Wrong constant for ev.code handling

This commit is contained in:
Michael 2023-10-13 12:13:30 -04:00
parent 53901aecfd
commit d879090ce9

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@ -1577,7 +1577,7 @@ static void PollDrmJoystickEvents()
switch(ev.type) switch(ev.type)
{ {
case EV_KEY: case EV_KEY:
if (ev.code < MAX_GAMEPAD_BUTTONS) if (ev.code < KEY_MAX)
{ {
printf("b %d = %d\n:", ev.code, ev.value); printf("b %d = %d\n:", ev.code, ev.value);
CORE.Input.Gamepad.currentButtonState[i][ev.code] = ev.value; CORE.Input.Gamepad.currentButtonState[i][ev.code] = ev.value;