diff --git a/src/raymath.h b/src/raymath.h index 8661eb8cd..b46243f4e 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -174,7 +174,7 @@ typedef struct float16 { // Clamp float value RMAPI float Clamp(float value, float min, float max) { - float result = (value < min)? min : value; + float result = (value < min) ? min : value; if (result > max) result = max; @@ -834,7 +834,7 @@ RMAPI Vector3 Vector3RotateByAxisAngle(Vector3 v, Vector3 axis, float angle) // Vector3Normalize(axis); float length = sqrtf(axis.x*axis.x + axis.y*axis.y + axis.z*axis.z); if (length == 0.0f) length = 1.0f; - float ilength = 1.0f / length; + float ilength = 1.0f/length; axis.x *= ilength; axis.y *= ilength; axis.z *= ilength; @@ -1961,7 +1961,7 @@ RMAPI Quaternion QuaternionFromMatrix(Matrix mat) } float biggestVal = sqrtf(fourBiggestSquaredMinus1 + 1.0f)*0.5f; - float mult = 0.25f / biggestVal; + float mult = 0.25f/biggestVal; switch (biggestIndex) {