music is playing
|
||||
Param[1]: music (type: Music)
|
||||
Function 536: UpdateMusicStream() (1 input parameters)
|
||||
Function 537: UpdateMusicStream() (1 input parameters)
|
||||
Name: UpdateMusicStream
|
||||
Return type: void
|
||||
Description: Updates buffers for music streaming
|
||||
Param[1]: music (type: Music)
|
||||
Function 537: StopMusicStream() (1 input parameters)
|
||||
Function 538: StopMusicStream() (1 input parameters)
|
||||
Name: StopMusicStream
|
||||
Return type: void
|
||||
Description: Stop music playing
|
||||
Param[1]: music (type: Music)
|
||||
Function 538: PauseMusicStream() (1 input parameters)
|
||||
Function 539: PauseMusicStream() (1 input parameters)
|
||||
Name: PauseMusicStream
|
||||
Return type: void
|
||||
Description: Pause music playing
|
||||
Param[1]: music (type: Music)
|
||||
Function 539: ResumeMusicStream() (1 input parameters)
|
||||
Function 540: ResumeMusicStream() (1 input parameters)
|
||||
Name: ResumeMusicStream
|
||||
Return type: void
|
||||
Description: Resume playing paused music
|
||||
Param[1]: music (type: Music)
|
||||
Function 540: SeekMusicStream() (2 input parameters)
|
||||
Function 541: SeekMusicStream() (2 input parameters)
|
||||
Name: SeekMusicStream
|
||||
Return type: void
|
||||
Description: Seek music to a position (in seconds)
|
||||
Param[1]: music (type: Music)
|
||||
Param[2]: position (type: float)
|
||||
Function 541: SetMusicVolume() (2 input parameters)
|
||||
Function 542: SetMusicVolume() (2 input parameters)
|
||||
Name: SetMusicVolume
|
||||
Return type: void
|
||||
Description: Set volume for music (1.0 is max level)
|
||||
Param[1]: music (type: Music)
|
||||
Param[2]: volume (type: float)
|
||||
Function 542: SetMusicPitch() (2 input parameters)
|
||||
Function 543: SetMusicPitch() (2 input parameters)
|
||||
Name: SetMusicPitch
|
||||
Return type: void
|
||||
Description: Set pitch for a music (1.0 is base level)
|
||||
Param[1]: music (type: Music)
|
||||
Param[2]: pitch (type: float)
|
||||
Function 543: SetMusicPan() (2 input parameters)
|
||||
Function 544: SetMusicPan() (2 input parameters)
|
||||
Name: SetMusicPan
|
||||
Return type: void
|
||||
Description: Set pan for a music (0.5 is center)
|
||||
Param[1]: music (type: Music)
|
||||
Param[2]: pan (type: float)
|
||||
Function 544: GetMusicTimeLength() (1 input parameters)
|
||||
Function 545: GetMusicTimeLength() (1 input parameters)
|
||||
Name: GetMusicTimeLength
|
||||
Return type: float
|
||||
Description: Get music time length (in seconds)
|
||||
Param[1]: music (type: Music)
|
||||
Function 545: GetMusicTimePlayed() (1 input parameters)
|
||||
Function 546: GetMusicTimePlayed() (1 input parameters)
|
||||
Name: GetMusicTimePlayed
|
||||
Return type: float
|
||||
Description: Get current music time played (in seconds)
|
||||
Param[1]: music (type: Music)
|
||||
Function 546: LoadAudioStream() (3 input parameters)
|
||||
Function 547: LoadAudioStream() (3 input parameters)
|
||||
Name: LoadAudioStream
|
||||
Return type: AudioStream
|
||||
Description: Load audio stream (to stream raw audio pcm data)
|
||||
Param[1]: sampleRate (type: unsigned int)
|
||||
Param[2]: sampleSize (type: unsigned int)
|
||||
Param[3]: channels (type: unsigned int)
|
||||
Function 547: IsAudioStreamReady() (1 input parameters)
|
||||
Function 548: IsAudioStreamReady() (1 input parameters)
|
||||
Name: IsAudioStreamReady
|
||||
Return type: bool
|
||||
Description: Checks if an audio stream is ready
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 548: UnloadAudioStream() (1 input parameters)
|
||||
Function 549: UnloadAudioStream() (1 input parameters)
|
||||
Name: UnloadAudioStream
|
||||
Return type: void
|
||||
Description: Unload audio stream and free memory
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 549: UpdateAudioStream() (3 input parameters)
|
||||
Function 550: UpdateAudioStream() (3 input parameters)
|
||||
Name: UpdateAudioStream
|
||||
Return type: void
|
||||
Description: Update audio stream buffers with data
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: data (type: const void *)
|
||||
Param[3]: frameCount (type: int)
|
||||
Function 550: IsAudioStreamProcessed() (1 input parameters)
|
||||
Function 551: IsAudioStreamProcessed() (1 input parameters)
|
||||
Name: IsAudioStreamProcessed
|
||||
Return type: bool
