Add static to cursorLUT[]
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@ -86,7 +86,7 @@ static PlatformData platform = { 0 }; // Platform specific data
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//----------------------------------------------------------------------------------
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// Local Variables Definition
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//----------------------------------------------------------------------------------
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const char cursorLUT[11][12] = {
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static const char cursorLUT[11][12] = {
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"default", // 0 MOUSE_CURSOR_DEFAULT
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"default", // 1 MOUSE_CURSOR_ARROW
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"text", // 2 MOUSE_CURSOR_IBEAM
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