build.zig: Update entry point

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Sage Hane 2024-10-21 12:44:52 +09:00
parent 005a18a274
commit d404ccd225
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@ -15,14 +15,9 @@ comptime {
// get the flags a second time when adding raygui
var raylib_flags_arr: std.ArrayListUnmanaged([]const u8) = .{};
/// we're not inside the actual build script recognized by the
/// zig build system; use this type where one would otherwise
/// use `@This()` when inside the actual entrypoint file.
const BuildScript = @import("../build.zig");
// This has been tested with zig version 0.12.0
pub fn addRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.builtin.OptimizeMode, options: Options) !*std.Build.Step.Compile {
const raylib_dep = b.dependencyFromBuildZig(BuildScript, .{
const raylib_dep = b.dependencyFromBuildZig(@This(), .{
.target = target,
.optimize = optimize,
.raudio = options.raudio,