|
||||
Description: Check if any audio stream buffers requires refill
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 551: PlayAudioStream() (1 input parameters)
|
||||
Function 552: PlayAudioStream() (1 input parameters)
|
||||
Name: PlayAudioStream
|
||||
Return type: void
|
||||
Description: Play audio stream
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 552: PauseAudioStream() (1 input parameters)
|
||||
Function 553: PauseAudioStream() (1 input parameters)
|
||||
Name: PauseAudioStream
|
||||
Return type: void
|
||||
Description: Pause audio stream
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 553: ResumeAudioStream() (1 input parameters)
|
||||
Function 554: ResumeAudioStream() (1 input parameters)
|
||||
Name: ResumeAudioStream
|
||||
Return type: void
|
||||
Description: Resume audio stream
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 554: IsAudioStreamPlaying() (1 input parameters)
|
||||
Function 555: IsAudioStreamPlaying() (1 input parameters)
|
||||
Name: IsAudioStreamPlaying
|
||||
Return type: bool
|
||||
Description: Check if audio stream is playing
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 555: StopAudioStream() (1 input parameters)
|
||||
Function 556: StopAudioStream() (1 input parameters)
|
||||
Name: StopAudioStream
|
||||
Return type: void
|
||||
Description: Stop audio stream
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Function 556: SetAudioStreamVolume() (2 input parameters)
|
||||
Function 557: SetAudioStreamVolume() (2 input parameters)
|
||||
Name: SetAudioStreamVolume
|
||||
Return type: void
|
||||
Description: Set volume for audio stream (1.0 is max level)
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: volume (type: float)
|
||||
Function 557: SetAudioStreamPitch() (2 input parameters)
|
||||
Function 558: SetAudioStreamPitch() (2 input parameters)
|
||||
Name: SetAudioStreamPitch
|
||||
Return type: void
|
||||
Description: Set pitch for audio stream (1.0 is base level)
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: pitch (type: float)
|
||||
Function 558: SetAudioStreamPan() (2 input parameters)
|
||||
Function 559: SetAudioStreamPan() (2 input parameters)
|
||||
Name: SetAudioStreamPan
|
||||
Return type: void
|
||||
Description: Set pan for audio stream (0.5 is centered)
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: pan (type: float)
|
||||
Function 559: SetAudioStreamBufferSizeDefault() (1 input parameters)
|
||||
Function 560: SetAudioStreamBufferSizeDefault() (1 input parameters)
|
||||
Name: SetAudioStreamBufferSizeDefault
|
||||
Return type: void
|
||||
Description: Default size for new audio streams
|
||||
Param[1]: size (type: int)
|
||||
Function 560: SetAudioStreamCallback() (2 input parameters)
|
||||
Function 561: SetAudioStreamCallback() (2 input parameters)
|
||||
Name: SetAudioStreamCallback
|
||||
Return type: void
|
||||
Description: Audio thread callback to request new data
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: callback (type: AudioCallback)
|
||||
Function 561: AttachAudioStreamProcessor() (2 input parameters)
|
||||
Function 562: AttachAudioStreamProcessor() (2 input parameters)
|
||||
Name: AttachAudioStreamProcessor
|
||||
Return type: void
|
||||
Description: Attach audio stream processor to stream, receives the samples as 'float'
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: processor (type: AudioCallback)
|
||||
Function 562: DetachAudioStreamProcessor() (2 input parameters)
|
||||
Function 563: DetachAudioStreamProcessor() (2 input parameters)
|
||||
Name: DetachAudioStreamProcessor
|
||||
Return type: void
|
||||
Description: Detach audio stream processor from stream
|
||||
Param[1]: stream (type: AudioStream)
|
||||
Param[2]: processor (type: AudioCallback)
|
||||
Function 563: AttachAudioMixedProcessor() (1 input parameters)
|
||||
Function 564: AttachAudioMixedProcessor() (1 input parameters)
|
||||
Name: AttachAudioMixedProcessor
|
||||
Return type: void
|
||||
Description: Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'
|
||||
Param[1]: processor (type: AudioCallback)
|
||||
Function 564: DetachAudioMixedProcessor() (1 input parameters)
|
||||
Function 565: DetachAudioMixedProcessor() (1 input parameters)
|
||||
Name: DetachAudioMixedProcessor
|
||||
Return type: void
|
||||
