Change RPI log prefix to DRM
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1f50818430
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cad6902e91
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@ -1080,7 +1080,7 @@ static void InitKeyboard(void)
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int result = ioctl(STDIN_FILENO, KDGKBMODE, &platform.defaultKeyboardMode);
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// In case of failure, it could mean a remote keyboard is used (SSH)
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if (result < 0) TRACELOG(LOG_WARNING, "RPI: Failed to change keyboard mode, an SSH keyboard is probably used");
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if (result < 0) TRACELOG(LOG_WARNING, "DRM: Failed to change keyboard mode, an SSH keyboard is probably used");
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else
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{
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// Reconfigure keyboard mode to get:
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@ -1264,7 +1264,7 @@ static void InitEvdevInput(void)
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closedir(directory);
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}
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else TRACELOG(LOG_WARNING, "RPI: Failed to open linux event directory: %s", DEFAULT_EVDEV_PATH);
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else TRACELOG(LOG_WARNING, "DRM: Failed to open linux event directory: %s", DEFAULT_EVDEV_PATH);
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}
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// Identifies a input device and configures it for use if appropriate
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@ -1286,7 +1286,7 @@ static void ConfigureEvdevDevice(char *device)
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int fd = open(device, O_RDONLY | O_NONBLOCK);
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if (fd < 0)
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{
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TRACELOG(LOG_WARNING, "Failed to open input device: %s", device);
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TRACELOG(LOG_WARNING, "DRM: Failed to open input device: %s", device);
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return;
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}
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@ -1519,7 +1519,7 @@ static void PollKeyboardEvents(void)
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if (CORE.Input.Keyboard.currentKeyState[CORE.Input.Keyboard.exitKey] == 1) CORE.Window.shouldClose = true;
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TRACELOGD("KEY_%s ScanCode: %4i KeyCode: %4i", (event.value == 0)? "UP" : "DOWN", event.code, keycode);
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TRACELOGD("DRM: KEY_%s ScanCode: %4i KeyCode: %4i", (event.value == 0)? "UP" : "DOWN", event.code, keycode);
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}
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}
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}
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@ -1544,7 +1544,7 @@ static void PollGamepadEvents(void)
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{
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if (event.code >= MAX_GAMEPAD_BUTTONS) return;
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TRACELOG(LOG_DEBUG, "Gamepad %i button: %i, value: %i", i, event.code, event.value);
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TRACELOG(LOG_DEBUG, "DRM: Gamepad %i button: %i, value: %i", i, event.code, event.value);
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// 1 - button pressed, 0 - button released
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CORE.Input.Gamepad.currentButtonState[i][event.code] = event.value;
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@ -1556,7 +1556,7 @@ static void PollGamepadEvents(void)
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{
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if (event.code >= MAX_GAMEPAD_AXIS) return;
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TRACELOG(LOG_DEBUG, "Gamepad %i axis: %i, value: %i", i, platform.gamepadAbsAxisMap[i][event.code], event.value);
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TRACELOG(LOG_DEBUG, "DRM: Gamepad %i axis: %i, value: %i", i, platform.gamepadAbsAxisMap[i][event.code], event.value);
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if (event.type == EV_REL) CORE.Input.Gamepad.axisState[i][event.code] += (float)event.value;
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else
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