Added function to get previous mouse position
This commit is contained in:
parent
defbeee1a7
commit
bbdc5326ee
|
|
@ -1205,6 +1205,7 @@ RLAPI bool IsMouseButtonUp(int button); // Check if a mous
|
|||
RLAPI int GetMouseX(void); // Get mouse position X
|
||||
RLAPI int GetMouseY(void); // Get mouse position Y
|
||||
RLAPI Vector2 GetMousePosition(void); // Get mouse position XY
|
||||
RLAPI Vector2 GetPreviousMousePosition(void); // Get previous mouse position XY
|
||||
RLAPI Vector2 GetMouseDelta(void); // Get mouse delta between frames
|
||||
RLAPI void SetMousePosition(int x, int y); // Set mouse position XY
|
||||
RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset
|
||||
|
|
|
|||
12
src/rcore.c
12
src/rcore.c
|
|
@ -3465,6 +3465,18 @@ Vector2 GetMousePosition(void)
|
|||
return position;
|
||||
}
|
||||
|
||||
// Get previous mouse position XY
|
||||
Vector2 GetPreviousMousePosition(void)
|
||||
{
|
||||
Vector2 prevPosition = { 0 };
|
||||
|
||||
prevPosition.x = (CORE.Input.Mouse.previousPosition.x + CORE.Input.Mouse.offset.x)*CORE.Input.Mouse.scale.x;
|
||||
prevPosition.y = (CORE.Input.Mouse.previousPosition.y + CORE.Input.Mouse.offset.y)*CORE.Input.Mouse.scale.y;
|
||||
|
||||
return prevPosition;
|
||||
}
|
||||
|
||||
|
||||
// Get mouse delta between frames
|
||||
Vector2 GetMouseDelta(void)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user