Merge branch 'raysan5:master' into master
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commit
bf3621e48d
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@ -14,6 +14,7 @@ Some people ported raylib to other languages in the form of bindings or wrappers
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| [Raylib-CsLo](https://github.com/NotNotTech/Raylib-CsLo) | 4.2 | [C#](https://en.wikipedia.org/wiki/C_Sharp_(programming_language)) | MPL-2.0 |
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| [Raylib-CSharp-Vinculum](https://github.com/ZeroElectric/Raylib-CSharp-Vinculum) | **5.0** | [C#](https://en.wikipedia.org/wiki/C_Sharp_(programming_language)) | MPL-2.0 |
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| [Raylib-CSharp](https://github.com/MrScautHD/Raylib-CSharp) | **5.5** | [C#](https://en.wikipedia.org/wiki/C_Sharp_(programming_language)) | MIT |
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| [Raylib-cs.BleedingEdge](https://github.com/danilwhale/Raylib-cs.BleedingEdge) | **5.6-dev** | [C#](https://en.wikipedia.org/wiki/C_Sharp_(programming_language)) | Zlib |
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| [cl-raylib](https://github.com/longlene/cl-raylib) | 4.0 | [Common Lisp](https://common-lisp.net) | MIT |
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| [claylib/wrap](https://github.com/defun-games/claylib) | 4.5 | [Common Lisp](https://common-lisp.net) | Zlib |
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| [claw-raylib](https://github.com/bohonghuang/claw-raylib) | **auto** | [Common Lisp](https://common-lisp.net) | Apache-2.0 |
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@ -366,8 +366,8 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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return raylib;
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}
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pub fn addRaygui(b: *std.Build, raylib: *std.Build.Step.Compile, raygui_dep: *std.Build.Dependency) void {
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const raylib_dep = b.dependencyFromBuildZig(@This(), .{});
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pub fn addRaygui(b: *std.Build, raylib: *std.Build.Step.Compile, raygui_dep: *std.Build.Dependency, options: Options) void {
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const raylib_dep = b.dependencyFromBuildZig(@This(), options);
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var gen_step = b.addWriteFiles();
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raylib.step.dependOn(&gen_step.step);
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511
src/external/RGFW.h
vendored
511
src/external/RGFW.h
vendored
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