Description: Detach audio stream processor from the entire audio pipeline
|
||||
|
|
|
|||
|
|
@ -670,7 +670,7 @@
|
|||
<Param type="unsigned int" name="frames" desc="" />
|
||||
</Callback>
|
||||
</Callbacks>
|
||||
<Functions count="564">
|
||||
<Functions count="565">
|
||||
<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
|
||||
<Param type="int" name="width" desc="" />
|
||||
<Param type="int" name="height" desc="" />
|
||||
|
|
@ -2405,6 +2405,9 @@
|
|||
<Function name="TextToPascal" retType="const char *" paramCount="1" desc="Get Pascal case notation version of provided string">
|
||||
<Param type="const char *" name="text" desc="" />
|
||||
</Function>
|
||||
<Function name="TextToSnake" retType="const char *" paramCount="1" desc="Get Snake case notation version of provided string">
|
||||
<Param type="const char *" name="text" desc="" />
|
||||
</Function>
|
||||
<Function name="TextToInteger" retType="int" paramCount="1" desc="Get integer value from text (negative values not supported)">
|
||||
<Param type="const char *" name="text" desc="" />
|
||||
</Function>
|
||||
|
|
|
|||
255
src/raylib.h
255
src/raylib.h
|
|
@ -166,33 +166,59 @@
|
|||
|
||||
// Some Basic Colors
|
||||
// NOTE: Custom raylib color palette for amazing visuals on WHITE background
|
||||
#define LIGHTGRAY CLITERAL(Color){ 200, 200, 200, 255 } // Light Gray
|
||||
#define GRAY CLITERAL(Color){ 130, 130, 130, 255 } // Gray
|
||||
#define DARKGRAY CLITERAL(Color){ 80, 80, 80, 255 } // Dark Gray
|
||||
#define YELLOW CLITERAL(Color){ 253, 249, 0, 255 } // Yellow
|
||||
#define GOLD CLITERAL(Color){ 255, 203, 0, 255 } // Gold
|
||||
#define ORANGE CLITERAL(Color){ 255, 161, 0, 255 } // Orange
|
||||
#define PINK CLITERAL(Color){ 255, 109, 194, 255 } // Pink
|
||||
#define RED CLITERAL(Color){ 230, 41, 55, 255 } // Red
|
||||
#define MAROON CLITERAL(Color){ 190, 33, 55, 255 } // Maroon
|
||||
#define GREEN CLITERAL(Color){ 0, 228, 48, 255 } // Green
|
||||
#define LIME CLITERAL(Color){ 0, 158, 47, 255 } // Lime
|
||||
#define DARKGREEN CLITERAL(Color){ 0, 117, 44, 255 } // Dark Green
|
||||
#define SKYBLUE CLITERAL(Color){ 102, 191, 255, 255 } // Sky Blue
|
||||
#define BLUE CLITERAL(Color){ 0, 121, 241, 255 } // Blue
|
||||
#define DARKBLUE CLITERAL(Color){ 0, 82, 172, 255 } // Dark Blue
|
||||
#define PURPLE CLITERAL(Color){ 200, 122, 255, 255 } // Purple
|
||||
#define VIOLET CLITERAL(Color){ 135, 60, 190, 255 } // Violet
|
||||
#define DARKPURPLE CLITERAL(Color){ 112, 31, 126, 255 } // Dark Purple
|
||||
#define BEIGE CLITERAL(Color){ 211, 176, 131, 255 } // Beige
|
||||
#define BROWN CLITERAL(Color){ 127, 106, 79, 255 } // Brown
|
||||
#define DARKBROWN CLITERAL(Color){ 76, 63, 47, 255 } // Dark Brown
|
||||
#define LIGHTGRAY \
|
||||
CLITERAL(Color) { 200, 200, 200, 255 } // Light Gray
|
||||
#define GRAY \
|
||||
CLITERAL(Color) { 130, 130, 130, 255 } // Gray
|
||||
#define DARKGRAY \
|
||||
CLITERAL(Color) { 80, 80, 80, 255 } // Dark Gray
|
||||
#define YELLOW \
|
||||
CLITERAL(Color) { 253, 249, 0, 255 } // Yellow
|
||||
#define GOLD \
|
||||
CLITERAL(Color) { 255, 203, 0, 255 } // Gold
|
||||
#define ORANGE \
|
||||
CLITERAL(Color) { 255, 161, 0, 255 } // Orange
|
||||
#define PINK \
|
||||
CLITERAL(Color) { 255, 109, 194, 255 } // Pink
|
||||
#define RED \
|
||||
CLITERAL(Color) { 230, 41, 55, 255 } // Red
|
||||
#define MAROON \
|
||||
CLITERAL(Color) { 190, 33, 55, 255 } // Maroon
|
||||
#define GREEN \
|
||||
CLITERAL(Color) { 0, 228, 48, 255 } // Green
|
||||
#define LIME \
|
||||
CLITERAL(Color) { 0, 158, 47, 255 } // Lime
|
||||
#define DARKGREEN \
|
||||
CLITERAL(Color) { 0, 117, 44, 255 } // Dark Green
|
||||
#define SKYBLUE \
|
||||
CLITERAL(Color) { 102, 191, 255, 255 } // Sky Blue
|
||||
#define BLUE \
|
||||
CLITERAL(Color) { 0, 121, 241, 255 } // Blue
|
||||
#define DARKBLUE \
|
||||
CLITERAL(Color) { 0, 82, 172, 255 } // Dark Blue
|
||||
#define PURPLE \
|
||||
CLITERAL(Color) { 200, 122, 255, 255 } // Purple
|
||||
#define VIOLET \
|
||||
CLITERAL(Color) { 135, 60, 190, 255 } // Violet
|
||||
#define DARKPURPLE \
|
||||
CLITERAL(Color) { 112, 31, 126, 255 } // Dark Purple
|
||||
#define BEIGE \
|
||||
CLITERAL(Color) { 211, 176, 131, 255 } // Beige
|
||||
#define BROWN \
|
||||
CLITERAL(Color) { 127, 106, 79, 255 } // Brown
|
||||
#define DARKBROWN \
|
||||
CLITERAL(Color) { 76, 63, 47, 255 } // Dark Brown
