diff --git a/examples/textures/textures_cellular_automata.c b/examples/textures/textures_cellular_automata.c index 3b7745070..d24104200 100644 --- a/examples/textures/textures_cellular_automata.c +++ b/examples/textures/textures_cellular_automata.c @@ -78,8 +78,8 @@ int main(void) const int presetsCount = sizeof(presetValues)/sizeof(presetValues[0]); // Variables - int rule = 30; // Starting rule - int line = 1; // Line to compute, starting from line 1. One point in line 0 is already set + int rule = 30; // Starting rule + int line = 1; // Line to compute, starting from line 1. One point in line 0 is already set SetTargetFPS(60); //--------------------------------------------------------------------------------------- @@ -91,7 +91,7 @@ int main(void) //---------------------------------------------------------------------------------- // Handle mouse const Vector2 mouse = GetMousePosition(); - int mouseInCell = -1; // -1: outside any button; 0-7: rule cells; 8+: preset cells + int mouseInCell = -1; // -1: outside any button; 0-7: rule cells; 8+: preset cells // Check mouse on rule cells for (int i = 0; i < 8; i++)