diff --git a/examples/core/core_input_gamepad_info.c b/examples/core/core_input_gamepad_info.c index 77a4a5da1..67a7a0102 100644 --- a/examples/core/core_input_gamepad_info.c +++ b/examples/core/core_input_gamepad_info.c @@ -30,7 +30,7 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [core] example - gamepad information"); - SetTargetFPS(60); // Set our game to run at 60 frames-per-second + // SetTargetFPS(60); // Set our game to run at 60 frames-per-second // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key @@ -62,6 +62,8 @@ int main(void) } } + DrawFPS(100, 100); + EndDrawing(); }