Update shaders_hybrid_render.c

Fix typo
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Yousif 2024-04-10 01:30:24 +03:00 committed by GitHub
parent 04afba260f
commit d6de06d800
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@ -116,7 +116,7 @@ int main(void)
DrawRectangleRec((Rectangle){0,0, (float)screenWidth, (float)screenHeight},WHITE); DrawRectangleRec((Rectangle){0,0, (float)screenWidth, (float)screenHeight},WHITE);
EndShaderMode(); EndShaderMode();
// Raserize Scene // Rasterize Scene
BeginMode3D(camera); BeginMode3D(camera);
BeginShaderMode(shdrRaster); BeginShaderMode(shdrRaster);
DrawCubeWiresV((Vector3){ 0.0f, 0.5f, 1.0f }, (Vector3){ 1.0f, 1.0f, 1.0f }, RED); DrawCubeWiresV((Vector3){ 0.0f, 0.5f, 1.0f }, (Vector3){ 1.0f, 1.0f, 1.0f }, RED);