Added changes noted by raysan
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@ -3540,8 +3540,8 @@ Vector2 GetMousePosition(void)
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return position;
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return position;
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}
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}
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// Mouse movement per frame XY
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// Get mouse delta between frames
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Vector2 GetMouseDelta()
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Vector2 GetMouseDelta(void)
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{
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{
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Vector2 delta = {0};
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Vector2 delta = {0};
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@ -1104,7 +1104,7 @@ RLAPI bool IsMouseButtonUp(int button); // Check if a mous
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RLAPI int GetMouseX(void); // Get mouse position X
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RLAPI int GetMouseX(void); // Get mouse position X
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RLAPI int GetMouseY(void); // Get mouse position Y
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RLAPI int GetMouseY(void); // Get mouse position Y
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RLAPI Vector2 GetMousePosition(void); // Get mouse position XY
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RLAPI Vector2 GetMousePosition(void); // Get mouse position XY
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RLAPI Vector2 GetMouseDelta(); // Mouse movement per frame XY
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RLAPI Vector2 GetMouseDelta(void); // Get mouse delta between frames
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RLAPI void SetMousePosition(int x, int y); // Set mouse position XY
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RLAPI void SetMousePosition(int x, int y); // Set mouse position XY
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RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
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RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
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RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling
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RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling
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