|
||||
|
||||
#define WHITE CLITERAL(Color){ 255, 255, 255, 255 } // White
|
||||
#define BLACK CLITERAL(Color){ 0, 0, 0, 255 } // Black
|
||||
#define BLANK CLITERAL(Color){ 0, 0, 0, 0 } // Blank (Transparent)
|
||||
#define MAGENTA CLITERAL(Color){ 255, 0, 255, 255 } // Magenta
|
||||
#define RAYWHITE CLITERAL(Color){ 245, 245, 245, 255 } // My own White (raylib logo)
|
||||
#define WHITE \
|
||||
CLITERAL(Color) { 255, 255, 255, 255 } // White
|
||||
#define BLACK \
|
||||
CLITERAL(Color) { 0, 0, 0, 255 } // Black
|
||||
#define BLANK \
|
||||
CLITERAL(Color) { 0, 0, 0, 0 } // Blank (Transparent)
|
||||
#define MAGENTA \
|
||||
CLITERAL(Color) { 255, 0, 255, 255 } // Magenta
|
||||
#define RAYWHITE \
|
||||
CLITERAL(Color) { 245, 245, 245, 255 } // My own White (raylib logo)
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Structures Definition
|
||||
|
|
@ -201,25 +227,32 @@
|
|||
#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800)
|
||||
#include <stdbool.h>
|
||||
#elif !defined(__cplusplus) && !defined(bool)
|
||||
typedef enum bool { false = 0, true = !false } bool;
|
||||
typedef enum bool
|
||||
{
|
||||
false = 0,
|
||||
true = !false
|
||||
} bool;
|
||||
#define RL_BOOL_TYPE
|
||||
#endif
|
||||
|
||||
// Vector2, 2 components
|
||||
typedef struct Vector2 {
|
||||
typedef struct Vector2
|
||||
{
|
||||
float x; // Vector x component
|
||||
float y; // Vector y component
|
||||
} Vector2;
|
||||
|
||||
// Vector3, 3 components
|
||||
typedef struct Vector3 {
|
||||
typedef struct Vector3
|
||||
{
|
||||
float x; // Vector x component
|
||||
float y; // Vector y component
|
||||
float z; // Vector z component
|
||||
} Vector3;
|
||||
|
||||
// Vector4, 4 components
|
||||
typedef struct Vector4 {
|
||||
typedef struct Vector4
|
||||
{
|
||||
float x; // Vector x component
|
||||
float y; // Vector y component
|
||||
float z; // Vector z component
|
||||
|
|
@ -230,7 +263,8 @@ typedef struct Vector4 {
|
|||
typedef Vector4 Quaternion;
|
||||
|
||||
// Matrix, 4x4 components, column major, OpenGL style, right-handed
|
||||
typedef struct Matrix {
|
||||
typedef struct Matrix
|
||||
{
|
||||
float m0, m4, m8, m12; // Matrix first row (4 components)
|
||||
float m1, m5, m9, m13; // Matrix second row (4 components)
|
||||
float m2, m6, m10, m14; // Matrix third row (4 components)
|
||||
|
|
@ -238,7 +272,8 @@ typedef struct Matrix {
|
|||
} Matrix;
|
||||
|
||||
// Color, 4 components, R8G8B8A8 (32bit)
|
||||
typedef struct Color {
|
||||
typedef struct Color
|
||||
{
|
||||
unsigned char r; // Color red value
|
||||
unsigned char g; // Color green value
|
||||
unsigned char b; // Color blue value
|
||||
|
|
@ -246,7 +281,8 @@ typedef struct Color {
|
|||
} Color;
|
||||
|
||||
// Rectangle, 4 components
|
||||
typedef struct Rectangle {
|
||||
typedef struct Rectangle
|
||||
{
|
||||
float x; // Rectangle top-left corner position x
|
||||
float y; // Rectangle top-left corner position y
|
||||
float width; // Rectangle width
|
||||
|
|
@ -254,7 +290,8 @@ typedef struct Rectangle {
|
|||
} Rectangle;
|
||||
|
||||
// Image, pixel data stored in CPU memory (RAM)
|
||||
typedef struct Image {
|
||||
typedef struct Image
|
||||
{
|
||||
void *data; // Image raw data
|
||||
int width; // Image base width
|
||||
int height; // Image base height
|
||||
|
|
@ -263,7 +300,8 @@ typedef struct Image {
|
|||
} Image;
|
||||
|
||||
// Texture, tex data stored in GPU memory (VRAM)
|
||||
typedef struct Texture {
|
||||
typedef struct Texture
|
||||
{
|
||||
unsigned int id; // OpenGL texture id
|
||||
int width; // Texture base width
|
||||
int height; // Texture base height
|
||||
|
|
@ -278,7 +316,8 @@ typedef Texture Texture2D;
|
|||
typedef Texture TextureCubemap;
|
||||
|
||||
// RenderTexture, fbo for texture rendering
|
||||
typedef struct RenderTexture {
|
||||
typedef struct RenderTexture
|
||||
{
|
||||
unsigned int id; // OpenGL framebuffer object id
|
||||
Texture texture; // Color buffer attachment texture
|
||||
Texture depth; // Depth buffer attachment texture
|
||||
|
|
@ -288,7 +327,8 @@ typedef struct RenderTexture {
|
|||
typedef RenderTexture RenderTexture2D;
|
||||
|
||||
// NPatchInfo, n-patch layout info
|
||||
typedef struct NPatchInfo {
|
||||
typedef struct NPatchInfo
|
||||
{
|
||||
Rectangle source; // Texture source rectangle
|
||||
