Change RPI log prefix to DRM

This commit is contained in:
MrMugame 2024-03-26 15:52:08 +01:00
parent 1f50818430
commit cad6902e91

View File

@ -1080,7 +1080,7 @@ static void InitKeyboard(void)
int result = ioctl(STDIN_FILENO, KDGKBMODE, &platform.defaultKeyboardMode);
// In case of failure, it could mean a remote keyboard is used (SSH)
if (result < 0) TRACELOG(LOG_WARNING, "RPI: Failed to change keyboard mode, an SSH keyboard is probably used");
if (result < 0) TRACELOG(LOG_WARNING, "DRM: Failed to change keyboard mode, an SSH keyboard is probably used");
else
{
// Reconfigure keyboard mode to get:
@ -1264,7 +1264,7 @@ static void InitEvdevInput(void)
closedir(directory);
}
else TRACELOG(LOG_WARNING, "RPI: Failed to open linux event directory: %s", DEFAULT_EVDEV_PATH);
else TRACELOG(LOG_WARNING, "DRM: Failed to open linux event directory: %s", DEFAULT_EVDEV_PATH);
}
// Identifies a input device and configures it for use if appropriate
@ -1286,7 +1286,7 @@ static void ConfigureEvdevDevice(char *device)
int fd = open(device, O_RDONLY | O_NONBLOCK);
if (fd < 0)
{
TRACELOG(LOG_WARNING, "Failed to open input device: %s", device);
TRACELOG(LOG_WARNING, "DRM: Failed to open input device: %s", device);
return;
}
@ -1519,7 +1519,7 @@ static void PollKeyboardEvents(void)
if (CORE.Input.Keyboard.currentKeyState[CORE.Input.Keyboard.exitKey] == 1) CORE.Window.shouldClose = true;
TRACELOGD("KEY_%s ScanCode: %4i KeyCode: %4i", (event.value == 0)? "UP" : "DOWN", event.code, keycode);
TRACELOGD("DRM: KEY_%s ScanCode: %4i KeyCode: %4i", (event.value == 0)? "UP" : "DOWN", event.code, keycode);
}
}
}
@ -1544,7 +1544,7 @@ static void PollGamepadEvents(void)
{
if (event.code >= MAX_GAMEPAD_BUTTONS) return;
TRACELOG(LOG_DEBUG, "Gamepad %i button: %i, value: %i", i, event.code, event.value);
TRACELOG(LOG_DEBUG, "DRM: Gamepad %i button: %i, value: %i", i, event.code, event.value);
// 1 - button pressed, 0 - button released
CORE.Input.Gamepad.currentButtonState[i][event.code] = event.value;
@ -1556,7 +1556,7 @@ static void PollGamepadEvents(void)
{
if (event.code >= MAX_GAMEPAD_AXIS) return;
TRACELOG(LOG_DEBUG, "Gamepad %i axis: %i, value: %i", i, platform.gamepadAbsAxisMap[i][event.code], event.value);
TRACELOG(LOG_DEBUG, "DRM: Gamepad %i axis: %i, value: %i", i, platform.gamepadAbsAxisMap[i][event.code], event.value);
if (event.type == EV_REL) CORE.Input.Gamepad.axisState[i][event.code] += (float)event.value;
else