From b694ce6418f30e4a75d04fe63a00107f705fb9cb Mon Sep 17 00:00:00 2001 From: Violet White Date: Wed, 23 Dec 2020 16:38:33 -0600 Subject: [PATCH] Add DrawLineBezierQuad to header --- src/raylib.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/raylib.h b/src/raylib.h index 11fb337b6..35afce38c 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1090,6 +1090,7 @@ RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Colo RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (Vector version) RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out +RLAPI void DrawLineBezierQuad(Vector2 startPos,Vector2 controlPos,Vector2 endPos, float thick, Color color);//Draw line using quadratic bezier curves with a control point RLAPI void DrawLineStrip(Vector2 *points, int pointsCount, Color color); // Draw lines sequence RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle RLAPI void DrawCircleSector(Vector2 center, float radius, int startAngle, int endAngle, int segments, Color color); // Draw a piece of a circle