int left; // Left border offset
|
||||
int top; // Top border offset
|
||||
|
|
@ -298,7 +338,8 @@ typedef struct NPatchInfo {
|
|||
} NPatchInfo;
|
||||
|
||||
// GlyphInfo, font characters glyphs info
|
||||
typedef struct GlyphInfo {
|
||||
typedef struct GlyphInfo
|
||||
{
|
||||
int value; // Character value (Unicode)
|
||||
int offsetX; // Character offset X when drawing
|
||||
int offsetY; // Character offset Y when drawing
|
||||
|
|
@ -307,7 +348,8 @@ typedef struct GlyphInfo {
|
|||
} GlyphInfo;
|
||||
|
||||
// Font, font texture and GlyphInfo array data
|
||||
typedef struct Font {
|
||||
typedef struct Font
|
||||
{
|
||||
int baseSize; // Base size (default chars height)
|
||||
int glyphCount; // Number of glyph characters
|
||||
int glyphPadding; // Padding around the glyph characters
|
||||
|
|
@ -317,7 +359,8 @@ typedef struct Font {
|
|||
} Font;
|
||||
|
||||
// Camera, defines position/orientation in 3d space
|
||||
typedef struct Camera3D {
|
||||
typedef struct Camera3D
|
||||
{
|
||||
Vector3 position; // Camera position
|
||||
Vector3 target; // Camera target it looks-at
|
||||
Vector3 up; // Camera up vector (rotation over its axis)
|
||||
|
|
@ -328,7 +371,8 @@ typedef struct Camera3D {
|
|||
typedef Camera3D Camera; // Camera type fallback, defaults to Camera3D
|
||||
|
||||
// Camera2D, defines position/orientation in 2d space
|
||||
typedef struct Camera2D {
|
||||
typedef struct Camera2D
|
||||
{
|
||||
Vector2 offset; // Camera offset (displacement from target)
|
||||
Vector2 target; // Camera target (rotation and zoom origin)
|
||||
float rotation; // Camera rotation in degrees
|
||||
|
|
@ -336,7 +380,8 @@ typedef struct Camera2D {
|
|||
} Camera2D;
|
||||
|
||||
// Mesh, vertex data and vao/vbo
|
||||
typedef struct Mesh {
|
||||
typedef struct Mesh
|
||||
{
|
||||
int vertexCount; // Number of vertices stored in arrays
|
||||
int triangleCount; // Number of triangles stored (indexed or not)
|
||||
|
||||
|
|
@ -361,40 +406,46 @@ typedef struct Mesh {
|
|||
} Mesh;
|
||||
|
||||
// Shader
|
||||
typedef struct Shader {
|
||||
typedef struct Shader
|
||||
{
|
||||
unsigned int id; // Shader program id
|
||||
int *locs; // Shader locations array (RL_MAX_SHADER_LOCATIONS)
|
||||
} Shader;
|
||||
|
||||
// MaterialMap
|
||||
typedef struct MaterialMap {
|
||||
typedef struct MaterialMap
|
||||
{
|
||||
Texture2D texture; // Material map texture
|
||||
Color color; // Material map color
|
||||
float value; // Material map value
|
||||
} MaterialMap;
|
||||
|
||||
// Material, includes shader and maps
|
||||
typedef struct Material {
|
||||
typedef struct Material
|
||||
{
|
||||
Shader shader; // Material shader
|
||||
MaterialMap *maps; // Material maps array (MAX_MATERIAL_MAPS)
|
||||
float params[4]; // Material generic parameters (if required)
|
||||
} Material;
|
||||
|
||||
// Transform, vertex transformation data
|
||||
typedef struct Transform {
|
||||
typedef struct Transform
|
||||
{
|
||||
Vector3 translation; // Translation
|
||||
Quaternion rotation; // Rotation
|
||||
Vector3 scale; // Scale
|
||||
} Transform;
|
||||
|
||||
// Bone, skeletal animation bone
|
||||
typedef struct BoneInfo {
|
||||
typedef struct BoneInfo
|
||||
{
|
||||
char name[32]; // Bone name
|
||||
int parent; // Bone parent
|
||||
} BoneInfo;
|
||||
|
||||
// Model, meshes, materials and animation data
|
||||
typedef struct Model {
|
||||
typedef struct Model
|
||||
{
|
||||
Matrix transform; // Local transform matrix
|
||||
|
||||
int meshCount; // Number of meshes
|
||||
|
|
@ -410,7 +461,8 @@ typedef struct Model {
|
|||
} Model;
|
||||
|
||||
// ModelAnimation
|
||||
typedef struct ModelAnimation {
|
||||
typedef struct ModelAnimation
|
||||
{
|
||||
int boneCount; // Number of bones
|
||||
int frameCount; // Number of animation frames
|
||||
BoneInfo *bones; // Bones information (skeleton)
|
||||
|
|
@ -419,13 +471,15 @@ typedef struct ModelAnimation {
|
|||
} ModelAnimation;
|
||||
|
||||
// Ray, ray for raycasting
|
||||
typedef struct Ray {
|
||||
typedef struct Ray
|
||||
{
|
||||
Vector3 position; // Ray position (origin)
|
||||
Vector3 direction; // Ray direction
|
||||
} Ray;
|
||||
|
||||
// RayCollision, ray hit information
|
||||
typedef struct RayCollision {
|
||||
typedef struct RayCollision
|
||||
{
|
||||
bool hit; // Did the ray hit something?
