This commit is contained in:
Bigfoot71 2025-05-18 04:13:30 +02:00
parent 07e891ad24
commit bb5442e8c0

16
src/external/rlsw.h vendored
View File

@ -79,7 +79,13 @@
#endif
#ifndef SW_MAX_CLIPPED_POLYGON_VERTICES
# define SW_MAX_CLIPPED_POLYGON_VERTICES 64
// Under normal circumstances, clipping a polygon can add at most one vertex per clipping plane.
// Considering the largest polygon involved is a quadrilateral (4 vertices),
// and that clipping occurs against both the frustum (6 planes)
// and the scissors (4 planes),
// the maximum number of vertices after clipping is:
// 4 (original vertices) + 6 (frustum planes) + 4 (scissors planes) = 14
# define SW_MAX_CLIPPED_POLYGON_VERTICES 14
#endif
#ifndef SW_CLIP_EPSILON
@ -2101,11 +2107,6 @@ static inline void sw_texture_sample_linear(float* color, const sw_texture_t* te
static inline void sw_texture_sample(float* color, const sw_texture_t* tex, float u, float v,
float duDx, float duDy, float dvDx, float dvDy)
{
// TODO: It seems there are some incorrect detections depending on the context
// This is probably due to the fact that the fractions are obtained
// at the wrong moment during rasterization. It would be worth reviewing
// this, although the scanline method complicates things.
// Previous method: There is no need to compute the square root
// because using the squared value, the comparison remains `L2 > 1.0f * 1.0f`
//float du = sqrtf(duDx * duDx + duDy * duDy);
@ -2296,7 +2297,8 @@ DEFINE_CLIP_FUNC(scissor_y_max, IS_INSIDE_SCISSOR_Y_MAX, COMPUTE_T_SCISSOR_Y_MAX
static inline bool sw_polygon_clip(sw_vertex_t polygon[SW_MAX_CLIPPED_POLYGON_VERTICES], int* vertexCounter)
{
sw_vertex_t tmp[SW_MAX_CLIPPED_POLYGON_VERTICES];
static sw_vertex_t tmp[SW_MAX_CLIPPED_POLYGON_VERTICES];
int n = *vertexCounter;
#define CLIP_AGAINST_PLANE(FUNC_CLIP) \