remove off by one errors on x/y LoopMax
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parent
b1a00ff996
commit
da9988e670
6
src/external/rlsw.h
vendored
6
src/external/rlsw.h
vendored
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@ -5449,7 +5449,7 @@ static void SW_RASTER_TRIANGLE_SPAN(const sw_vertex_t *start, const sw_vertex_t
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int x = xLoopStart;
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// Prevent pixels from beyond the buffer from processing.
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int xLoopEnd = sw_clamp_int(xEnd, 0, RLSW.colorBuffer->width - 1);
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int xLoopEnd = sw_clamp_int(xEnd, 0, RLSW.colorBuffer->width);
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while (x < xLoopEnd)
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{
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// Clamp last block to remaining pixels
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@ -5744,9 +5744,9 @@ static void SW_RASTER_QUAD(const sw_vertex_t *a, const sw_vertex_t *b,
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// Intercept the boundaries to stay within the framebuffer.
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int yLoopMin = sw_clamp_int(yMin, 0, RLSW.colorBuffer->height - 1);
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int yLoopMax = sw_clamp_int(yMax, 0, RLSW.colorBuffer->height - 1);
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int yLoopMax = sw_clamp_int(yMax, 0, RLSW.colorBuffer->height);
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int xLoopMin = sw_clamp_int(xMin, 0, RLSW.colorBuffer->width - 1);
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int xLoopMax = sw_clamp_int(xMax, 0, RLSW.colorBuffer->width - 1);
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int xLoopMax = sw_clamp_int(xMax, 0, RLSW.colorBuffer->width);
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int dxMin = xLoopMin - xMin;
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#if defined(SW_ENABLE_DEPTH_TEST) || defined(SW_ENABLE_TEXTURE)
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int dyMin = yLoopMin - yMin;
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