rlparser: update raylib_api.* by CI
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29285dab0a
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@ -5058,6 +5058,17 @@
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}
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}
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]
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]
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},
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},
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{
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"name": "SetScreenshotKey",
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"description": "Set a custom key for taking a screenshot (default is F12)",
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"returnType": "void",
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"params": [
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{
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"type": "int",
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"name": "key"
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}
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]
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},
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{
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{
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"name": "IsGamepadAvailable",
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"name": "IsGamepadAvailable",
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"description": "Check if a gamepad is available",
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"description": "Check if a gamepad is available",
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@ -4443,6 +4443,14 @@ return {
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{type = "int", name = "key"}
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{type = "int", name = "key"}
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}
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}
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},
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},
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{
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name = "SetScreenshotKey",
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description = "Set a custom key for taking a screenshot (default is F12)",
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returnType = "void",
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params = {
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{type = "int", name = "key"}
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}
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},
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{
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{
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name = "IsGamepadAvailable",
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name = "IsGamepadAvailable",
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description = "Check if a gamepad is available",
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description = "Check if a gamepad is available",
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File diff suppressed because it is too large
Load Diff
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@ -678,7 +678,7 @@
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<Param type="unsigned int" name="frames" desc="" />
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<Param type="unsigned int" name="frames" desc="" />
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</Callback>
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</Callback>
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</Callbacks>
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</Callbacks>
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<Functions count="599">
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<Functions count="600">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Function name="InitWindow" retType="void" paramCount="3" desc="Initialize window and OpenGL context">
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<Param type="int" name="width" desc="" />
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<Param type="int" name="width" desc="" />
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<Param type="int" name="height" desc="" />
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<Param type="int" name="height" desc="" />
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@ -1227,6 +1227,9 @@
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<Function name="SetExitKey" retType="void" paramCount="1" desc="Set a custom key to exit program (default is ESC)">
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<Function name="SetExitKey" retType="void" paramCount="1" desc="Set a custom key to exit program (default is ESC)">
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<Param type="int" name="key" desc="" />
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<Param type="int" name="key" desc="" />
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</Function>
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</Function>
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<Function name="SetScreenshotKey" retType="void" paramCount="1" desc="Set a custom key for taking a screenshot (default is F12)">
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<Param type="int" name="key" desc="" />
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</Function>
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<Function name="IsGamepadAvailable" retType="bool" paramCount="1" desc="Check if a gamepad is available">
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<Function name="IsGamepadAvailable" retType="bool" paramCount="1" desc="Check if a gamepad is available">
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<Param type="int" name="gamepad" desc="" />
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<Param type="int" name="gamepad" desc="" />
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</Function>
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</Function>
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