|
||||
float distance; // Distance to the nearest hit
|
||||
Vector3 point; // Point of the nearest hit
|
||||
|
|
@ -433,13 +487,15 @@ typedef struct RayCollision {
|
|||
} RayCollision;
|
||||
|
||||
// BoundingBox
|
||||
typedef struct BoundingBox {
|
||||
typedef struct BoundingBox
|
||||
{
|
||||
Vector3 min; // Minimum vertex box-corner
|
||||
Vector3 max; // Maximum vertex box-corner
|
||||
} BoundingBox;
|
||||
|
||||
// Wave, audio wave data
|
||||
typedef struct Wave {
|
||||
typedef struct Wave
|
||||
{
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
unsigned int sampleRate; // Frequency (samples per second)
|
||||
unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
|
||||
|
|
@ -453,7 +509,8 @@ typedef struct rAudioBuffer rAudioBuffer;
|
|||
typedef struct rAudioProcessor rAudioProcessor;
|
||||
|
||||
// AudioStream, custom audio stream
|
||||
typedef struct AudioStream {
|
||||
typedef struct AudioStream
|
||||
{
|
||||
rAudioBuffer *buffer; // Pointer to internal data used by the audio system
|
||||
rAudioProcessor *processor; // Pointer to internal data processor, useful for audio effects
|
||||
|
||||
|
|
@ -463,13 +520,15 @@ typedef struct AudioStream {
|
|||
} AudioStream;
|
||||
|
||||
// Sound
|
||||
typedef struct Sound {
|
||||
typedef struct Sound
|
||||
{
|
||||
AudioStream stream; // Audio stream
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
} Sound;
|
||||
|
||||
// Music, audio stream, anything longer than ~10 seconds should be streamed
|
||||
typedef struct Music {
|
||||
typedef struct Music
|
||||
{
|
||||
AudioStream stream; // Audio stream
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
bool looping; // Music looping enable
|
||||
|
|
@ -479,7 +538,8 @@ typedef struct Music {
|
|||
} Music;
|
||||
|
||||
// VrDeviceInfo, Head-Mounted-Display device parameters
|
||||
typedef struct VrDeviceInfo {
|
||||
typedef struct VrDeviceInfo
|
||||
{
|
||||
int hResolution; // Horizontal resolution in pixels
|
||||
int vResolution; // Vertical resolution in pixels
|
||||
float hScreenSize; // Horizontal size in meters
|
||||
|
|
@ -492,7 +552,8 @@ typedef struct VrDeviceInfo {
|
|||
} VrDeviceInfo;
|
||||
|
||||
// VrStereoConfig, VR stereo rendering configuration for simulator
|
||||
typedef struct VrStereoConfig {
|
||||
typedef struct VrStereoConfig
|
||||
{
|
||||
Matrix projection[2]; // VR projection matrices (per eye)
|
||||
Matrix viewOffset[2]; // VR view offset matrices (per eye)
|
||||
float leftLensCenter[2]; // VR left lens center
|
||||
|
|
@ -504,21 +565,24 @@ typedef struct VrStereoConfig {
|
|||
} VrStereoConfig;
|
||||
|
||||
// File path list
|
||||
typedef struct FilePathList {
|
||||
typedef struct FilePathList
|
||||
{
|
||||
unsigned int capacity; // Filepaths max entries
|
||||
unsigned int count; // Filepaths entries count
|
||||
char **paths; // Filepaths entries
|
||||
} FilePathList;
|
||||
|
||||
// Automation event
|
||||
typedef struct AutomationEvent {
|
||||
typedef struct AutomationEvent
|
||||
{
|
||||
unsigned int frame; // Event frame
|
||||
unsigned int type; // Event type (AutomationEventType)
|
||||
int params[4]; // Event parameters (if required)
|
||||
} AutomationEvent;
|
||||
|
||||
// Automation event list
|
||||
typedef struct AutomationEventList {
|
||||
typedef struct AutomationEventList
|
||||
{
|
||||
unsigned int capacity; // Events max entries (MAX_AUTOMATION_EVENTS)
|
||||
unsigned int count; // Events entries count
|
||||
AutomationEvent *events; // Events entries
|
||||
|
|
@ -530,7 +594,8 @@ typedef struct AutomationEventList {
|
|||
// System/Window config flags
|
||||
// NOTE: Every bit registers one state (use it with bit masks)
|
||||
// By default all flags are set to 0
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
FLAG_VSYNC_HINT = 0x00000040, // Set to try enabling V-Sync on GPU
|
||||
FLAG_FULLSCREEN_MODE = 0x00000002, // Set to run program in fullscreen
|
||||
FLAG_WINDOW_RESIZABLE = 0x00000004, // Set to allow resizable window
|
||||
|
|
@ -551,7 +616,8 @@ typedef enum {
|
|||
|
||||
// Trace log level
|
||||
// NOTE: Organized by priority level
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
