Remove pointless if statement
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@ -1948,11 +1948,7 @@ static void InitGamepad(void)
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}
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ioctl(platform.gamepadStreamFd[i], JSIOCGNAME(64), &CORE.Input.Gamepad.name[i]);
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ioctl(platform.gamepadStreamFd[i], JSIOCGNAME(64), &CORE.Input.Gamepad.name[i]);
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ioctl(platform.gamepadStreamFd[i], JSIOCGAXES, &CORE.Input.Gamepad.axisCount);
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int axisCount = 0;
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if (CORE.Input.Gamepad.ready[i]) ioctl(platform.gamepadStreamFd[i], JSIOCGAXES, &axisCount);
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CORE.Input.Gamepad.axisCount = axisCount;
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}
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}
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}
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}
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}
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}
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