gravity could be enabled/disabled
This commit is contained in:
parent
fefbac4458
commit
d6bcc9271d
|
|
@ -35,6 +35,7 @@ int main(void)
|
||||||
int ballRadius = 20;
|
int ballRadius = 20;
|
||||||
float gravity = 0.2f;
|
float gravity = 0.2f;
|
||||||
|
|
||||||
|
bool useGravity = true;
|
||||||
bool pause = 0;
|
bool pause = 0;
|
||||||
int framesCounter = 0;
|
int framesCounter = 0;
|
||||||
|
|
||||||
|
|
@ -46,6 +47,7 @@ int main(void)
|
||||||
{
|
{
|
||||||
// Update
|
// Update
|
||||||
//-----------------------------------------------------
|
//-----------------------------------------------------
|
||||||
|
if (IsKeyPressed(KEY_G)) useGravity = !useGravity;
|
||||||
if (IsKeyPressed(KEY_SPACE)) pause = !pause;
|
if (IsKeyPressed(KEY_SPACE)) pause = !pause;
|
||||||
|
|
||||||
if (!pause)
|
if (!pause)
|
||||||
|
|
@ -53,11 +55,11 @@ int main(void)
|
||||||
ballPosition.x += ballSpeed.x;
|
ballPosition.x += ballSpeed.x;
|
||||||
ballPosition.y += ballSpeed.y;
|
ballPosition.y += ballSpeed.y;
|
||||||
|
|
||||||
ballSpeed.y += gravity;
|
if (useGravity) ballSpeed.y += gravity;
|
||||||
|
|
||||||
// Check walls collision for bouncing
|
// Check walls collision for bouncing
|
||||||
if ((ballPosition.x >= (GetScreenWidth() - ballRadius)) || (ballPosition.x <= ballRadius)) ballSpeed.x *= -1.0f;
|
if ((ballPosition.x >= (GetScreenWidth() - ballRadius)) || (ballPosition.x <= ballRadius)) ballSpeed.x *= -1.0f;
|
||||||
if ((ballPosition.y >= (GetScreenHeight() - ballRadius))) ballSpeed.y *= -0.95f;
|
if ((ballPosition.y >= (GetScreenHeight() - ballRadius)) || (ballPosition.y <= ballRadius)) ballSpeed.y *= -0.95f;
|
||||||
}
|
}
|
||||||
else framesCounter++;
|
else framesCounter++;
|
||||||
//-----------------------------------------------------
|
//-----------------------------------------------------
|
||||||
|
|
@ -71,6 +73,9 @@ int main(void)
|
||||||
DrawCircleV(ballPosition, (float)ballRadius, MAROON);
|
DrawCircleV(ballPosition, (float)ballRadius, MAROON);
|
||||||
DrawText("PRESS SPACE to PAUSE BALL MOVEMENT", 10, GetScreenHeight() - 25, 20, LIGHTGRAY);
|
DrawText("PRESS SPACE to PAUSE BALL MOVEMENT", 10, GetScreenHeight() - 25, 20, LIGHTGRAY);
|
||||||
|
|
||||||
|
if (useGravity) DrawText("GRAVITY: ON (Press G to disable)", 10, GetScreenHeight() - 50, 20, DARKGREEN);
|
||||||
|
else DrawText("GRAVITY: OFF (Press G to enable)", 10, GetScreenHeight() - 50, 20, RED);
|
||||||
|
|
||||||
// On pause, we draw a blinking message
|
// On pause, we draw a blinking message
|
||||||
if (pause && ((framesCounter/30)%2)) DrawText("PAUSED", 350, 200, 30, GRAY);
|
if (pause && ((framesCounter/30)%2)) DrawText("PAUSED", 350, 200, 30, GRAY);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user