From de4e37467eb599d22925f2a2e5469e4a34c4d68a Mon Sep 17 00:00:00 2001 From: Chris DeBoy Date: Wed, 15 Oct 2025 14:33:09 -0700 Subject: [PATCH] Update rlgl.h Removed unnecessary comment. --- src/rlgl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rlgl.h b/src/rlgl.h index 8d1b41d7a..ef569991e 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -2112,7 +2112,7 @@ void rlClearColor(unsigned char r, unsigned char g, unsigned char b, unsigned ch // rendered scene without them clipping through world geometry. void rlClearDepthBuffer(void) { - glClear(GL_DEPTH_BUFFER_BIT); // Beats having to #import just to call this one function. + glClear(GL_DEPTH_BUFFER_BIT); } // Clear used screen buffers (color and depth)