reverted accidental unrelated change
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@ -2922,7 +2922,7 @@ Matrix GetCameraMatrix2D(Camera2D camera)
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// 2. Rotate and Scale
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// 3. Move by -target
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Matrix matOrigin = MatrixTranslate(-camera.target.x, -camera.target.y, 0.0f);
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Matrix matRotation = MatrixRotateZ(-camera.rotation*DEG2RAD);
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Matrix matRotation = MatrixRotate((Vector3){ 0.0f, 0.0f, 1.0f }, camera.rotation*DEG2RAD);
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Matrix matScale = MatrixScale(camera.zoom, camera.zoom, 1.0f);
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Matrix matTranslation = MatrixTranslate(camera.offset.x, camera.offset.y, 0.0f);
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