LOG_ALL = 0, // Display all logs
|
||||
LOG_TRACE, // Trace logging, intended for internal use only
|
||||
LOG_DEBUG, // Debug logging, used for internal debugging, it should be disabled on release builds
|
||||
|
|
@ -565,7 +631,8 @@ typedef enum {
|
|||
// Keyboard keys (US keyboard layout)
|
||||
// NOTE: Use GetKeyPressed() to allow redefining
|
||||
// required keys for alternative layouts
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
KEY_NULL = 0, // Key: NULL, used for no key pressed
|
||||
// Alphanumeric keys
|
||||
KEY_APOSTROPHE = 39, // Key: '
|
||||
|
|
@ -688,7 +755,8 @@ typedef enum {
|
|||
#define MOUSE_MIDDLE_BUTTON MOUSE_BUTTON_MIDDLE
|
||||
|
||||
// Mouse buttons
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
MOUSE_BUTTON_LEFT = 0, // Mouse button left
|
||||
MOUSE_BUTTON_RIGHT = 1, // Mouse button right
|
||||
MOUSE_BUTTON_MIDDLE = 2, // Mouse button middle (pressed wheel)
|
||||
|
|
@ -699,7 +767,8 @@ typedef enum {
|
|||
} MouseButton;
|
||||
|
||||
// Mouse cursor
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
MOUSE_CURSOR_DEFAULT = 0, // Default pointer shape
|
||||
MOUSE_CURSOR_ARROW = 1, // Arrow shape
|
||||
MOUSE_CURSOR_IBEAM = 2, // Text writing cursor shape
|
||||
|
|
@ -714,7 +783,8 @@ typedef enum {
|
|||
} MouseCursor;
|
||||
|
||||
// Gamepad buttons
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
GAMEPAD_BUTTON_UNKNOWN = 0, // Unknown button, just for error checking
|
||||
GAMEPAD_BUTTON_LEFT_FACE_UP, // Gamepad left DPAD up button
|
||||
GAMEPAD_BUTTON_LEFT_FACE_RIGHT, // Gamepad left DPAD right button
|
||||
|
|
@ -736,7 +806,8 @@ typedef enum {
|
|||
} GamepadButton;
|
||||
|
||||
// Gamepad axis
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
GAMEPAD_AXIS_LEFT_X = 0, // Gamepad left stick X axis
|
||||
GAMEPAD_AXIS_LEFT_Y = 1, // Gamepad left stick Y axis
|
||||
GAMEPAD_AXIS_RIGHT_X = 2, // Gamepad right stick X axis
|
||||
|
|
@ -746,7 +817,8 @@ typedef enum {
|
|||
} GamepadAxis;
|
||||
|
||||
// Material map index
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
MATERIAL_MAP_ALBEDO = 0, // Albedo material (same as: MATERIAL_MAP_DIFFUSE)
|
||||
MATERIAL_MAP_METALNESS, // Metalness material (same as: MATERIAL_MAP_SPECULAR)
|
||||
MATERIAL_MAP_NORMAL, // Normal material
|
||||
|
|
@ -764,7 +836,8 @@ typedef enum {
|
|||
#define MATERIAL_MAP_SPECULAR MATERIAL_MAP_METALNESS
|
||||
|
||||
// Shader location index
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
SHADER_LOC_VERTEX_POSITION = 0, // Shader location: vertex attribute: position
|
||||
SHADER_LOC_VERTEX_TEXCOORD01, // Shader location: vertex attribute: texcoord01
|
||||
SHADER_LOC_VERTEX_TEXCOORD02, // Shader location: vertex attribute: texcoord02
|
||||
|
|
@ -797,7 +870,8 @@ typedef enum {
|
|||
#define SHADER_LOC_MAP_SPECULAR SHADER_LOC_MAP_METALNESS
|
||||
|
||||
// Shader uniform data type
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
SHADER_UNIFORM_FLOAT = 0, // Shader uniform type: float
|
||||
SHADER_UNIFORM_VEC2, // Shader uniform type: vec2 (2 float)
|
||||
SHADER_UNIFORM_VEC3, // Shader uniform type: vec3 (3 float)
|
||||
|
|
@ -810,7 +884,8 @@ typedef enum {
|
|||
} ShaderUniformDataType;
|
||||
|
||||
// Shader attribute data types
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
SHADER_ATTRIB_FLOAT = 0, // Shader attribute type: float
|
||||
SHADER_ATTRIB_VEC2, // Shader attribute type: vec2 (2 float)
|
||||
SHADER_ATTRIB_VEC3, // Shader attribute type: vec3 (3 float)
|
||||
|
|
@ -819,7 +894,8 @@ typedef enum {
|
|||
|
||||
// Pixel formats
|
||||
// NOTE: Support depends on OpenGL version and platform
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
|
||||
PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, // 8*2 bpp (2 channels)
|
||||
PIXELFORMAT_UNCOMPRESSED_R5G6B5, // 16 bpp
|
||||
|
|
@ -849,7 +925,8 @@ typedef enum {
|
|||
// Texture parameters: filter mode
|
||||
// NOTE 1: Filtering considers mipmaps if available in the texture
|
||||
// NOTE 2: Filter is accordingly set for minification and magnification
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
TEXTURE_FILTER_POINT = 0, // No filter, just pixel approximation
