From d74c157dd53029934538e143a98b3b7cb001c40b Mon Sep 17 00:00:00 2001 From: Zatherz Date: Mon, 26 Aug 2019 00:17:03 +0200 Subject: [PATCH] IsAudioBufferProcessed -> IsAudioStreamProcessed It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out. --- src/raudio.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/raudio.h b/src/raudio.h index 8bbbe8613..302993a9f 100644 --- a/src/raudio.h +++ b/src/raudio.h @@ -182,7 +182,7 @@ float GetMusicTimePlayed(Music music); // Get current m AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Init audio stream (to stream raw audio pcm data) void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data void CloseAudioStream(AudioStream stream); // Close audio stream and free memory -bool IsAudioBufferProcessed(AudioStream stream); // Check if any audio stream buffers requires refill +bool IsAudioStreamProcessed(AudioStream stream); // Check if any audio stream buffers requires refill void PlayAudioStream(AudioStream stream); // Play audio stream void PauseAudioStream(AudioStream stream); // Pause audio stream void ResumeAudioStream(AudioStream stream); // Resume audio stream