remove orphan variables
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@ -32,12 +32,6 @@ int main(void)
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const int screenWidth = 1024;
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const int screenHeight = 768;
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const float sunRadius = 4.0f;
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const float earthRadius = 0.6f;
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const float earthOrbitRadius = 8.0f;
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const float moonRadius = 0.16f;
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const float moonOrbitRadius = 1.5f;
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SetConfigFlags(FLAG_MSAA_4X_HINT); // Enable Multi Sampling Anti Aliasing 4x (if available)
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - rlgl module usage for instanced meshes");
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