build.zig: Fix various issues around -Dconfig

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Sage Hane 2024-10-20 11:24:22 +09:00
parent dc5e6e0ad0
commit d53cf3f6b4
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@ -86,12 +86,34 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
"-fno-sanitize=undefined", // https://github.com/raysan5/raylib/issues/3674
});
if (options.config.len > 0) {
const file = b.pathJoin(&.{ srcDir(b), "config.h" });
const content = try std.fs.cwd().readFileAlloc(b.allocator, file, std.math.maxInt(usize));
defer b.allocator.free(content);
// Note: Both this and the commented out code immediately below should behave the same.
// `@embedFile` probably captures the intent better, but has the unfortunate consequence of
// bloating up the size of a binary. The performance of a build system probably isn't vital.
// It should also be possible to get the list of configs needed from `src/config.h` at
// comptime such that this cost can be ignored AND simplify the logic.
const content = @embedFile("config.h");
// Note: Usage of `std.build.pathFromRoot` is disadvised according to its documentation
//const file = b.pathFromRoot(b.pathJoin(&.{ srcDir(b), "config.h" }));
//const content = try std.fs.cwd().readFileAlloc(b.allocator, file, std.math.maxInt(usize));
// Sets a flag indiciating the use of a custom `config.h`
try raylib_flags_arr.append(b.allocator, "-DEXTERNAL_CONFIG_FLAGS");
// Splits a space-separated list of config flags into multiple flags
//
// Note: This means certain flags like `-x c++` won't be processed properly.
// `-xc++` or similar should be used when possible
var config_iter = std.mem.tokenizeScalar(u8, options.config, ' ');
// Append config flags supplied by user to compile flags
while (config_iter.next()) |config_flag|
try raylib_flags_arr.append(b.allocator, config_flag);
// Apply all relevant configs from `src/config.h` *except* the user-specified ones
var lines = std.mem.tokenizeScalar(u8, content, '\n');
outer: while (lines.next()) |line| {
config_iter.reset();
var lines = std.mem.splitScalar(u8, content, '\n');
while (lines.next()) |line| {
if (!std.mem.containsAtLeast(u8, line, 1, "SUPPORT")) continue;
if (std.mem.startsWith(u8, line, "//")) continue;
if (std.mem.startsWith(u8, line, "#if")) continue;
@ -100,19 +122,23 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
flag = flag["#define ".len - 1 ..]; // Remove #define
flag = std.mem.trimLeft(u8, flag, " \t"); // Trim whitespace
flag = flag[0 .. std.mem.indexOf(u8, flag, " ") orelse continue]; // Flag is only one word, so capture till space
flag = try std.fmt.allocPrint(b.allocator, "-D{s}", .{flag}); // Prepend with -D
flag = b.fmt("-D{s}", .{flag}); // Prepend with -D
// If user specifies the flag skip it
if (std.mem.containsAtLeast(u8, options.config, 1, flag)) continue;
// If a user already specified the flag, skip it
//
// Note: Currently using a suboptimal `O(m*n)` time algorithm where:
// `m` corresponds to the number of lines in `src/config.h`
// `n` corresponds to the number of user-specified flags
while (config_iter.next()) |config_flag| {
// For a user-specified flag to match, it must share the same prefix and have the
// same length or be followed by an equals sign
if (!std.mem.startsWith(u8, config_flag, flag)) continue;
if (config_flag.len == flag.len or config_flag[flag.len] == '=') continue :outer;
}
// Append default value from config.h to compile flags
try raylib_flags_arr.append(b.allocator, flag);
}
// Append config flags supplied by user to compile flags
try raylib_flags_arr.append(b.allocator, options.config);
try raylib_flags_arr.append(b.allocator, "-DEXTERNAL_CONFIG_FLAGS");
}
if (options.shared) {
@ -319,10 +345,28 @@ pub const Options = struct {
shared: bool = false,
linux_display_backend: LinuxDisplayBackend = .Both,
opengl_version: OpenglVersion = .auto,
/// config should be a list of cflags, eg, "-DSUPPORT_CUSTOM_FRAME_CONTROL"
/// config should be a list of space-separated cflags, eg, "-DSUPPORT_CUSTOM_FRAME_CONTROL"
config: []const u8 = &.{},
raygui_dependency_name: []const u8 = "raygui",
const defaults = Options{};
fn getOptions(b: *std.Build) Options {
return .{
.platform = b.option(PlatformBackend, "platform", "Choose the platform backedn for desktop target") orelse defaults.platform,
.raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio,
.raygui = b.option(bool, "raygui", "Compile with raygui support") orelse defaults.raygui,
.rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels,
.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,
.rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures,
.rshapes = b.option(bool, "rshapes", "Compile with shapes support") orelse defaults.rshapes,
.shared = b.option(bool, "shared", "Compile as shared library") orelse defaults.shared,
.linux_display_backend = b.option(LinuxDisplayBackend, "linux_display_backend", "Linux display backend to use") orelse defaults.linux_display_backend,
.opengl_version = b.option(OpenglVersion, "opengl_version", "OpenGL version to use") orelse defaults.opengl_version,
.config = b.option([]const u8, "config", "Compile with custom define macros overriding config.h") orelse &.{},
};
}
};
pub const OpenglVersion = enum {
@ -371,22 +415,7 @@ pub fn build(b: *std.Build) !void {
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const defaults = Options{};
const options = Options{
.platform = b.option(PlatformBackend, "platform", "Choose the platform backedn for desktop target") orelse defaults.platform,
.raudio = b.option(bool, "raudio", "Compile with audio support") orelse defaults.raudio,
.raygui = b.option(bool, "raygui", "Compile with raygui support") orelse defaults.raygui,
.rmodels = b.option(bool, "rmodels", "Compile with models support") orelse defaults.rmodels,
.rtext = b.option(bool, "rtext", "Compile with text support") orelse defaults.rtext,
.rtextures = b.option(bool, "rtextures", "Compile with textures support") orelse defaults.rtextures,
.rshapes = b.option(bool, "rshapes", "Compile with shapes support") orelse defaults.rshapes,
.shared = b.option(bool, "shared", "Compile as shared library") orelse defaults.shared,
.linux_display_backend = b.option(LinuxDisplayBackend, "linux_display_backend", "Linux display backend to use") orelse defaults.linux_display_backend,
.opengl_version = b.option(OpenglVersion, "opengl_version", "OpenGL version to use") orelse defaults.opengl_version,
.config = b.option([]const u8, "config", "Compile with custom define macros overriding config.h") orelse &.{},
};
const lib = try compileRaylib(b, target, optimize, options);
const lib = try compileRaylib(b, target, optimize, Options.getOptions(b));
lib.installHeader(b.path(b.pathJoin(&.{ srcDir(b), "raylib.h" })), "raylib.h");
lib.installHeader(b.path(b.pathJoin(&.{ srcDir(b), "raymath.h" })), "raymath.h");