|
||||
TEXTURE_FILTER_BILINEAR, // Linear filtering
|
||||
TEXTURE_FILTER_TRILINEAR, // Trilinear filtering (linear with mipmaps)
|
||||
|
|
@ -859,7 +936,8 @@ typedef enum {
|
|||
} TextureFilter;
|
||||
|
||||
// Texture parameters: wrap mode
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
TEXTURE_WRAP_REPEAT = 0, // Repeats texture in tiled mode
|
||||
TEXTURE_WRAP_CLAMP, // Clamps texture to edge pixel in tiled mode
|
||||
TEXTURE_WRAP_MIRROR_REPEAT, // Mirrors and repeats the texture in tiled mode
|
||||
|
|
@ -867,7 +945,8 @@ typedef enum {
|
|||
} TextureWrap;
|
||||
|
||||
// Cubemap layouts
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CUBEMAP_LAYOUT_AUTO_DETECT = 0, // Automatically detect layout type
|
||||
CUBEMAP_LAYOUT_LINE_VERTICAL, // Layout is defined by a vertical line with faces
|
||||
CUBEMAP_LAYOUT_LINE_HORIZONTAL, // Layout is defined by a horizontal line with faces
|
||||
|
|
@ -877,14 +956,16 @@ typedef enum {
|
|||
} CubemapLayout;
|
||||
|
||||
// Font type, defines generation method
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
FONT_DEFAULT = 0, // Default font generation, anti-aliased
|
||||
FONT_BITMAP, // Bitmap font generation, no anti-aliasing
|
||||
FONT_SDF // SDF font generation, requires external shader
|
||||
} FontType;
|
||||
|
||||
// Color blending modes (pre-defined)
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
BLEND_ALPHA = 0, // Blend textures considering alpha (default)
|
||||
BLEND_ADDITIVE, // Blend textures adding colors
|
||||
BLEND_MULTIPLIED, // Blend textures multiplying colors
|
||||
|
|
@ -897,7 +978,8 @@ typedef enum {
|
|||
|
||||
// Gesture
|
||||
// NOTE: Provided as bit-wise flags to enable only desired gestures
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
GESTURE_NONE = 0, // No gesture
|
||||
GESTURE_TAP = 1, // Tap gesture
|
||||
GESTURE_DOUBLETAP = 2, // Double tap gesture
|
||||
|
|
@ -912,7 +994,8 @@ typedef enum {
|
|||
} Gesture;
|
||||
|
||||
// Camera system modes
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CAMERA_CUSTOM = 0, // Camera custom, controlled by user (UpdateCamera() does nothing)
|
||||
CAMERA_FREE, // Camera free mode
|
||||
CAMERA_ORBITAL, // Camera orbital, around target, zoom supported
|
||||
|
|
@ -921,13 +1004,15 @@ typedef enum {
|
|||
} CameraMode;
|
||||
|
||||
// Camera projection
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CAMERA_PERSPECTIVE = 0, // Perspective projection
|
||||
CAMERA_ORTHOGRAPHIC // Orthographic projection
|
||||
} CameraProjection;
|
||||
|
||||
// N-patch layout
|
||||
typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
NPATCH_NINE_PATCH = 0, // Npatch layout: 3x3 tiles
|
||||
NPATCH_THREE_PATCH_VERTICAL, // Npatch layout: 1x3 tiles
|
||||
NPATCH_THREE_PATCH_HORIZONTAL // Npatch layout: 3x1 tiles
|
||||
|
|
@ -951,7 +1036,8 @@ typedef bool (*SaveFileTextCallback)(const char *fileName, char *text); // FileI
|
|||
//------------------------------------------------------------------------------------
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" { // Prevents name mangling of functions
|
||||
extern "C"
|
||||
{ // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
// Window-related functions
|
||||
|
|
@ -1489,6 +1575,9 @@ RLAPI int TextFindIndex(const char *text, const char *find);
|
|||
RLAPI const char *TextToUpper(const char *text); // Get upper case version of provided string
|
||||
RLAPI const char *TextToLower(const char *text); // Get lower case version of provided string
|
||||
RLAPI const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string
|
||||
RLAPI const char *TextToSnake(const char *text); // Get Snake case notation version of provided string
|
||||
RLAPI const char *TextToCamel(const char *text); // Get Camel case notation version of provided string
|
||||
|
||||
RLAPI int TextToInteger(const char *text); // Get integer value from text (negative values not supported)
|
||||
RLAPI float TextToFloat(const char *text); // Get float value from text (negative values not supported)
|
||||
|
||||
|
|
|
|||
464
src/rtext.c
464
src/rtext.c
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user