Corrected bug on reset default shader
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@ -2152,7 +2152,7 @@ void rlglSetCustomShader(Shader shader)
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void rlglSetDefaultShader(void)
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void rlglSetDefaultShader(void)
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{
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{
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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//rlglSetCustomShader(defaultShader);
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rlglSetCustomShader(defaultShader);
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rlglSetPostproShader(defaultShader);
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rlglSetPostproShader(defaultShader);
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#endif
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#endif
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}
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}
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