Added SetWindowOpacity()

This commit is contained in:
tusharsingh09 2021-12-30 15:08:54 +05:30
parent ef21d3df75
commit c2a70b3f68
2 changed files with 11 additions and 0 deletions

View File

@ -925,6 +925,7 @@ RLAPI void SetWindowPosition(int x, int y); // Set window
RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)
RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
RLAPI void SetWindowSize(int width, int height); // Set window dimensions
RLAPI void SetWindowOpacity(float opacity); // Set window opacity, value opacity is between 0.0 and 1.0 (only PLATFORM_DESKTOP)
RLAPI void *GetWindowHandle(void); // Get native window handle
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height

View File

@ -1534,6 +1534,16 @@ void SetWindowSize(int width, int height)
#endif
}
// Set window opacity, value opacity is between 0.0 and 1.0
void SetWindowOpacity (float opacity)
{
#if defined(PLATFORM_DESKTOP)
if (opacity >= 1.0) opacity = 1.0;
else if (opacity <= 0.0) opacity = 0.0;
glfwSetWindowOpacity(CORE.Window.handle, opacity);
#endif
}
// Get current screen width
int GetScreenWidth(void)
{