Fix warning: illegal character encoding in string literal
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@ -193,6 +193,6 @@ void DrawAngleGauge(Texture2D angleGauge, int x, int y, float angle, char title[
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DrawTexturePro(angleGauge, srcRec, dstRec, origin, angle, color);
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DrawText(FormatText("%5.1f°", angle), x - MeasureText(FormatText("%5.1f°", angle), textSize) / 2, y + 10, textSize, DARKGRAY);
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DrawText(FormatText("%5.1f", angle), x - MeasureText(FormatText("%5.1f", angle), textSize) / 2, y + 10, textSize, DARKGRAY);
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DrawText(title, x - MeasureText(title, textSize) / 2, y + 60, textSize, DARKGRAY);
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}
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