Update IDE / editor definitions to include the new function

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Brandon Baker 2024-02-04 09:53:05 -05:00 committed by GitHub
parent beee9cee46
commit de62560737
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2 changed files with 5 additions and 1 deletions

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@ -45,6 +45,7 @@ GetWorldToScreen|Vector2|(Vector3 position, Camera camera);|
GetCameraMatrix|Matrix|(Camera camera);|
SetTargetFPS|void|(int fps);|
GetFPS|int|(void);|
GetFrameBusyTime|float|(void);|
GetFrameTime|float|(void);|
GetTime|double|(void);|
ColorToInt|int|(Color color);|

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@ -419,6 +419,9 @@
<Param name="int fps" />
</Overload>
</KeyWord>
<KeyWord name="GetFrameBusyTime" func="yes">
<Overload retVal="float" descr="Get the time spent actively updating and drawing a frame, excluding sleep time"></Overload>
</KeyWord>
<KeyWord name="GetFrameTime" func="yes">
<Overload retVal="float" descr="Get time in seconds for last frame drawn (delta time)"></Overload>
</KeyWord>
@ -2822,7 +2825,7 @@
<Param name="Vector2 size" />
<Param name="Vector2 origin" />
<Param name="float rotation" />
<Param name="0ó¿8± " />
<Param name="0<EFBFBD>8<EFBFBD> " />
</Overload>
</KeyWord>