Update for borderless-windowed always on top bug
Only apply the fix for Windows OS, since that seems to be the only platform with the issue.
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@ -287,8 +287,14 @@ void ToggleBorderlessWindowed(void)
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CORE.Window.screen.height = mode->height;
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CORE.Window.screen.height = mode->height;
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// Set screen position and size
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// Set screen position and size
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#if defined(_WIN32)
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// NOTE: To prevent the fullscreen window from always staying on top, don't pass a monitor at this point.
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glfwSetWindowMonitor(platform.handle, NULL, CORE.Window.position.x, CORE.Window.position.y,
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glfwSetWindowMonitor(platform.handle, NULL, CORE.Window.position.x, CORE.Window.position.y,
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CORE.Window.screen.width, CORE.Window.screen.height, mode->refreshRate);
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CORE.Window.screen.width, CORE.Window.screen.height, mode->refreshRate);
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#else
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glfwSetWindowMonitor(platform.handle, monitors[monitor], CORE.Window.position.x, CORE.Window.position.y,
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CORE.Window.screen.width, CORE.Window.screen.height, mode->refreshRate);
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#endif
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// Refocus window
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// Refocus window
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glfwFocusWindow(platform.handle);
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glfwFocusWindow(platform.handle);
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